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Diffstat (limited to 'scene/3d/camera.cpp')
-rw-r--r--scene/3d/camera.cpp26
1 files changed, 25 insertions, 1 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index c85ad70c6..075bb94ea 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -219,11 +219,14 @@ void Camera::_notification(int p_what) {
}
+ camera_group = "_vp_cameras"+itos(get_viewport()->get_instance_ID());
+ add_to_group(camera_group);
if (viewport_ptr)
viewport_ptr->cameras.insert(this);
if (current)
make_current();
+
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -241,6 +244,8 @@ void Camera::_notification(int p_what) {
if (viewport_ptr)
viewport_ptr->cameras.erase(this);
viewport_ptr=NULL;
+ remove_from_group(camera_group);
+
} break;
case NOTIFICATION_BECAME_CURRENT: {
@@ -314,6 +319,20 @@ void Camera::make_current() {
//get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this);
}
+
+void Camera::_camera_make_next_current(Node *p_exclude) {
+
+ if (this==p_exclude)
+ return;
+ if (!is_inside_scene())
+ return;
+ if (get_viewport()->get_camera()!=NULL)
+ return;
+
+ make_current();
+}
+
+
void Camera::clear_current() {
current=false;
@@ -321,8 +340,12 @@ void Camera::clear_current() {
return;
if (viewport_ptr) {
- if (viewport_ptr->get_camera()==this)
+ if (viewport_ptr->get_camera()==this) {
viewport_ptr->_set_camera(NULL);
+ //a group is used beause this needs to be in order to be deterministic
+ get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this);
+
+ }
}
}
@@ -636,6 +659,7 @@ void Camera::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment);
ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode);
ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode);
+ ObjectTypeDB::bind_method(_MD("_camera_make_next_current"),&Camera::_camera_make_next_current);
//ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current );
BIND_CONSTANT( PROJECTION_PERSPECTIVE );