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Diffstat (limited to 'tools/editor/plugins/path_2d_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/path_2d_editor_plugin.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h new file mode 100644 index 000000000..3f917f29d --- /dev/null +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* path_2d_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PATH_2D_EDITOR_PLUGIN_H +#define PATH_2D_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/path_2d.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/button_group.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class CanvasItemEditor; + +class Path2DEditor : public ButtonGroup { + + OBJ_TYPE(Path2DEditor, ButtonGroup ); + + UndoRedo *undo_redo; + + CanvasItemEditor *canvas_item_editor; + EditorNode *editor; + Panel *panel; + Path2D *node; + + enum Action { + + ACTION_NONE, + ACTION_MOVING_POINT, + ACTION_MOVING_IN, + ACTION_MOVING_OUT, + }; + + + Action action; + int action_point; + Point2 moving_from; + Point2 moving_screen_from; + + + void _canvas_draw(); + +protected: + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + Vector2 snap_point(const Vector2& p_point) const; + bool forward_input_event(const InputEvent& p_event); + void edit(Node *p_collision_polygon); + Path2DEditor(EditorNode *p_editor); +}; + +class Path2DEditorPlugin : public EditorPlugin { + + OBJ_TYPE( Path2DEditorPlugin, EditorPlugin ); + + Path2DEditor *collision_polygon_editor; + EditorNode *editor; + +public: + + virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "Path2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + Path2DEditorPlugin(EditorNode *p_node); + ~Path2DEditorPlugin(); + +}; + + + +#endif // PATH_2D_EDITOR_PLUGIN_H |
