diff options
Diffstat (limited to 'scene/main/resource_preloader.h')
| -rw-r--r-- | scene/main/resource_preloader.h | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h index 4e585d175..5fba70c1c 100644 --- a/scene/main/resource_preloader.h +++ b/scene/main/resource_preloader.h @@ -29,35 +29,30 @@ #ifndef RESOURCE_PRELOADER_H #define RESOURCE_PRELOADER_H - #include "scene/main/node.h" class ResourcePreloader : public Node { - GDCLASS(ResourcePreloader,Node); - - Map<StringName,RES > resources; + GDCLASS(ResourcePreloader, Node); + Map<StringName, RES> resources; - void _set_resources(const Array& p_data); + void _set_resources(const Array &p_data); Array _get_resources() const; PoolVector<String> _get_resource_list() const; protected: - static void _bind_methods(); public: - - void add_resource(const StringName& p_name,const RES& p_resource); - void remove_resource(const StringName& p_name); - void rename_resource(const StringName& p_from_name,const StringName& p_to_name); - bool has_resource(const StringName& p_name) const; - RES get_resource(const StringName& p_name) const; + void add_resource(const StringName &p_name, const RES &p_resource); + void remove_resource(const StringName &p_name); + void rename_resource(const StringName &p_from_name, const StringName &p_to_name); + bool has_resource(const StringName &p_name) const; + RES get_resource(const StringName &p_name) const; void get_resource_list(List<StringName> *p_list); - ResourcePreloader(); }; |
