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path: root/doc/classes/AnimationPlayer.xml (follow)
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* Add support for tutorial links to makerst.pyrobojumper2018-06-121-2/+2
| | | | Also change the <tutorials> structure to make use of individual <link> tags
* Minor fixes for the AnimationPlayer doc.Michael Alexsander Silva Dias2018-04-141-3/+2
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* doc: Sync classref with current sourceRémi Verschelde2018-04-101-1/+0
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* Added `get_playing_speed` method to AnimationPlayer, returning the actualrobfram2018-03-031-0/+8
| | | | | | | | | | | | | playing speed of the animation being played. As stated in #16550, there is no way to get the playing speed of an animation. The `playback_speed` property is for the whole AnimationPlayer node, and the argument passed to `play` method is another scale applied in top of the AnimationPlayer properties. Thus, the actual playing speed is AnimationPlayer.speed_scale * AnimationPlayer.playback.current.speed_scale. If it is not playing, the method returns 0.
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-2/+2
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Replace some more "val" with "value" + syncRémi Verschelde2018-01-171-1/+1
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* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+2
| | | | Added tutorial display in doc.
* Fix an issue with the animation editor not seeking to the target time properly.Bojidar Marinov2018-01-141-0/+3
| | | | Fixes #15646.
* doc: Sync with current sourceRémi Verschelde2018-01-131-2/+2
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* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Update docsBojidar Marinov2018-01-121-78/+18
| | | | [ci skip]
* Finished the documentation for AnimationPlayerNathan Warden2017-12-221-0/+1
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* Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"Rémi Verschelde2017-12-141-23/+69
| | | | | | | | | | | | This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553 and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes needing more in-depth review at this stage. Kept the removal of "get_position" binding, redundant with "get_current_animation_position". Kept docs changes where applicable. Also removed the obsolete "stop_all" method which does the same as "stop". Fixes #14602.
* doc: Sync classref with current sourceRémi Verschelde2017-12-101-26/+12
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* [DOCS] AnimationPlayer prop API fixedWill Nations2017-12-071-2/+2
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* doc: Sync classref with current sourceRémi Verschelde2017-12-071-71/+20
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* [DOCS] AnimationPlayer new props, members/methodsWill Nations2017-12-041-35/+43
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-2/+2
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-48/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* Proofreading: Change a usage of "specially" to "especially"Robbie Cooper2017-10-311-1/+1
| | | | | | See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync. I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst.
* doc: Sync classref with current sourceRémi Verschelde2017-10-111-3/+3
| | | | | Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
* Rename pos to position in user facing methods and variablesletheed2017-09-201-3/+3
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-3/+3
| | | | [ci skip]
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+390
possible to save module files in module directories and the build system will recognize them.