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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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path:
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drivers
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gles3
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shader_gles3.h
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Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-4
/
+4
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-150
/
+139
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-2
/
+2
*
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-3
/
+3
*
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
1
-1
/
+9
*
Done with lights and shadows (wonder if i'm missing something..)
Juan Linietsky
2016-11-11
1
-0
/
+6
*
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-0
/
+1
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-10
/
+17
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-0
/
+377