| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | GLEW: Update to upstream version 1.13.0 (pristine) | Rémi Verschelde | 2016-06-25 | 4 | -2830/+11149 |
| * | GLEW: Define static + enabled and includes via SCons | Rémi Verschelde | 2016-06-25 | 5 | -15/+12 |
| * | Haiku: Do not define GLEW_ENABLED to undefine it later | Rémi Verschelde | 2016-06-25 | 1 | -4/+0 |
| * | Fix build for Windows 64-bits with GCC | George Marques | 2016-05-06 | 1 | -0/+4 |
| * | Fix windows 64-bits build. | George Marques | 2016-05-06 | 1 | -2/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 2 | -2/+2 |
| * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -1/+0 |
| * | Haiku: fix the glew.c hack | Kostadin Damyanov | 2015-06-26 | 1 | -1/+5 |
| * | Haiku: create a GL context and initialize the audio and physics servers | Kostadin Damyanov | 2015-06-11 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | 2D Rewrite Step [1] | Juan Linietsky | 2015-01-10 | 2 | -2/+2 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 7 | -0/+33385 |
