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path: root/core/math/vector3.h (follow)
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* Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-031-1/+0
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Vector3: added angle_to(Vector3 other)J08nY2016-10-031-5/+7
* Vector3: format properly, fix indentsJ08nY2016-10-031-91/+94
* Remove USE_QUAD_VECTORS unused checkJ08nY2016-06-191-13/+0
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added floor() and ceil() to Vector3MrGreenTea2015-07-151-9/+21
* -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-181-1/+1
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+16
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+373