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path:
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drivers
/
gles3
/
shader_gles3.cpp
Commit message (
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Author
Age
Files
Lines
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-336
/
+286
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-2
/
+2
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
1
-4
/
+4
*
Screen space reflection effect
Juan Linietsky
2016-11-29
1
-2
/
+2
*
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
1
-1
/
+22
*
WIP immediates and proper buffers swapping
Juan Linietsky
2016-11-23
1
-2
/
+1
*
Changed to proper GLSL version
Juan Linietsky
2016-11-22
1
-2
/
+2
*
Migrated from GLES to GLAD, fixes many issues.
Juan Linietsky
2016-11-22
1
-2
/
+4
*
Done with lights and shadows (wonder if i'm missing something..)
Juan Linietsky
2016-11-11
1
-0
/
+9
*
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-0
/
+1
*
Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-3
/
+9
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-18
/
+65
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-0
/
+754