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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Hacked a demo C# class parser for neikeq.
Juan Linietsky
2016-09-15
1
-1
/
+399
*
Changed the way the step decimals are computed to a safer way, fixes many iss...
Juan Linietsky
2016-07-26
1
-0
/
+1
*
Removed unused variables (first pass)
Rémi Verschelde
2016-07-07
1
-3
/
+0
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-0
/
+7
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-11
1
-0
/
+81
*
Update copyright in remaining files + prints in the UI
Rémi Verschelde
2016-01-11
1
-1
/
+1
*
-completely rewritten filesystem dock and internal editor filesystem manageme...
Juan Linietsky
2016-01-05
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+300