| Commit message (Expand) | Author | Age | Files | Lines |
| * | Allow customizing user:// path (folder in OS::get_data_path()) | Rémi Verschelde | 2017-11-26 | 1 | -1/+1 |
| * | Modified low processor sleep to 8000 and made it customizable (should be cust... | Juan Linietsky | 2017-11-22 | 1 | -0/+3 |
| * | Return and repair file logging | Ruslan Mustakov | 2017-11-21 | 1 | -3/+4 |
| * | Merge pull request #12387 from santouits/x1111 | Rémi Verschelde | 2017-11-20 | 1 | -1/+3 |
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| | * | Fix x11 boot logo position in fullscreen and in maximized | santouits | 2017-10-26 | 1 | -1/+3 |
| * | | Add initial support for the XDG Base Directory spec | Rémi Verschelde | 2017-11-19 | 1 | -3/+8 |
| * | | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde | 2017-11-17 | 1 | -2/+2 |
| * | | Remove get_default_video_mode definition on OSX/iOS | Rémi Verschelde | 2017-11-09 | 1 | -1/+1 |
| * | | Make video mode initialization more intuitive, fixes #12022 | Juan Linietsky | 2017-11-09 | 1 | -3/+1 |
| * | | Add Colemak keybindings to editor for osx | N0hbdy | 2017-10-30 | 1 | -0/+1 |
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| * | Merge pull request #11810 from marcelofg55/osx_export_improv | Rémi Verschelde | 2017-10-09 | 1 | -1/+1 |
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| | * | OS::execute can now read from stderr too when executing with a pipe | Marcelo Fernandez | 2017-10-03 | 1 | -1/+1 |
| * | | Merge pull request #11823 from endragor/virtual-keyboard-height | Gilles Roudiere | 2017-10-04 | 1 | -0/+3 |
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| | * | | Allow to obtain virtual keyboard height | Ruslan Mustakov | 2017-10-04 | 1 | -0/+3 |
| * | | | fixed the OS.has_feature() API, and added support for 32 and 64. | Juan Linietsky | 2017-10-03 | 1 | -1/+1 |
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| * | | Merge pull request #11782 from eska014/persistent-userfs-test | Hein-Pieter van Braam | 2017-10-03 | 1 | -0/+2 |
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| | * | Add OS::is_userfs_persistent to check user:// persistence | Leon Krause | 2017-10-02 | 1 | -0/+2 |
| * | | Merge pull request #11568 from endragor/loggers | Andreas Haas | 2017-10-02 | 1 | -11/+10 |
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| | * | | Extract logging logic | Ruslan Mustakov | 2017-09-25 | 1 | -11/+10 |
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| * / | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash | Marcelo Fernandez | 2017-09-25 | 1 | -0/+2 |
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| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -1/+1 |
| * | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | 2017-09-15 | 1 | -3/+10 |
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| | * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -3/+10 |
| * | | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez | 2017-09-13 | 1 | -0/+3 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez | 2017-08-21 | 1 | -3/+3 |
| * | Implement NSTextInputClient protocol for IME | bruvzg | 2017-08-09 | 1 | -0/+3 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -2/+2 |
| * | added an optional parameter to OS symbol lookup | Karroffel | 2017-07-27 | 1 | -3/+3 |
| * | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | 2017-07-25 | 1 | -0/+9 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+2 |
| * | IME window follow the input cursor. | geequlim | 2017-07-11 | 1 | -0/+2 |
| * | fixed PowerState enum cast | Karroffel | 2017-06-01 | 1 | -0/+2 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -1/+2 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | added dlscript module | Karroffel | 2017-04-03 | 1 | -3/+3 |
| * | Added methods for opening dynamic libraries to OS | Karroffel | 2017-03-29 | 1 | -0/+4 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -88/+77 |
| * | Add API to access battery power state | Julian Murgia | 2017-03-04 | 1 | -0/+6 |
| * | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -0/+2 |
| * | Added focus tracking in X11 and Windows classes, added new confined mouse mod... | Ilija Boshkov | 2017-01-25 | 1 | -1/+2 |
| * | Replace Engine version API by preexisting OS one | Rémi Verschelde | 2017-01-13 | 1 | -2/+0 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -33/+1 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -1/+2 |
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| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 1 | -1/+2 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | vsnc --> vsync | ISylvox | 2016-11-08 | 1 | -1/+1 |
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| * | Improve debug focus behavior | Pedro J. Estébanez | 2016-09-14 | 1 | -0/+1 |
| * | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky | 2016-09-01 | 1 | -0/+8 |