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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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path_2d_editor_plugin.h
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Age
Files
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*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-126
/
+0
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...
Juan Linietsky
2016-09-10
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Better 2D Snapping
Carl Olsson
2015-02-15
1
-1
/
+0
*
2D Animation Improvements
Juan Linietsky
2014-07-06
1
-1
/
+20
*
Move point in Path2D edtitor now respect snap configure; Press Alt when
marynate
2014-04-03
1
-2
/
+2
*
Fix #244 no path2d handles visible
marynate
2014-04-03
1
-4
/
+5
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+107