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* Move core engine tests to core/Rémi Verschelde2017-01-081-816/+0
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* Memory pool vectors (DVector) have been enormously simplified in code, and ↵Juan Linietsky2017-01-071-8/+25
| | | | renamed to PoolVector
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-0/+14
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* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-1/+1
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Use int instead of int32_t for VectorsThomas Edvalson2016-10-061-1/+1
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* Hacked a demo C# class parser for neikeq.Juan Linietsky2016-09-151-1/+399
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* Changed the way the step decimals are computed to a safer way, fixes many ↵Juan Linietsky2016-07-261-0/+1
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* Removed unused variables (first pass)Rémi Verschelde2016-07-071-3/+0
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵Juan Linietsky2016-06-221-0/+7
| | | | | | statically typed languages, should help in the Mono integration. Disabled by default.
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
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* -Made some icon data types smaller so they take up less spaceJuan Linietsky2016-02-111-0/+81
| | | | -Fixed sample import plugin, makes samples sound strange in smp when limited hz
* Update copyright in remaining files + prints in the UIRémi Verschelde2016-01-111-1/+1
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* -completely rewritten filesystem dock and internal editor filesystem ↵Juan Linietsky2016-01-051-1/+1
| | | | | | management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* -fixed issue with denormals in half precission, closes #1073Juan Linietsky2015-01-031-0/+1
| | | | -added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+300