| Commit message (Expand) | Author | Age | Files | Lines |
| * | Moved JSON functions to built-in to_json, parse_json, validate_json | Juan Linietsky | 2017-01-08 | 2 | -13/+10 |
| * | Remove XML format, as promised, for 3.0 | Juan Linietsky | 2017-01-08 | 2 | -3052/+0 |
| * | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 2 | -24/+114 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -4/+4 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 13 | -165/+165 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 9 | -31/+44 |
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 2 | -4/+4 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 28 | -175/+175 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 3 | -112/+41 |
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| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 3 | -112/+41 |
| * | | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 12 | -94/+153 |
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| | * | | Expose HTTP classes' set_ip_type to scripting | Fabio Alessandrelli | 2016-12-13 | 2 | -6/+10 |
| | * | | Separate hostname resolve cache based on ip_type | Fabio Alessandrelli | 2016-12-09 | 1 | -11/+15 |
| | * | | IP_Address now handle IPv4 and IPv6 transparently | Fabio Alessandrelli | 2016-12-09 | 3 | -47/+65 |
| | * | | Allow setting ip_type for TCP/UDP and HTTP classes | Fabio Alessandrelli | 2016-12-09 | 8 | -0/+26 |
| | * | | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli | 2016-12-09 | 10 | -32/+30 |
| | * | | Use an instance variable for ip_type in raw sockets | Fabio Alessandrelli | 2016-12-09 | 6 | -15/+24 |
| * | | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 58 | -58/+58 |
| * | | | Remove extraneous line in .po reader, which caused it to disregard first line | Bojidar Marinov | 2016-12-20 | 1 | -2/+0 |
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| * | | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde | 2016-11-01 | 1 | -3/+3 |
| * | | Set proper ip_type default for listen() and resolve_hostname() | Fabio Alessandrelli | 2016-10-30 | 3 | -4/+4 |
| * | | Add optional IP type param in TCP/UDP connect/set_send_address | Fabio Alessandrelli | 2016-10-30 | 4 | -5/+24 |
| * | | TCPServer listen now default to IP type ANY (v6 socket with v4 support) | Fabio Alessandrelli | 2016-10-30 | 2 | -3/+3 |
| * | | Merge pull request #6925 from godotengine/ipv6 | Rémi Verschelde | 2016-10-26 | 10 | -52/+258 |
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| | * | | added windows support for ipv6, cleaned up unix code | Ariel Manzur | 2016-10-20 | 2 | -2/+15 |
| | * | | address type for http client | Ariel Manzur | 2016-10-19 | 2 | -4/+5 |
| | * | | fixed some byte order and parsing problems | Ariel Manzur | 2016-10-19 | 1 | -20/+32 |
| | * | | adding ipv6 | Ariel Manzur | 2016-10-18 | 8 | -45/+225 |
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| * / | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 1 | -0/+2 |
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| * | PCKPacker: moved from tools into core, fixes #4129 | J08nY | 2016-10-01 | 2 | -0/+250 |
| * | Merge pull request #6363 from vnen/winrt | Juan Linietsky | 2016-09-10 | 1 | -0/+2 |
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| | * | Fix root path resolution on PCK file | George Marques | 2016-09-03 | 1 | -0/+2 |
| * | | More improvements to visual script.. | Juan Linietsky | 2016-08-31 | 2 | -0/+7 |
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| * | Fix StreamPeerBuffer::duplicate() does not return value | volzhs | 2016-08-22 | 1 | -0/+1 |
| * | -High Level protocol optimization (should be smaller) | Juan Linietsky | 2016-08-22 | 4 | -15/+189 |
| * | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky | 2016-08-19 | 2 | -2/+2 |
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 2 | -9/+25 |
| * | Added high level networked multiplayer to Godot. | Juan Linietsky | 2016-08-14 | 1 | -0/+2 |
| * | Missing some bits, and added connection status. | Juan Linietsky | 2016-08-14 | 2 | -1/+14 |
| * | -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ... | Juan Linietsky | 2016-08-14 | 2 | -10/+5 |
| * | -Added yield nodes to visual script | Juan Linietsky | 2016-08-07 | 1 | -9/+15 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-02 | 1 | -2/+1 |
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| | * | Turn some prints to error logs, remove others | Rémi Verschelde | 2016-07-24 | 1 | -2/+1 |
| * | | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 2 | -0/+69 |
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| * | put text formats for resources and scenes as priority | Juan Linietsky | 2016-07-19 | 4 | -6/+24 |
| * | Revert "Homogeinize resource formats loaders/savers" | Rémi Verschelde | 2016-07-19 | 2 | -1644/+0 |
| * | Merge pull request #5467 from RandomShaper/enhance-tidy-extensions | Juan Linietsky | 2016-07-16 | 3 | -17/+1645 |
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| | * | Tidy up population of extensions list | Pedro J. Estébanez | 2016-06-28 | 1 | -17/+1 |
| | * | Homogeinize resource formats loaders/savers | Pedro J. Estébanez | 2016-06-28 | 2 | -0/+1644 |
| * | | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 4 | -9/+0 |
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