| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 1 | -1/+0 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Vector3: added angle_to(Vector3 other) | J08nY | 2016-10-03 | 1 | -5/+7 |
| * | Vector3: format properly, fix indents | J08nY | 2016-10-03 | 1 | -91/+94 |
| * | Remove USE_QUAD_VECTORS unused check | J08nY | 2016-06-19 | 1 | -13/+0 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | added floor() and ceil() to Vector3 | MrGreenTea | 2015-07-15 | 1 | -9/+21 |
| * | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -0/+16 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+373 |
