aboutsummaryrefslogtreecommitdiff
path: root/scene/gui/texture_frame.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/texture_frame.cpp')
-rw-r--r--scene/gui/texture_frame.cpp112
1 files changed, 52 insertions, 60 deletions
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp
index 278fff996..86c6cd6a6 100644
--- a/scene/gui/texture_frame.cpp
+++ b/scene/gui/texture_frame.cpp
@@ -31,67 +31,65 @@
void TextureFrame::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
+ if (p_what == NOTIFICATION_DRAW) {
if (texture.is_null())
return;
-
- switch(stretch_mode) {
+ switch (stretch_mode) {
case STRETCH_SCALE_ON_EXPAND: {
- Size2 s=expand?get_size():texture->get_size();
- draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
+ Size2 s = expand ? get_size() : texture->get_size();
+ draw_texture_rect(texture, Rect2(Point2(), s), false, modulate);
} break;
case STRETCH_SCALE: {
- draw_texture_rect(texture,Rect2(Point2(),get_size()),false,modulate);
+ draw_texture_rect(texture, Rect2(Point2(), get_size()), false, modulate);
} break;
case STRETCH_TILE: {
- draw_texture_rect(texture,Rect2(Point2(),get_size()),true,modulate);
+ draw_texture_rect(texture, Rect2(Point2(), get_size()), true, modulate);
} break;
case STRETCH_KEEP: {
- draw_texture_rect(texture,Rect2(Point2(),texture->get_size()),false,modulate);
+ draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false, modulate);
} break;
case STRETCH_KEEP_CENTERED: {
- Vector2 ofs = (get_size() - texture->get_size())/2;
- draw_texture_rect(texture,Rect2(ofs,texture->get_size()),false,modulate);
+ Vector2 ofs = (get_size() - texture->get_size()) / 2;
+ draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false, modulate);
} break;
case STRETCH_KEEP_ASPECT_CENTERED:
case STRETCH_KEEP_ASPECT: {
- Size2 size=get_size();
- int tex_width = texture->get_width() * size.height / texture ->get_height();
+ Size2 size = get_size();
+ int tex_width = texture->get_width() * size.height / texture->get_height();
int tex_height = size.height;
- if (tex_width>size.width) {
- tex_width=size.width;
- tex_height=texture->get_height() * tex_width / texture->get_width();
+ if (tex_width > size.width) {
+ tex_width = size.width;
+ tex_height = texture->get_height() * tex_width / texture->get_width();
}
int ofs_x = 0;
int ofs_y = 0;
- if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) {
- ofs_x+=(size.width - tex_width)/2;
- ofs_y+=(size.height - tex_height)/2;
+ if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
+ ofs_x += (size.width - tex_width) / 2;
+ ofs_y += (size.height - tex_height) / 2;
}
- draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height),false,modulate);
+ draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height), false, modulate);
} break;
case STRETCH_KEEP_ASPECT_COVERED: {
Size2 size = get_size();
Size2 tex_size = texture->get_size();
- Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
- float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
+ float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale), modulate);
+ draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale), modulate);
} break;
}
-
}
}
@@ -104,35 +102,33 @@ Size2 TextureFrame::get_minimum_size() const {
}
void TextureFrame::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("set_texture", "texture"), &TextureFrame::set_texture);
+ ObjectTypeDB::bind_method(_MD("get_texture"), &TextureFrame::get_texture);
+ ObjectTypeDB::bind_method(_MD("set_modulate", "modulate"), &TextureFrame::set_modulate);
+ ObjectTypeDB::bind_method(_MD("get_modulate"), &TextureFrame::get_modulate);
+ ObjectTypeDB::bind_method(_MD("set_expand", "enable"), &TextureFrame::set_expand);
+ ObjectTypeDB::bind_method(_MD("has_expand"), &TextureFrame::has_expand);
+ ObjectTypeDB::bind_method(_MD("set_stretch_mode", "stretch_mode"), &TextureFrame::set_stretch_mode);
+ ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureFrame::get_stretch_mode);
- ObjectTypeDB::bind_method(_MD("set_texture","texture"), & TextureFrame::set_texture );
- ObjectTypeDB::bind_method(_MD("get_texture"), & TextureFrame::get_texture );
- ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & TextureFrame::set_modulate );
- ObjectTypeDB::bind_method(_MD("get_modulate"), & TextureFrame::get_modulate );
- ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand );
- ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand );
- ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureFrame::set_stretch_mode );
- ObjectTypeDB::bind_method(_MD("get_stretch_mode"), & TextureFrame::get_stretch_mode );
-
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"), _SCS("get_texture"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand"), _SCS("set_expand"), _SCS("has_expand"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
- BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
- BIND_CONSTANT( STRETCH_SCALE );
- BIND_CONSTANT( STRETCH_TILE );
- BIND_CONSTANT( STRETCH_KEEP );
- BIND_CONSTANT( STRETCH_KEEP_CENTERED );
- BIND_CONSTANT( STRETCH_KEEP_ASPECT );
- BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
- BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED );
+ BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
+ BIND_CONSTANT(STRETCH_SCALE);
+ BIND_CONSTANT(STRETCH_TILE);
+ BIND_CONSTANT(STRETCH_KEEP);
+ BIND_CONSTANT(STRETCH_KEEP_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
+void TextureFrame::set_texture(const Ref<Texture> &p_tex) {
-void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
-
- texture=p_tex;
+ texture = p_tex;
update();
//if (texture.is_valid())
// texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
@@ -144,21 +140,20 @@ Ref<Texture> TextureFrame::get_texture() const {
return texture;
}
-void TextureFrame::set_modulate(const Color& p_tex) {
+void TextureFrame::set_modulate(const Color &p_tex) {
- modulate=p_tex;
+ modulate = p_tex;
update();
}
-Color TextureFrame::get_modulate() const{
+Color TextureFrame::get_modulate() const {
return modulate;
}
-
void TextureFrame::set_expand(bool p_expand) {
- expand=p_expand;
+ expand = p_expand;
update();
minimum_size_changed();
}
@@ -169,7 +164,7 @@ bool TextureFrame::has_expand() const {
void TextureFrame::set_stretch_mode(StretchMode p_mode) {
- stretch_mode=p_mode;
+ stretch_mode = p_mode;
update();
}
@@ -180,14 +175,11 @@ TextureFrame::StretchMode TextureFrame::get_stretch_mode() const {
TextureFrame::TextureFrame() {
-
- expand=false;
- modulate=Color(1,1,1,1);
+ expand = false;
+ modulate = Color(1, 1, 1, 1);
set_ignore_mouse(true);
- stretch_mode=STRETCH_SCALE_ON_EXPAND;
+ stretch_mode = STRETCH_SCALE_ON_EXPAND;
}
-
-TextureFrame::~TextureFrame()
-{
+TextureFrame::~TextureFrame() {
}