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* Merge pull request #18159 from ShyRed/viewportskyJuan Linietsky2018-05-071-1/+5
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| * Fix binding of ViewportTexture to SkyShyRed2018-04-121-1/+5
* | Merge pull request #18495 from Zylann/partial_texture_updateJuan Linietsky2018-05-072-0/+53
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| * | Added partial texture update to VisualServerMarc Gilleron2018-04-292-0/+53
* | | Merge pull request #18677 from BastiaanOlij/add_no_blendJuan Linietsky2018-05-073-0/+21
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| * | | Add no-blend canvas item render_modeBastiaan Olij2018-05-073-0/+21
* | | | Added option to viewport to keep linear colorBastiaan Olij2018-05-062-0/+5
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* | | Skeletal deform workingJuan Linietsky2018-05-043-34/+58
* | | Skeleton for 2D WIPJuan Linietsky2018-05-035-5/+131
* | | Merge pull request #16359 from Noshyaar/convertRémi Verschelde2018-05-031-1/+1
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| * | | Particles: fix corrupted scene when saved after convert (2nd try)Poommetee Ketson2018-02-241-1/+1
* | | | Fixes logically dead code (Coverity)Crazy-P2018-04-211-2/+0
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* | | Fixes canvas light shaders.Pieter-Jan Briers2018-04-132-28/+34
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* | Merge pull request #16503 from Chaosus/particlesfixJuan Linietsky2018-04-081-3/+17
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| * | Fix invalid particle movement when time_scale is zeroChaosus2018-02-141-3/+17
* | | multiply blend mode fix for spatial materialsBen Hickling2018-03-261-2/+2
* | | Merge pull request #17130 from nical/issue-17050Hein-Pieter van Braam2018-03-161-1/+1
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| * | | Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.Nicolas Silva2018-02-281-1/+1
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* | | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez2018-03-133-0/+22
* | | Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...bruvzg2018-03-051-17/+19
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* | Fix error spam when using PanoramaSky without texturePoommetee Ketson2018-02-221-3/+3
* | 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-212-2/+2
* | Fix typos with codespellluz.paz2018-02-211-1/+1
* | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-0/+40
* | Merge pull request #16467 from godotengine/gles3-light-shader-timeRémi Verschelde2018-02-202-7/+9
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| * | using TIME in light shader enables uses_fragment_timekarroffel2018-02-072-7/+9
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* | Fix a rendering bug with screen_textureBojidar Marinov2018-02-191-6/+4
* | Merge pull request #15710 from AndreaCatania/p1Rémi Verschelde2018-02-141-28/+39
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| * | Fixed sky reflection rendering when transparent BGAndreaCatania2018-01-141-28/+39
* | | Remove a few debugging printsHugo Locurcio2018-02-051-2/+0
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* | Fix typos in code and docs with codespellRémi Verschelde2018-01-182-2/+2
* | Convert special case RGB10_A2 to RGBA8 when obtaining texture databinbitten2018-01-181-1/+24
* | Fix copy shader in GLSL ES 3.0Leon Krause2018-01-151-1/+1
* | Fix Particles2D in WebGL 2.0Leon Krause2018-01-151-0/+1
* | Merge pull request #15636 from mrcdk/fix_canvas_lightRémi Verschelde2018-01-131-1/+1
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| * | Set correct types on a couple variables inside the canvas.glslMrCdK2018-01-121-1/+1
* | | Fix mat2 alignmentbinbitten2018-01-122-9/+23
* | | Fix mat2 alignmentJuan Linietsky2018-01-121-2/+4
* | | Fix uniform alignment, closes #14962Juan Linietsky2018-01-121-4/+58
* | | Instance dependency for particles was not being get rid of. Again fixes #15591Juan Linietsky2018-01-121-0/+1
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* | Properly fix blend equations for both transparent and non transparent framebu...Juan Linietsky2018-01-111-5/+23
* | Fixed graphic artifact caused by anisotropic filterAndreaCatania2018-01-111-2/+2
* | Merge pull request #15555 from BastiaanOlij/clamp_blendsRémi Verschelde2018-01-101-2/+2
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| * | Clamp blend to fix screen space reflectionsBastiaan Olij2018-01-101-2/+2
* | | Merge pull request #15553 from AlmightyScientist/issue-15453Rémi Verschelde2018-01-101-1/+1
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| * | | Shader Language: Fixes EXTRA_MATRIX undefined.AlmightyScientist2018-01-101-1/+1
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* / / Fix stretch aspect keep modevolzhs2018-01-101-1/+1
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* | Fix shader compile error on Androidvolzhs2018-01-091-1/+1
* | removed unused project setting rendering/quality/depth_prepass/disableJerome670002018-01-081-2/+0
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* properly blend interior and exterior ambient in reflection probes, fixes #14695Juan Linietsky2018-01-061-1/+1