diff options
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 2377 |
1 files changed, 1087 insertions, 1290 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 1a0791d86..ebf2fa5a3 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -28,37 +28,35 @@ /*************************************************************************/ #include "canvas_item_editor_plugin.h" -#include "print_string.h" +#include "editor/animation_editor.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" +#include "editor/plugins/animation_player_editor_plugin.h" +#include "editor/plugins/script_editor_plugin.h" +#include "editor/script_editor_debugger.h" +#include "global_config.h" +#include "os/input.h" #include "os/keyboard.h" -#include "scene/main/viewport.h" -#include "scene/main/canvas_layer.h" -#include "scene/2d/sprite.h" +#include "print_string.h" #include "scene/2d/light_2d.h" #include "scene/2d/particles_2d.h" #include "scene/2d/polygon_2d.h" #include "scene/2d/screen_button.h" -#include "global_config.h" -#include "os/input.h" -#include "editor/editor_settings.h" +#include "scene/2d/sprite.h" #include "scene/gui/grid_container.h" #include "scene/gui/patch_9_rect.h" -#include "editor/animation_editor.h" -#include "editor/plugins/animation_player_editor_plugin.h" -#include "editor/script_editor_debugger.h" -#include "editor/plugins/script_editor_plugin.h" +#include "scene/main/canvas_layer.h" +#include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" - #define MIN_ZOOM 0.01 #define MAX_ZOOM 100 - class SnapDialog : public ConfirmationDialog { - GDCLASS(SnapDialog,ConfirmationDialog); + GDCLASS(SnapDialog, ConfirmationDialog); -friend class CanvasItemEditor; + friend class CanvasItemEditor; SpinBox *grid_offset_x; SpinBox *grid_offset_y; @@ -68,7 +66,8 @@ friend class CanvasItemEditor; SpinBox *rotation_step; public: - SnapDialog() : ConfirmationDialog() { + SnapDialog() + : ConfirmationDialog() { const int SPIN_BOX_GRID_RANGE = 256; const int SPIN_BOX_ROTATION_RANGE = 360; Label *label; @@ -78,71 +77,71 @@ public: set_title(TTR("Configure Snap")); get_ok()->set_text(TTR("Close")); - container = memnew( VBoxContainer ); + container = memnew(VBoxContainer); add_child(container); //set_child_rect(container); - child_container = memnew( GridContainer ); + child_container = memnew(GridContainer); child_container->set_columns(3); container->add_child(child_container); - label = memnew( Label ); + label = memnew(Label); label->set_text(TTR("Grid Offset:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); - grid_offset_x = memnew( SpinBox ); + grid_offset_x = memnew(SpinBox); grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); grid_offset_x->set_suffix("px"); child_container->add_child(grid_offset_x); - grid_offset_y = memnew( SpinBox ); + grid_offset_y = memnew(SpinBox); grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); grid_offset_y->set_suffix("px"); child_container->add_child(grid_offset_y); - label = memnew( Label ); + label = memnew(Label); label->set_text(TTR("Grid Step:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); - grid_step_x = memnew( SpinBox ); + grid_step_x = memnew(SpinBox); grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); grid_step_x->set_max(SPIN_BOX_GRID_RANGE); grid_step_x->set_suffix("px"); child_container->add_child(grid_step_x); - grid_step_y = memnew( SpinBox ); + grid_step_y = memnew(SpinBox); grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); grid_step_y->set_max(SPIN_BOX_GRID_RANGE); grid_step_y->set_suffix("px"); child_container->add_child(grid_step_y); - container->add_child( memnew( HSeparator ) ); + container->add_child(memnew(HSeparator)); - child_container = memnew( GridContainer ); + child_container = memnew(GridContainer); child_container->set_columns(2); container->add_child(child_container); - label = memnew( Label ); + label = memnew(Label); label->set_text(TTR("Rotation Offset:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); - rotation_offset = memnew( SpinBox ); + rotation_offset = memnew(SpinBox); rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); rotation_offset->set_suffix("deg"); child_container->add_child(rotation_offset); - label = memnew( Label ); + label = memnew(Label); label->set_text(TTR("Rotation Step:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); - rotation_step = memnew( SpinBox ); + rotation_step = memnew(SpinBox); rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); rotation_step->set_suffix("deg"); @@ -168,12 +167,12 @@ public: } }; -void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) { - List<Node*> &selection = editor_selection->get_selected_node_list(); +void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { + List<Node *> &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Move Pivot")); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = E->get()->cast_to<Node2D>(); @@ -184,31 +183,27 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) { Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); - Vector2 motion_ofs = gpos-local_mouse_pos; + Vector2 motion_ofs = gpos - local_mouse_pos; - undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos); - undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); - undo_redo->add_undo_method(n2d,"set_global_pos",gpos); - undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); - for(int i=0;i<n2d->get_child_count();i++) { + undo_redo->add_do_method(n2d, "set_global_pos", local_mouse_pos); + undo_redo->add_do_method(n2d, "edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_undo_method(n2d, "set_global_pos", gpos); + undo_redo->add_undo_method(n2d, "edit_set_pivot", offset); + for (int i = 0; i < n2d->get_child_count(); i++) { Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); if (!n2dc) continue; - undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_position()); - undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_position()); - + undo_redo->add_do_method(n2dc, "set_global_pos", n2dc->get_global_position()); + undo_redo->add_undo_method(n2dc, "set_global_pos", n2dc->get_global_position()); } - } - } undo_redo->commit_action(); - } -void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { +void CanvasItemEditor::_unhandled_key_input(const InputEvent &p_ev) { if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack()) return; @@ -216,42 +211,37 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { if (p_ev.key.mod.control) return; - if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) { + if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode == KEY_V && drag == DRAG_NONE && can_move_pivot) { if (p_ev.key.mod.shift) { //move drag pivot - drag=DRAG_PIVOT; + drag = DRAG_PIVOT; } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); Vector2 mouse_pos = viewport->get_local_mouse_pos(); if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { //just in case, make it work if over viewport - mouse_pos=transform.affine_inverse().xform(mouse_pos); - mouse_pos=snap_point(mouse_pos); + mouse_pos = transform.affine_inverse().xform(mouse_pos); + mouse_pos = snap_point(mouse_pos); _edit_set_pivot(mouse_pos); } - } } - } void CanvasItemEditor::_tool_select(int p_index) { + ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button }; + for (int i = 0; i < TOOL_MAX; i++) { - ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button}; - for(int i=0;i<TOOL_MAX;i++) { - - tb[i]->set_pressed(i==p_index); + tb[i]->set_pressed(i == p_index); } - viewport->update(); - tool=(Tool)p_index; - + tool = (Tool)p_index; } Object *CanvasItemEditor::_get_editor_data(Object *p_what) { @@ -260,7 +250,7 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { if (!ci) return NULL; - return memnew( CanvasItemEditorSelectedItem ); + return memnew(CanvasItemEditorSelectedItem); } inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) { @@ -286,89 +276,88 @@ float CanvasItemEditor::snap_angle(float p_target, float p_start) const { Dictionary CanvasItemEditor::get_state() const { Dictionary state; - state["zoom"]=zoom; - state["ofs"]=Point2(h_scroll->get_value(),v_scroll->get_value()); + state["zoom"] = zoom; + state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value()); //state["ofs"]=-transform.get_origin(); - state["snap_offset"]=snap_offset; - state["snap_step"]=snap_step; - state["snap_rotation_offset"]=snap_rotation_offset; - state["snap_rotation_step"]=snap_rotation_step; - state["snap_grid"]=snap_grid; - state["snap_show_grid"]=snap_show_grid; - state["snap_rotation"]=snap_rotation; - state["snap_relative"]=snap_relative; - state["snap_pixel"]=snap_pixel; - state["skeleton_show_bones"]=skeleton_show_bones; + state["snap_offset"] = snap_offset; + state["snap_step"] = snap_step; + state["snap_rotation_offset"] = snap_rotation_offset; + state["snap_rotation_step"] = snap_rotation_step; + state["snap_grid"] = snap_grid; + state["snap_show_grid"] = snap_show_grid; + state["snap_rotation"] = snap_rotation; + state["snap_relative"] = snap_relative; + state["snap_pixel"] = snap_pixel; + state["skeleton_show_bones"] = skeleton_show_bones; return state; } -void CanvasItemEditor::set_state(const Dictionary& p_state){ +void CanvasItemEditor::set_state(const Dictionary &p_state) { - Dictionary state=p_state; + Dictionary state = p_state; if (state.has("zoom")) { - zoom=p_state["zoom"]; + zoom = p_state["zoom"]; } if (state.has("ofs")) { _update_scrollbars(); // i wonder how safe is calling this here.. - Point2 ofs=p_state["ofs"]; + Point2 ofs = p_state["ofs"]; h_scroll->set_value(ofs.x); v_scroll->set_value(ofs.y); } if (state.has("snap_step")) { - snap_step=state["snap_step"]; + snap_step = state["snap_step"]; } if (state.has("snap_offset")) { - snap_offset=state["snap_offset"]; + snap_offset = state["snap_offset"]; } if (state.has("snap_rotation_step")) { - snap_rotation_step=state["snap_rotation_step"]; + snap_rotation_step = state["snap_rotation_step"]; } if (state.has("snap_rotation_offset")) { - snap_rotation_offset=state["snap_rotation_offset"]; + snap_rotation_offset = state["snap_rotation_offset"]; } if (state.has("snap_grid")) { - snap_grid=state["snap_grid"]; + snap_grid = state["snap_grid"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx,snap_grid); + edit_menu->get_popup()->set_item_checked(idx, snap_grid); } if (state.has("snap_show_grid")) { - snap_show_grid=state["snap_show_grid"]; + snap_show_grid = state["snap_show_grid"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); - edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); + edit_menu->get_popup()->set_item_checked(idx, snap_show_grid); } if (state.has("snap_rotation")) { - snap_rotation=state["snap_rotation"]; + snap_rotation = state["snap_rotation"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); - edit_menu->get_popup()->set_item_checked(idx,snap_rotation); + edit_menu->get_popup()->set_item_checked(idx, snap_rotation); } if (state.has("snap_relative")) { - snap_relative=state["snap_relative"]; + snap_relative = state["snap_relative"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); - edit_menu->get_popup()->set_item_checked(idx,snap_relative); + edit_menu->get_popup()->set_item_checked(idx, snap_relative); } if (state.has("snap_pixel")) { - snap_pixel=state["snap_pixel"]; + snap_pixel = state["snap_pixel"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,snap_pixel); + edit_menu->get_popup()->set_item_checked(idx, snap_pixel); } if (state.has("skeleton_show_bones")) { - skeleton_show_bones=state["skeleton_show_bones"]; + skeleton_show_bones = state["skeleton_show_bones"]; int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); - skeleton_menu->set_item_checked(idx,skeleton_show_bones); + skeleton_menu->set_item_checked(idx, skeleton_show_bones); } } - void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) { editor_selection->add_node(p_canvas_item); @@ -388,7 +377,6 @@ void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) { p_canvas_item->disconnect("hide",this,"_visibility_changed"); canvas_items.erase(p_canvas_item); #endif - } void CanvasItemEditor::_clear_canvas_items() { @@ -413,7 +401,6 @@ void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) { #endif } - void CanvasItemEditor::_node_removed(Node *p_node) { #if 0 CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe @@ -434,32 +421,31 @@ void CanvasItemEditor::_keying_changed() { bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { - Node* scene_node = get_tree()->get_edited_scene_root(); - Node* item_owner = p_item->get_owner(); + Node *scene_node = get_tree()->get_edited_scene_root(); + Node *item_owner = p_item->get_owner(); - return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!=""; + return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != ""; } // slow but modern computers should have no problem -CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform) { +CanvasItem *CanvasItemEditor::_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { if (!p_node) return NULL; if (p_node->cast_to<Viewport>()) return NULL; - CanvasItem *c=p_node->cast_to<CanvasItem>(); - + CanvasItem *c = p_node->cast_to<CanvasItem>(); - for (int i=p_node->get_child_count()-1;i>=0;i--) { + for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - CanvasItem *r=NULL; + CanvasItem *r = NULL; if (c && !c->is_set_as_toplevel()) - r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform); + r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform); else { CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); - r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform + r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform); //use base transform } if (r) @@ -471,79 +457,73 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod Rect2 rect = c->get_item_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); - if (rect.has_point(local_pos)) return c; - } return NULL; } -void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items) { +void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items) { if (!p_node) return; if (p_node->cast_to<Viewport>()) return; - CanvasItem *c=p_node->cast_to<CanvasItem>(); + CanvasItem *c = p_node->cast_to<CanvasItem>(); - for (int i=p_node->get_child_count()-1;i>=0;i--) { + for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (c && !c->is_set_as_toplevel()) - _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items); + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items); else { CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); - _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform + _find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform } } - if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { Rect2 rect = c->get_item_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); - if (rect.has_point(local_pos)) { - Node2D *node=c->cast_to<Node2D>(); + Node2D *node = c->cast_to<Node2D>(); _SelectResult res; - res.item=c; - res.z=node?node->get_z():0; - res.has_z=node; + res.item = c; + res.z = node ? node->get_z() : 0; + res.has_z = node; r_items.push_back(res); } - } return; } -void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items) { +void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items) { if (!p_node) return; if (p_node->cast_to<Viewport>()) return; - CanvasItem *c=p_node->cast_to<CanvasItem>(); - + CanvasItem *c = p_node->cast_to<CanvasItem>(); - bool inherited=p_node!=get_tree()->get_edited_scene_root() && p_node->get_filename()!=""; - bool editable=false; - if (inherited){ - editable=EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node); + bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != ""; + bool editable = false; + if (inherited) { + editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node); } - bool lock_children=p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); + bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); if (!lock_children && (!inherited || editable)) { - for (int i=p_node->get_child_count()-1;i>=0;i--) { + for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (c && !c->is_set_as_toplevel()) - _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items); + _find_canvas_items_at_rect(p_rect, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items); else { CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); - _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items); + _find_canvas_items_at_rect(p_rect, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); } } } @@ -553,17 +533,14 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_no Rect2 rect = c->get_item_rect(); Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform(); - if ( p_rect.has_point( xform.xform( rect.pos ) ) && - p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) && - p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) && - p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) { + if (p_rect.has_point(xform.xform(rect.pos)) && + p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, 0))) && + p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, rect.size.y))) && + p_rect.has_point(xform.xform(rect.pos + Vector2(0, rect.size.y)))) { r_items->push_back(c); - } } - - } bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) { @@ -574,10 +551,10 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe if (!item) { if (p_drag) { - drag_from=transform.affine_inverse().xform(p_click_pos); + drag_from = transform.affine_inverse().xform(p_click_pos); - box_selecting=true; - box_selecting_to=drag_from; + box_selecting = true; + box_selecting_to = drag_from; } return false; //nothing to add @@ -590,7 +567,6 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe viewport->update(); return false; - } _append_canvas_item(item); viewport->update(); @@ -605,10 +581,10 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe editor_selection->clear(); if (p_drag) { - drag_from=transform.affine_inverse().xform(p_click_pos); + drag_from = transform.affine_inverse().xform(p_click_pos); - box_selecting=true; - box_selecting_to=drag_from; + box_selecting = true; + box_selecting_to = drag_from; } viewport->update(); @@ -621,88 +597,83 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe editor_selection->add_node(item); //reselect if (get_tree()->is_editor_hint()) { - editor->call("edit_node",item); + editor->call("edit_node", item); } - } if (p_drag) { //prepare to move! - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; - se->undo_state=canvas_item->edit_get_state(); + se->undo_state = canvas_item->edit_get_state(); if (canvas_item->cast_to<Node2D>()) - se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); - + se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); } - drag=DRAG_ALL; - drag_from=transform.affine_inverse().xform(p_click_pos); - drag_point_from=_find_topleftmost_point(); + drag = DRAG_ALL; + drag_from = transform.affine_inverse().xform(p_click_pos); + drag_point_from = _find_topleftmost_point(); } viewport->update(); return true; - } } -void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) { - +void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) { - if (drag!=DRAG_NONE) + if (drag != DRAG_NONE) return; if (editor_selection->get_selected_node_list().empty()) return; - undo_redo->create_action(TTR("Move Action"),UndoRedo::MERGE_ENDS); + undo_redo->create_action(TTR("Move Action"), UndoRedo::MERGE_ENDS); - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; if (canvas_item->has_meta("_edit_lock_")) continue; - Vector2 drag = p_dir; if (p_snap) - drag*=snap_step; + drag *= snap_step; - undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state()); + undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state()); - if (p_move_mode == MOVE_VIEW_BASE) { + if (p_move_mode == MOVE_VIEW_BASE) { // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag); Rect2 local_rect = canvas_item->get_item_rect(); - local_rect.pos+=drag; - undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect); + local_rect.pos += drag; + undo_redo->add_do_method(canvas_item, "edit_set_rect", local_rect); } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT @@ -710,14 +681,14 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE if (p_move_mode == MOVE_LOCAL_WITH_ROT) { Transform2D m; - m.rotate( node_2d->get_rotation() ); + m.rotate(node_2d->get_rotation()); drag = m.xform(drag); } node_2d->set_position(node_2d->get_position() + drag); } else if (Control *control = canvas_item->cast_to<Control>()) { - control->set_pos(control->get_pos()+drag); + control->set_pos(control->get_pos() + drag); } } } @@ -727,53 +698,44 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE Point2 CanvasItemEditor::_find_topleftmost_point() { - - - Vector2 tl=Point2(1e10,1e10); + Vector2 tl = Point2(1e10, 1e10); Rect2 r2; - r2.pos=tl; - + r2.pos = tl; - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - - - - Rect2 rect=canvas_item->get_item_rect(); - Transform2D xform=canvas_item->get_global_transform_with_canvas(); + Rect2 rect = canvas_item->get_item_rect(); + Transform2D xform = canvas_item->get_global_transform_with_canvas(); r2.expand_to(xform.xform(rect.pos)); - r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0))); - r2.expand_to(xform.xform(rect.pos+rect.size)); - r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y))); - + r2.expand_to(xform.xform(rect.pos + Vector2(rect.size.x, 0))); + r2.expand_to(xform.xform(rect.pos + rect.size)); + r2.expand_to(xform.xform(rect.pos + Vector2(0, rect.size.y))); } return r2.pos; } - - int CanvasItemEditor::get_item_count() { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - int ic=0; - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + int ic = 0; + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; ic++; @@ -784,55 +746,54 @@ int CanvasItemEditor::get_item_count() { CanvasItem *CanvasItemEditor::get_single_item() { + Map<Node *, Object *> &selection = editor_selection->get_selection(); - Map<Node*,Object*> &selection = editor_selection->get_selection(); - - CanvasItem *single_item=NULL; + CanvasItem *single_item = NULL; - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (single_item) return NULL; //morethan one - single_item=canvas_item; + single_item = canvas_item; }; return single_item; } -CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) { +CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point) { CanvasItem *canvas_item = get_single_item(); - ERR_FAIL_COND_V(!canvas_item,DRAG_NONE); + ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); - Rect2 rect=canvas_item->get_item_rect(); - Transform2D xforml=canvas_item->get_global_transform_with_canvas(); - Transform2D xform=transform * xforml; + Rect2 rect = canvas_item->get_item_rect(); + Transform2D xforml = canvas_item->get_global_transform_with_canvas(); + Transform2D xform = transform * xforml; - Vector2 endpoints[4]={ + Vector2 endpoints[4] = { xform.xform(rect.pos), - xform.xform(rect.pos+Vector2(rect.size.x,0)), - xform.xform(rect.pos+rect.size), - xform.xform(rect.pos+Vector2(0,rect.size.y)) + xform.xform(rect.pos + Vector2(rect.size.x, 0)), + xform.xform(rect.pos + rect.size), + xform.xform(rect.pos + Vector2(0, rect.size.y)) }; - Vector2 endpointsl[4]={ + Vector2 endpointsl[4] = { xforml.xform(rect.pos), - xforml.xform(rect.pos+Vector2(rect.size.x,0)), - xforml.xform(rect.pos+rect.size), - xforml.xform(rect.pos+Vector2(0,rect.size.y)) + xforml.xform(rect.pos + Vector2(rect.size.x, 0)), + xforml.xform(rect.pos + rect.size), + xforml.xform(rect.pos + Vector2(0, rect.size.y)) }; - DragType dragger[]={ + DragType dragger[] = { DRAG_TOP_LEFT, DRAG_TOP, DRAG_TOP_RIGHT, @@ -843,34 +804,32 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& DRAG_LEFT }; - float radius = (select_handle->get_size().width/2)*1.5; + float radius = (select_handle->get_size().width / 2) * 1.5; //try draggers - for(int i=0;i<4;i++) { + for (int i = 0; i < 4; i++) { - int prev = (i+3)%4; - int next = (i+1)%4; + int prev = (i + 3) % 4; + int next = (i + 1) % 4; - r_point=endpointsl[i]; + r_point = endpointsl[i]; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); - ofs*=1.4144*(select_handle->get_size().width/2); + ofs *= 1.4144 * (select_handle->get_size().width / 2); - ofs+=endpoints[i]; + ofs += endpoints[i]; - if (ofs.distance_to(p_click)<radius) - return dragger[i*2]; + if (ofs.distance_to(p_click) < radius) + return dragger[i * 2]; - ofs = (endpoints[i]+endpoints[next])/2; - ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2); + ofs = (endpoints[i] + endpoints[next]) / 2; + ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); - r_point=(endpointsl[i]+endpointsl[next])/2; - - - if (ofs.distance_to(p_click)<radius) - return dragger[i*2+1]; + r_point = (endpointsl[i] + endpointsl[next]) / 2; + if (ofs.distance_to(p_click) < radius) + return dragger[i * 2 + 1]; } /* @@ -884,70 +843,66 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& return DRAG_NONE; } -void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) { +void CanvasItemEditor::incbeg(float &beg, float &end, float inc, float minsize, bool p_symmetric) { - if (minsize<0) { + if (minsize < 0) { - beg+=inc; + beg += inc; if (p_symmetric) - end-=inc; + end -= inc; } else { if (p_symmetric) { - beg+=inc; - end-=inc; - if (end-beg < minsize) { - float center = (beg+end)/2.0; - beg=center-minsize/2.0; - end=center+minsize/2.0; + beg += inc; + end -= inc; + if (end - beg < minsize) { + float center = (beg + end) / 2.0; + beg = center - minsize / 2.0; + end = center + minsize / 2.0; } } else { - if (end-(beg+inc) < minsize) - beg=end-minsize; + if (end - (beg + inc) < minsize) + beg = end - minsize; else - beg+=inc; + beg += inc; } - } } -void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) { +void CanvasItemEditor::incend(float &beg, float &end, float inc, float minsize, bool p_symmetric) { - if (minsize<0) { + if (minsize < 0) { - end+=inc; + end += inc; if (p_symmetric) - beg-=inc; + beg -= inc; } else { if (p_symmetric) { - end+=inc; - beg-=inc; - if (end-beg < minsize) { - float center = (beg+end)/2.0; - beg=center-minsize/2.0; - end=center+minsize/2.0; + end += inc; + beg -= inc; + if (end - beg < minsize) { + float center = (beg + end) / 2.0; + beg = center - minsize / 2.0; + end = center + minsize / 2.0; } } else { - if ((end+inc)-beg < minsize) - end=beg+minsize; + if ((end + inc) - beg < minsize) + end = beg + minsize; else - end+=inc; + end += inc; } - } } void CanvasItemEditor::_append_canvas_item(CanvasItem *c) { editor_selection->add_node(c); - } - void CanvasItemEditor::_snap_changed() { ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); viewport->update(); @@ -958,16 +913,16 @@ void CanvasItemEditor::_dialog_value_changed(double) { if (updating_value_dialog) return; - switch(last_option) { + switch (last_option) { case ZOOM_SET: { - zoom=dialog_val->get_value()/100.0; + zoom = dialog_val->get_value() / 100.0; _update_scroll(0); viewport->update(); } break; - default:{} + default: {} } } @@ -976,7 +931,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) { if (selection_results.size() <= p_result) return; - CanvasItem *item=selection_results[p_result].item; + CanvasItem *item = selection_results[p_result].item; if (item) _select(item, Point2(), additive_selection, false); @@ -989,31 +944,28 @@ void CanvasItemEditor::_selection_menu_hide() { selection_menu->set_size(Vector2(0, 0)); } -bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) { +bool CanvasItemEditor::get_remove_list(List<Node *> *p_list) { - - return false;//!p_list->empty(); + return false; //!p_list->empty(); } +void CanvasItemEditor::_list_select(const InputEventMouseButton &b) { -void CanvasItemEditor::_list_select(const InputEventMouseButton& b) { - - Point2 click=Point2(b.x,b.y); + Point2 click = Point2(b.x, b.y); - Node* scene = editor->get_edited_scene(); + Node *scene = editor->get_edited_scene(); if (!scene) return; - _find_canvas_items_at_pos(click, scene,transform,Transform2D(), selection_results); + _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection_results); - for(int i=0;i<selection_results.size();i++) { - CanvasItem *item=selection_results[i].item; - if (item!=scene && item->get_owner()!=scene && !scene->is_editable_instance(item->get_owner())) { + for (int i = 0; i < selection_results.size(); i++) { + CanvasItem *item = selection_results[i].item; + if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) { //invalid result selection_results.remove(i); i--; } - } if (selection_results.size() == 1) { @@ -1021,7 +973,7 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton& b) { CanvasItem *item = selection_results[0].item; selection_results.clear(); - additive_selection=b.mod.shift; + additive_selection = b.mod.shift; if (!_select(item, click, additive_selection, false)) return; @@ -1030,50 +982,47 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton& b) { selection_results.sort(); NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); - StringName root_name = root_path.get_name(root_path.get_name_count()-1); + StringName root_name = root_path.get_name(root_path.get_name_count() - 1); for (int i = 0; i < selection_results.size(); i++) { - CanvasItem *item=selection_results[i].item; - + CanvasItem *item = selection_results[i].item; Ref<Texture> icon; if (item->has_meta("_editor_icon")) - icon=item->get_meta("_editor_icon"); + icon = item->get_meta("_editor_icon"); else - icon=get_icon( has_icon(item->get_class(),"EditorIcons")?item->get_class():String("Object"),"EditorIcons"); + icon = get_icon(has_icon(item->get_class(), "EditorIcons") ? item->get_class() : String("Object"), "EditorIcons"); - String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path()); + String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path()); selection_menu->add_item(item->get_name()); - selection_menu->set_item_icon(i, icon ); + selection_menu->set_item_icon(i, icon); selection_menu->set_item_metadata(i, node_path); - selection_menu->set_item_tooltip(i,String(item->get_name())+ - "\nType: "+item->get_class()+"\nPath: "+node_path); + selection_menu->set_item_tooltip(i, String(item->get_name()) + + "\nType: " + item->get_class() + "\nPath: " + node_path); } - additive_selection=b.mod.shift; + additive_selection = b.mod.shift; - selection_menu->set_global_pos(Vector2( b.global_x, b.global_y )); + selection_menu->set_global_pos(Vector2(b.global_x, b.global_y)); selection_menu->popup(); selection_menu->call_deferred("grab_click_focus"); selection_menu->set_invalidate_click_until_motion(); - return; } - } -void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { +void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) { - { + { EditorNode *en = editor; EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); if (!over_plugin_list->empty()) { - bool discard = over_plugin_list->forward_gui_input(transform,p_event); + bool discard = over_plugin_list->forward_gui_input(transform, p_event); if (discard) { accept_event(); return; @@ -1081,42 +1030,40 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { } } + if (p_event.type == InputEvent::MOUSE_BUTTON) { - if (p_event.type==InputEvent::MOUSE_BUTTON) { - - const InputEventMouseButton &b=p_event.mouse_button; + const InputEventMouseButton &b = p_event.mouse_button; + if (b.button_index == BUTTON_WHEEL_DOWN) { - if (b.button_index==BUTTON_WHEEL_DOWN) { - - if (zoom<MIN_ZOOM) + if (zoom < MIN_ZOOM) return; - float prev_zoom=zoom; - zoom=zoom*0.95; + float prev_zoom = zoom; + zoom = zoom * 0.95; { - Point2 ofs(b.x,b.y); - ofs = ofs/prev_zoom - ofs/zoom; - h_scroll->set_value( h_scroll->get_value() + ofs.x ); - v_scroll->set_value( v_scroll->get_value() + ofs.y ); + Point2 ofs(b.x, b.y); + ofs = ofs / prev_zoom - ofs / zoom; + h_scroll->set_value(h_scroll->get_value() + ofs.x); + v_scroll->set_value(v_scroll->get_value() + ofs.y); } _update_scroll(0); viewport->update(); return; } - if (b.button_index==BUTTON_WHEEL_UP) { + if (b.button_index == BUTTON_WHEEL_UP) { - if (zoom>MAX_ZOOM) + if (zoom > MAX_ZOOM) return; - float prev_zoom=zoom; - zoom=zoom*(1.0/0.95); + float prev_zoom = zoom; + zoom = zoom * (1.0 / 0.95); { - Point2 ofs(b.x,b.y); - ofs = ofs/prev_zoom - ofs/zoom; - h_scroll->set_value( h_scroll->get_value() + ofs.x ); - v_scroll->set_value( v_scroll->get_value() + ofs.y ); + Point2 ofs(b.x, b.y); + ofs = ofs / prev_zoom - ofs / zoom; + h_scroll->set_value(h_scroll->get_value() + ofs.x); + v_scroll->set_value(v_scroll->get_value() + ofs.y); } _update_scroll(0); @@ -1124,21 +1071,20 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { return; } - if (b.button_index==BUTTON_RIGHT) { - + if (b.button_index == BUTTON_RIGHT) { - if (b.pressed && (tool==TOOL_SELECT && b.mod.alt)) { + if (b.pressed && (tool == TOOL_SELECT && b.mod.alt)) { _list_select(b); return; } - if (get_item_count() > 0 && drag!=DRAG_NONE) { + if (get_item_count() > 0 && drag != DRAG_NONE) { //cancel drag if (bone_ik_list.size()) { - for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { E->get().node->edit_set_state(E->get().orig_state); } @@ -1147,35 +1093,32 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { } else { + List<Node *> &selection = editor_selection->get_selected_node_list(); - List<Node*> &selection = editor_selection->get_selected_node_list(); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; canvas_item->edit_set_state(se->undo_state); if (canvas_item->cast_to<Node2D>()) canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); - } } - drag=DRAG_NONE; + drag = DRAG_NONE; viewport->update(); - can_move_pivot=false; + can_move_pivot = false; } else if (box_selecting) { - box_selecting=false; + box_selecting = false; viewport->update(); } else if (b.pressed) { #if 0 @@ -1193,49 +1136,44 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { return; */ - if (b.button_index==BUTTON_LEFT && tool==TOOL_LIST_SELECT) { + if (b.button_index == BUTTON_LEFT && tool == TOOL_LIST_SELECT) { if (b.pressed) _list_select(b); return; } - - if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) { + if (b.button_index == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) { if (b.pressed) { - Point2 mouse_pos(b.x,b.y); - mouse_pos=transform.affine_inverse().xform(mouse_pos); - mouse_pos=snap_point(mouse_pos); + Point2 mouse_pos(b.x, b.y); + mouse_pos = transform.affine_inverse().xform(mouse_pos); + mouse_pos = snap_point(mouse_pos); _edit_set_pivot(mouse_pos); } return; } - - - if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE)) + if (tool == TOOL_PAN || b.button_index != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE)) return; if (!b.pressed) { - if (drag!=DRAG_NONE) { + if (drag != DRAG_NONE) { if (undo_redo) { - if (bone_ik_list.size()) { - undo_redo->create_action(TTR("Edit IK Chain")); - for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state()); - undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state); + undo_redo->add_do_method(E->get().node, "edit_set_state", E->get().node->edit_get_state()); + undo_redo->add_undo_method(E->get().node, "edit_set_state", E->get().orig_state); } - undo_redo->add_do_method(viewport,"update"); - undo_redo->add_undo_method(viewport,"update"); + undo_redo->add_do_method(viewport, "update"); + undo_redo->add_undo_method(viewport, "update"); bone_ik_list.clear(); @@ -1244,29 +1182,28 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { undo_redo->create_action(TTR("Edit CanvasItem")); + List<Node *> &selection = editor_selection->get_selected_node_list(); - List<Node*> &selection = editor_selection->get_selected_node_list(); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; - Variant state=canvas_item->edit_get_state(); - undo_redo->add_do_method(canvas_item,"edit_set_state",state); - undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state); + Variant state = canvas_item->edit_get_state(); + undo_redo->add_do_method(canvas_item, "edit_set_state", state); + undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state); if (canvas_item->cast_to<Node2D>()) { Node2D *pvt = canvas_item->cast_to<Node2D>(); if (pvt->edit_has_pivot()) { - undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot()); - undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot); + undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot()); + undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot); } } } @@ -1274,10 +1211,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { } } - drag=DRAG_NONE; + drag = DRAG_NONE; viewport->update(); - can_move_pivot=false; - + can_move_pivot = false; } if (box_selecting) { @@ -1286,110 +1222,102 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { if ( box_selection_end() ) return; #endif - Node* scene = editor->get_edited_scene(); + Node *scene = editor->get_edited_scene(); if (scene) { - List<CanvasItem*> selitems; + List<CanvasItem *> selitems; Point2 bsfrom = transform.xform(drag_from); - Point2 bsto= transform.xform(box_selecting_to); - if (bsfrom.x>bsto.x) - SWAP(bsfrom.x,bsto.x); - if (bsfrom.y>bsto.y) - SWAP(bsfrom.y,bsto.y); + Point2 bsto = transform.xform(box_selecting_to); + if (bsfrom.x > bsto.x) + SWAP(bsfrom.x, bsto.x); + if (bsfrom.y > bsto.y) + SWAP(bsfrom.y, bsto.y); - _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Transform2D(),&selitems); + _find_canvas_items_at_rect(Rect2(bsfrom, bsto - bsfrom), scene, transform, Transform2D(), &selitems); - for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) { + for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) { _append_canvas_item(E->get()); } - } - box_selecting=false; + box_selecting = false; viewport->update(); - } return; } - - Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest + Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest { bone_ik_list.clear(); - float closest_dist=1e20; + float closest_dist = 1e20; int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); - for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { + for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) { if (E->get().from == E->get().to) continue; - Vector2 s[2]={ + Vector2 s[2] = { E->get().from, E->get().to }; - Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s); - float d = p.distance_to(Vector2(b.x,b.y)); - if (d<bone_width && d<closest_dist) { - Cbone=E; - closest_dist=d; + Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x, b.y), s); + float d = p.distance_to(Vector2(b.x, b.y)); + if (d < bone_width && d < closest_dist) { + Cbone = E; + closest_dist = d; } } if (Cbone) { - Node2D *b=NULL; - Object* obj=ObjectDB::get_instance(Cbone->get().bone); + Node2D *b = NULL; + Object *obj = ObjectDB::get_instance(Cbone->get().bone); if (obj) - b=obj->cast_to<Node2D>(); + b = obj->cast_to<Node2D>(); if (b) { + bool ik_found = false; + bool first = true; - bool ik_found=false; - bool first=true; - - + while (b) { - while(b) { - - CanvasItem *pi=b->get_parent_item(); + CanvasItem *pi = b->get_parent_item(); if (!pi) break; - float len=pi->get_global_transform().get_origin().distance_to(b->get_global_position()); - b=pi->cast_to<Node2D>(); + float len = pi->get_global_transform().get_origin().distance_to(b->get_global_position()); + b = pi->cast_to<Node2D>(); if (!b) break; if (first) { - bone_orig_xform=b->get_global_transform(); - first=false; + bone_orig_xform = b->get_global_transform(); + first = false; } BoneIK bik; - bik.node=b; - bik.len=len; - bik.orig_state=b->edit_get_state(); + bik.node = b; + bik.len = len; + bik.orig_state = b->edit_get_state(); bone_ik_list.push_back(bik); if (b->has_meta("_edit_ik_")) { - ik_found=bone_ik_list.size()>1; + ik_found = bone_ik_list.size() > 1; break; } if (!pi->has_meta("_edit_bone_")) break; - } if (!ik_found) bone_ik_list.clear(); - } } } @@ -1400,92 +1328,86 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { //try single canvas_item edit CanvasItem *canvas_item = single_item; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); ERR_FAIL_COND(!se); + Point2 click(b.x, b.y); - Point2 click(b.x,b.y); - - if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) { + if ((b.mod.control && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { - drag=DRAG_ROTATE; - drag_from=transform.affine_inverse().xform(click); - se->undo_state=canvas_item->edit_get_state(); + drag = DRAG_ROTATE; + drag_from = transform.affine_inverse().xform(click); + se->undo_state = canvas_item->edit_get_state(); if (canvas_item->cast_to<Node2D>()) - se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); if (canvas_item->cast_to<Control>()) - se->undo_pivot=Vector2(); + se->undo_pivot = Vector2(); return; } Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); - Rect2 rect=canvas_item->get_item_rect(); + Rect2 rect = canvas_item->get_item_rect(); //float handle_radius = handle_len * 1.4144; //magic number, guess what it means! - if (tool==TOOL_SELECT) { - drag = _find_drag_type(xform,rect,click,drag_point_from); + if (tool == TOOL_SELECT) { + drag = _find_drag_type(xform, rect, click, drag_point_from); if (b.doubleclick) { - if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) { + if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) { editor->open_request(canvas_item->get_filename()); return; } } - if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) { - drag_from=transform.affine_inverse().xform(click); - se->undo_state=canvas_item->edit_get_state(); + if (drag != DRAG_NONE && (!Cbone || drag != DRAG_ALL)) { + drag_from = transform.affine_inverse().xform(click); + se->undo_state = canvas_item->edit_get_state(); if (canvas_item->cast_to<Node2D>()) - se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); return; } } else { - drag=DRAG_NONE; + drag = DRAG_NONE; } } //multi canvas_item edit + Point2 click = Point2(b.x, b.y); - Point2 click=Point2(b.x,b.y); + if ((b.mod.alt || tool == TOOL_MOVE) && get_item_count()) { - if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) { + List<Node *> &selection = editor_selection->get_selected_node_list(); - - List<Node*> &selection = editor_selection->get_selected_node_list(); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; - se->undo_state=canvas_item->edit_get_state(); + se->undo_state = canvas_item->edit_get_state(); if (canvas_item->cast_to<Node2D>()) - se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); - + se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); } - - drag=DRAG_ALL; - drag_from=transform.affine_inverse().xform(click); - drag_point_from=_find_topleftmost_point(); + drag = DRAG_ALL; + drag_from = transform.affine_inverse().xform(click); + drag_point_from = _find_topleftmost_point(); viewport->update(); return; - } - Node* scene = editor->get_edited_scene(); + Node *scene = editor->get_edited_scene(); if (!scene) return; @@ -1494,33 +1416,30 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { //no window.... ? click-=current_window->get_scroll(); }*/ - CanvasItem *c=NULL; + CanvasItem *c = NULL; if (Cbone) { - Object* obj=ObjectDB::get_instance(Cbone->get().bone); + Object *obj = ObjectDB::get_instance(Cbone->get().bone); if (obj) - c=obj->cast_to<CanvasItem>(); + c = obj->cast_to<CanvasItem>(); if (c) - c=c->get_parent_item(); - - + c = c->get_parent_item(); } if (!c) { - c =_select_canvas_item_at_pos(click, scene,transform,Transform2D()); - + c = _select_canvas_item_at_pos(click, scene, transform, Transform2D()); - CanvasItem* cn = c; + CanvasItem *cn = c; - while(cn) { + while (cn) { if (cn->has_meta("_edit_group_")) { - c=cn; + c = cn; } - cn=cn->get_parent_item(); + cn = cn->get_parent_item(); } } - Node* n = c; + Node *n = c; while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) { n = n->get_parent(); @@ -1530,57 +1449,50 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { if ( b.pressed ) box_selection_start( click ); #endif - additive_selection=b.mod.shift; + additive_selection = b.mod.shift; if (!_select(c, click, additive_selection)) return; - } - if (p_event.type==InputEvent::MOUSE_MOTION) { + if (p_event.type == InputEvent::MOUSE_MOTION) { if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) viewport->call_deferred("grab_focus"); - const InputEventMouseMotion &m=p_event.mouse_motion; + const InputEventMouseMotion &m = p_event.mouse_motion; if (box_selecting) { - box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y)); + box_selecting_to = transform.affine_inverse().xform(Point2(m.x, m.y)); viewport->update(); return; - } + if (drag == DRAG_NONE) { - if (drag==DRAG_NONE) { - - - if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) { - h_scroll->set_value( h_scroll->get_value() - m.relative_x/zoom); - v_scroll->set_value( v_scroll->get_value() - m.relative_y/zoom); + if ((m.button_mask & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask & BUTTON_MASK_MIDDLE || (m.button_mask & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) { + h_scroll->set_value(h_scroll->get_value() - m.relative_x / zoom); + v_scroll->set_value(v_scroll->get_value() - m.relative_y / zoom); } return; - } - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; - bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size(); - + bool dragging_bone = drag == DRAG_ALL && selection.size() == 1 && bone_ik_list.size(); if (!dragging_bone) { canvas_item->edit_set_state(se->undo_state); //reset state and reapply @@ -1588,23 +1500,20 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); } - Vector2 dfrom = drag_from; - Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y)); + Vector2 dto = transform.affine_inverse().xform(Point2(m.x, m.y)); if (canvas_item->has_meta("_edit_lock_")) continue; - - if (drag==DRAG_ROTATE) { + if (drag == DRAG_ROTATE) { Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin(); { Node2D *node = canvas_item->cast_to<Node2D>(); - if (node) { real_t angle = node->get_rotation(); - node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle )); + node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle)); display_rotate_to = dto; display_rotate_from = center; viewport->update(); @@ -1614,10 +1523,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { { Control *node = canvas_item->cast_to<Control>(); - if (node) { real_t angle = node->get_rotation(); - node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle )); + node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle)); display_rotate_to = dto; display_rotate_from = center; viewport->update(); @@ -1627,14 +1535,13 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { continue; } - bool uniform = m.mod.shift; - bool symmetric=m.mod.alt; + bool symmetric = m.mod.alt; dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)); - if(uniform && drag == DRAG_ALL) { - if(ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { + if (uniform && drag == DRAG_ALL) { + if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { dto.y = drag_point_from.y; } else { dto.x = drag_point_from.x; @@ -1649,128 +1556,118 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); Rect2 local_rect = canvas_item->get_item_rect(); - Vector2 begin=local_rect.pos; - Vector2 end=local_rect.pos+local_rect.size; + Vector2 begin = local_rect.pos; + Vector2 end = local_rect.pos + local_rect.size; Vector2 minsize = canvas_item->edit_get_minimum_size(); if (uniform) { float aspect = local_rect.size.aspect(); - switch(drag) { + switch (drag) { case DRAG_BOTTOM_LEFT: case DRAG_TOP_RIGHT: { if (aspect > 1.0) { // width > height, take x as reference - drag_vector.y = -drag_vector.x/aspect; + drag_vector.y = -drag_vector.x / aspect; } else { // height > width, take y as reference - drag_vector.x = -drag_vector.y*aspect; + drag_vector.x = -drag_vector.y * aspect; } } break; case DRAG_BOTTOM_RIGHT: case DRAG_TOP_LEFT: { if (aspect > 1.0) { // width > height, take x as reference - drag_vector.y = drag_vector.x/aspect; + drag_vector.y = drag_vector.x / aspect; } else { // height > width, take y as reference - drag_vector.x = drag_vector.y*aspect; + drag_vector.x = drag_vector.y * aspect; } } break; default: {} } } - switch(drag) { + switch (drag) { case DRAG_ALL: { - begin+=drag_vector; - end+=drag_vector; + begin += drag_vector; + end += drag_vector; } break; case DRAG_RIGHT: { - incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); } break; case DRAG_BOTTOM: { - incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; case DRAG_BOTTOM_RIGHT: { - incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); - incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); + incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; case DRAG_TOP_LEFT: { - incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); - incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); + incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; case DRAG_TOP: { - incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; case DRAG_LEFT: { - incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); } break; case DRAG_TOP_RIGHT: { - incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); - incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); + incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); } break; case DRAG_BOTTOM_LEFT: { - incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); - incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); + incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; case DRAG_PIVOT: { if (canvas_item->cast_to<Node2D>()) { - Node2D *n2d =canvas_item->cast_to<Node2D>(); - n2d->edit_set_pivot(se->undo_pivot+drag_vector); - + Node2D *n2d = canvas_item->cast_to<Node2D>(); + n2d->edit_set_pivot(se->undo_pivot + drag_vector); } continue; } break; - default:{} + default: {} } - - if (!dragging_bone) { - local_rect.pos=begin; - local_rect.size=end-begin; + local_rect.pos = begin; + local_rect.size = end - begin; canvas_item->edit_set_rect(local_rect); } else { //ok, all that had to be done was done, now solve IK - - - Node2D *n2d = canvas_item->cast_to<Node2D>(); Transform2D final_xform = bone_orig_xform; - - if (n2d) { float total_len = 0; - for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) { + for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) { if (E->prev()) - total_len+=E->get().len; + total_len += E->get().len; E->get().pos = E->get().node->get_global_transform().get_origin(); } { - final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector); + final_xform.elements[2] += dto - dfrom; //final_xform.affine_inverse().basis_xform_inv(drag_vector); //n2d->set_global_transform(final_xform); - } - CanvasItem *last = bone_ik_list.back()->get().node; if (!last) break; @@ -1783,70 +1680,64 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { //print_line("TOO FAR!"); Vector2 rel = leaf_pos - root_pos; rel = rel.normalized() * total_len; - leaf_pos=root_pos+rel; - + leaf_pos = root_pos + rel; } - bone_ik_list.front()->get().pos=leaf_pos; + bone_ik_list.front()->get().pos = leaf_pos; //print_line("BONE IK LIST "+itos(bone_ik_list.size())); + if (bone_ik_list.size() > 2) { + int solver_iterations = 64; + float solver_k = 0.3; - if (bone_ik_list.size()>2) { - int solver_iterations=64; - float solver_k=0.3; - - for(int i=0;i<solver_iterations;i++) { - - for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) { - + for (int i = 0; i < solver_iterations; i++) { + for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) { - if (E==bone_ik_list.back()) { + if (E == bone_ik_list.back()) { break; } float len = E->next()->get().len; - if (E->next()==bone_ik_list.back()) { + if (E->next() == bone_ik_list.back()) { //print_line("back"); Vector2 rel = E->get().pos - E->next()->get().pos; //print_line("PREV "+E->get().pos); - Vector2 desired = E->next()->get().pos+rel.normalized()*len; + Vector2 desired = E->next()->get().pos + rel.normalized() * len; //print_line("DESIRED "+desired); - E->get().pos=E->get().pos.linear_interpolate(desired,solver_k); + E->get().pos = E->get().pos.linear_interpolate(desired, solver_k); //print_line("POST "+E->get().pos); - - } else if (E==bone_ik_list.front()) { + } else if (E == bone_ik_list.front()) { //only adjust parent //print_line("front"); Vector2 rel = E->next()->get().pos - E->get().pos; //print_line("PREV "+E->next()->get().pos); - Vector2 desired = E->get().pos+rel.normalized()*len; + Vector2 desired = E->get().pos + rel.normalized() * len; //print_line("DESIRED "+desired); - E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k); + E->next()->get().pos = E->next()->get().pos.linear_interpolate(desired, solver_k); //print_line("POST "+E->next()->get().pos); } else { Vector2 rel = E->next()->get().pos - E->get().pos; - Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5; - rel=rel.linear_interpolate(rel.normalized()*len,solver_k); - rel*=0.5; - E->next()->get().pos=cen+rel; - E->get().pos=cen-rel; + Vector2 cen = (E->next()->get().pos + E->get().pos) * 0.5; + rel = rel.linear_interpolate(rel.normalized() * len, solver_k); + rel *= 0.5; + E->next()->get().pos = cen + rel; + E->get().pos = cen - rel; //print_line("mid"); - } } } } } - for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { Node2D *n = E->get().node; @@ -1859,90 +1750,81 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { Vector2 rel = (E->prev()->get().node->get_global_position() - n->get_global_position()).normalized(); Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized(); float rot = rel.angle_to(rel2); - if (n->get_global_transform().basis_determinant()<0) { + if (n->get_global_transform().basis_determinant() < 0) { //mirrored, rotate the other way - rot=-rot; + rot = -rot; } n->rotate(rot); } - } - - break; } } } - if (p_event.type==InputEvent::KEY) { + if (p_event.type == InputEvent::KEY) { - const InputEventKey &k=p_event.key; + const InputEventKey &k = p_event.key; - if (k.pressed && drag==DRAG_NONE) { + if (k.pressed && drag == DRAG_NONE) { KeyMoveMODE move_mode = MOVE_VIEW_BASE; if (k.mod.alt) move_mode = MOVE_LOCAL_BASE; if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT; - if (k.scancode==KEY_UP) - _key_move( Vector2(0,-1), k.mod.shift, move_mode ); - else if (k.scancode==KEY_DOWN) - _key_move( Vector2(0,1), k.mod.shift, move_mode ); - else if (k.scancode==KEY_LEFT) - _key_move( Vector2(-1,0), k.mod.shift, move_mode ); - else if (k.scancode==KEY_RIGHT) - _key_move( Vector2(1,0), k.mod.shift, move_mode ); - else if (k.scancode==KEY_ESCAPE) { + if (k.scancode == KEY_UP) + _key_move(Vector2(0, -1), k.mod.shift, move_mode); + else if (k.scancode == KEY_DOWN) + _key_move(Vector2(0, 1), k.mod.shift, move_mode); + else if (k.scancode == KEY_LEFT) + _key_move(Vector2(-1, 0), k.mod.shift, move_mode); + else if (k.scancode == KEY_RIGHT) + _key_move(Vector2(1, 0), k.mod.shift, move_mode); + else if (k.scancode == KEY_ESCAPE) { editor_selection->clear(); viewport->update(); - } - else + } else return; accept_event(); } - } - - - - } void CanvasItemEditor::_viewport_draw() { // TODO fetch the viewport? - Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons"); + Ref<Texture> pivot = get_icon("EditorPivot", "EditorIcons"); _update_scrollbars(); - RID ci=viewport->get_canvas_item(); + RID ci = viewport->get_canvas_item(); if (snap_show_grid) { Size2 s = viewport->get_size(); int last_cell; Transform2D xform = transform.affine_inverse(); - if (snap_step.x!=0) { - for(int i=0;i<s.width;i++) { - int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); - if (i==0) - last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); - last_cell=cell; + if (snap_step.x != 0) { + for (int i = 0; i < s.width; i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); + if (i == 0) + last_cell = cell; + if (last_cell != cell) + viewport->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); + last_cell = cell; } } - if (snap_step.y!=0) { - for(int i=0;i<s.height;i++) { - int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); - if (i==0) - last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); - last_cell=cell; + if (snap_step.y != 0) { + for (int i = 0; i < s.height; i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); + if (i == 0) + last_cell = cell; + if (last_cell != cell) + viewport->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); + last_cell = cell; } } } @@ -1950,168 +1832,150 @@ void CanvasItemEditor::_viewport_draw() { if (viewport->has_focus()) { Size2 size = viewport->get_size(); if (v_scroll->is_visible_in_tree()) - size.width-=v_scroll->get_size().width; + size.width -= v_scroll->get_size().width; if (h_scroll->is_visible_in_tree()) - size.height-=h_scroll->get_size().height; + size.height -= h_scroll->get_size().height; - get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size)); + get_stylebox("EditorFocus", "EditorStyles")->draw(ci, Rect2(Point2(), size)); } - Ref<Texture> lock = get_icon("Lock","EditorIcons"); - Ref<Texture> group = get_icon("Group","EditorIcons"); + Ref<Texture> lock = get_icon("Lock", "EditorIcons"); + Ref<Texture> group = get_icon("Group", "EditorIcons"); + bool single = get_single_item() != NULL; - bool single = get_single_item()!=NULL; + Map<Node *, Object *> &selection = editor_selection->get_selection(); - Map<Node*,Object*> &selection = editor_selection->get_selection(); - - bool pivot_found=false; - - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + bool pivot_found = false; + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; + Rect2 rect = canvas_item->get_item_rect(); - Rect2 rect=canvas_item->get_item_rect(); + Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci, xform); - Transform2D xform=transform * canvas_item->get_global_transform_with_canvas(); - VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform); - - Vector2 endpoints[4]={ + Vector2 endpoints[4] = { xform.xform(rect.pos), - xform.xform(rect.pos+Vector2(rect.size.x,0)), - xform.xform(rect.pos+rect.size), - xform.xform(rect.pos+Vector2(0,rect.size.y)) + xform.xform(rect.pos + Vector2(rect.size.x, 0)), + xform.xform(rect.pos + rect.size), + xform.xform(rect.pos + Vector2(0, rect.size.y)) }; - Color c = Color(1,0.6,0.4,0.7); + Color c = Color(1, 0.6, 0.4, 0.7); - VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D()); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); - for(int i=0;i<4;i++) { - viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); + for (int i = 0; i < 4; i++) { + viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, 2); } - if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks + if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks if (canvas_item->cast_to<Node2D>()) { - if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { - viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor()); - can_move_pivot=true; - pivot_found=true; + viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor()); + can_move_pivot = true; + pivot_found = true; } - } + if (tool == TOOL_SELECT) { - if (tool==TOOL_SELECT) { - + for (int i = 0; i < 4; i++) { - for(int i=0;i<4;i++) { - - int prev = (i+3)%4; - int next = (i+1)%4; + int prev = (i + 3) % 4; + int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); - ofs*=1.4144*(select_handle->get_size().width/2); - - select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()); + ofs *= 1.4144 * (select_handle->get_size().width / 2); - ofs = (endpoints[i]+endpoints[next])/2; - ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2); + select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); - select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor()); + ofs = (endpoints[i] + endpoints[next]) / 2; + ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); + select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor()); } - } } - - //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) ); //E->get().last_rect = rect; } pivot_button->set_disabled(!pivot_found); - VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D()); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); + Color x_axis_color(1.0, 0.4, 0.4, 0.6); + Color y_axis_color(0.4, 1.0, 0.4, 0.6); + Color area_axis_color(0.4, 0.4, 1.0, 0.4); + Color rotate_color(0.4, 0.7, 1.0, 0.8); - - Color x_axis_color(1.0,0.4,0.4,0.6); - Color y_axis_color(0.4,1.0,0.4,0.6); - Color area_axis_color(0.4,0.4,1.0,0.4); - Color rotate_color(0.4,0.7,1.0,0.8); - - VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color); - VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color); - + VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(h_scroll->get_min(), 0) + transform.get_origin(), Point2(h_scroll->get_max(), 0) + transform.get_origin(), x_axis_color); + VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, v_scroll->get_min()) + transform.get_origin(), Point2(0, v_scroll->get_max()) + transform.get_origin(), y_axis_color); if (box_selecting) { Point2 bsfrom = transform.xform(drag_from); - Point2 bsto= transform.xform(box_selecting_to); + Point2 bsto = transform.xform(box_selecting_to); - - VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3)); + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(bsfrom, bsto - bsfrom), Color(0.7, 0.7, 1.0, 0.3)); } - if (drag==DRAG_ROTATE) { - VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color); + if (drag == DRAG_ROTATE) { + VisualServer::get_singleton()->canvas_item_add_line(ci, transform.xform(display_rotate_from), transform.xform(display_rotate_to), rotate_color); } - Size2 screen_size = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") ); + Size2 screen_size = Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height")); - Vector2 screen_endpoints[4]= { - transform.xform(Vector2(0,0)), - transform.xform(Vector2(screen_size.width,0)), - transform.xform(Vector2(screen_size.width,screen_size.height)), - transform.xform(Vector2(0,screen_size.height)) + Vector2 screen_endpoints[4] = { + transform.xform(Vector2(0, 0)), + transform.xform(Vector2(screen_size.width, 0)), + transform.xform(Vector2(screen_size.width, screen_size.height)), + transform.xform(Vector2(0, screen_size.height)) }; - for(int i=0;i<4;i++) { - - VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color); + for (int i = 0; i < 4; i++) { + VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color); } - for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) { + for (List<LockList>::Element *E = lock_list.front(); E; E = E->next()) { Vector2 ofs = transform.xform(E->get().pos); if (E->get().lock) { - lock->draw(ci,ofs); - ofs.x+=lock->get_width(); + lock->draw(ci, ofs); + ofs.x += lock->get_width(); } if (E->get().group) { - group->draw(ci,ofs); + group->draw(ci, ofs); } - } { - EditorNode *en = editor; - EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); - - if (!over_plugin_list->empty()) { + EditorNode *en = editor; + EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); - over_plugin_list->forward_draw_over_canvas(transform,viewport); + if (!over_plugin_list->empty()) { - } - } + over_plugin_list->forward_draw_over_canvas(transform, viewport); + } + } if (skeleton_show_bones) { int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); @@ -2120,16 +1984,16 @@ void CanvasItemEditor::_viewport_draw() { Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color"); Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color"); - for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) { - E->get().from=Vector2(); - E->get().to=Vector2(); + E->get().from = Vector2(); + E->get().to = Vector2(); Object *obj = ObjectDB::get_instance(E->get().bone); if (!obj) continue; - Node2D* n2d = obj->cast_to<Node2D>(); + Node2D *n2d = obj->cast_to<Node2D>(); if (!n2d) continue; @@ -2138,8 +2002,7 @@ void CanvasItemEditor::_viewport_draw() { CanvasItem *pi = n2d->get_parent_item(); - - Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>(); + Node2D *pn2d = n2d->get_parent()->cast_to<Node2D>(); if (!pn2d) continue; @@ -2147,19 +2010,17 @@ void CanvasItemEditor::_viewport_draw() { Vector2 from = transform.xform(pn2d->get_global_position()); Vector2 to = transform.xform(n2d->get_global_position()); - E->get().from=from; - E->get().to=to; - - Vector2 rel = to-from; - Vector2 relt = rel.tangent().normalized()*bone_width; - + E->get().from = from; + E->get().to = to; + Vector2 rel = to - from; + Vector2 relt = rel.tangent().normalized() * bone_width; Vector<Vector2> bone_shape; bone_shape.push_back(from); - bone_shape.push_back(from+rel*0.2+relt); + bone_shape.push_back(from + rel * 0.2 + relt); bone_shape.push_back(to); - bone_shape.push_back(from+rel*0.2-relt); + bone_shape.push_back(from + rel * 0.2 - relt); Vector<Color> colors; if (pi->has_meta("_edit_ik_")) { @@ -2174,57 +2035,54 @@ void CanvasItemEditor::_viewport_draw() { colors.push_back(bone_color2); } - - VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID()); + VisualServer::get_singleton()->canvas_item_add_primitive(ci, bone_shape, colors, Vector<Vector2>(), RID()); if (editor_selection->is_selected(pi)) { - for(int i=0;i<bone_shape.size();i++) { + for (int i = 0; i < bone_shape.size(); i++) { - VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2); + VisualServer::get_singleton()->canvas_item_add_line(ci, bone_shape[i], bone_shape[(i + 1) % bone_shape.size()], bone_selected_color, 2); } } - } } } void CanvasItemEditor::_notification(int p_what) { - if (p_what==NOTIFICATION_FIXED_PROCESS) { + if (p_what == NOTIFICATION_FIXED_PROCESS) { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - bool all_control=true; - bool has_control=false; + bool all_control = true; + bool has_control = false; - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (canvas_item->cast_to<Control>()) - has_control=true; + has_control = true; else - all_control=false; + all_control = false; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; - Rect2 r=canvas_item->get_item_rect(); + Rect2 r = canvas_item->get_item_rect(); Transform2D xform = canvas_item->get_transform(); - if (r != se->prev_rect || xform!=se->prev_xform) { + if (r != se->prev_rect || xform != se->prev_xform) { viewport->update(); - se->prev_rect=r; - se->prev_xform=xform; + se->prev_rect = r; + se->prev_xform = xform; } - } bool show_anchor = all_control && has_control; @@ -2235,7 +2093,7 @@ void CanvasItemEditor::_notification(int p_what) { anchor_menu->hide(); } - for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { + for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) { Object *b = ObjectDB::get_instance(E->get().bone); if (!b) { @@ -2249,123 +2107,110 @@ void CanvasItemEditor::_notification(int p_what) { continue; } - if (b2->get_global_transform()!=E->get().xform) { + if (b2->get_global_transform() != E->get().xform) { - E->get().xform=b2->get_global_transform(); + E->get().xform = b2->get_global_transform(); viewport->update(); } } } - if (p_what==NOTIFICATION_ENTER_TREE) { + if (p_what == NOTIFICATION_ENTER_TREE) { - select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") ); - for(int i=0;i<4;i++) { - select_sb->set_margin_size(Margin(i),4); - select_sb->set_default_margin(Margin(i),4); + select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons")); + for (int i = 0; i < 4; i++) { + select_sb->set_margin_size(Margin(i), 4); + select_sb->set_default_margin(Margin(i), 4); } - select_button->set_icon( get_icon("ToolSelect","EditorIcons")); - list_select_button->set_icon( get_icon("ListSelect","EditorIcons")); - move_button->set_icon( get_icon("ToolMove","EditorIcons")); - rotate_button->set_icon( get_icon("ToolRotate","EditorIcons")); - pan_button->set_icon( get_icon("ToolPan", "EditorIcons")); - pivot_button->set_icon( get_icon("EditPivot", "EditorIcons")); - select_handle=get_icon("EditorHandle","EditorIcons"); - lock_button->set_icon(get_icon("Lock","EditorIcons")); - unlock_button->set_icon(get_icon("Unlock","EditorIcons")); - group_button->set_icon(get_icon("Group","EditorIcons")); - ungroup_button->set_icon(get_icon("Ungroup","EditorIcons")); - key_insert_button->set_icon(get_icon("Key","EditorIcons")); - + select_button->set_icon(get_icon("ToolSelect", "EditorIcons")); + list_select_button->set_icon(get_icon("ListSelect", "EditorIcons")); + move_button->set_icon(get_icon("ToolMove", "EditorIcons")); + rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); + pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); + pivot_button->set_icon(get_icon("EditPivot", "EditorIcons")); + select_handle = get_icon("EditorHandle", "EditorIcons"); + lock_button->set_icon(get_icon("Lock", "EditorIcons")); + unlock_button->set_icon(get_icon("Unlock", "EditorIcons")); + group_button->set_icon(get_icon("Group", "EditorIcons")); + ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons")); + key_insert_button->set_icon(get_icon("Key", "EditorIcons")); //anchor_menu->add_icon_override("Align Top Left"); - anchor_menu->set_icon(get_icon("Anchor","EditorIcons")); - PopupMenu *p=anchor_menu->get_popup(); + anchor_menu->set_icon(get_icon("Anchor", "EditorIcons")); + PopupMenu *p = anchor_menu->get_popup(); - p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT); - p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT); + p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT); + p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT); - p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP); - p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT); - p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM); - p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER); + p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT); + p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP); + p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM); + p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE); - p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE); - p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE); - p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE); - p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE); - p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE); + p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE); + p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE); + p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE); + p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE); + p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE); + p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE); p->add_separator(); - p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE); - + p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE); - AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed",this,"_keying_changed"); + AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed"); _keying_changed(); } - if (p_what==NOTIFICATION_READY) { + if (p_what == NOTIFICATION_READY) { - get_tree()->connect("node_removed",this,"_node_removed"); + get_tree()->connect("node_removed", this, "_node_removed"); } - if (p_what==NOTIFICATION_DRAW) { - - - + if (p_what == NOTIFICATION_DRAW) { } } void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { - drag=DRAG_NONE; + drag = DRAG_NONE; - editor_selection->clear();//_clear_canvas_items(); + editor_selection->clear(); //_clear_canvas_items(); editor_selection->add_node(p_canvas_item); //_add_canvas_item(p_canvas_item); viewport->update(); - } - -void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform) { - - +void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) { if (!p_node) return; - CanvasItem *c=p_node->cast_to<CanvasItem>(); - + CanvasItem *c = p_node->cast_to<CanvasItem>(); - for (int i=p_node->get_child_count()-1;i>=0;i--) { + for (int i = p_node->get_child_count() - 1; i >= 0; i--) { //CanvasItem *r=NULL; if (c && !c->is_set_as_toplevel()) - _find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform()); + _find_canvas_items_span(p_node->get_child(i), r_rect, p_xform * c->get_transform()); else - _find_canvas_items_span(p_node->get_child(i),r_rect,Transform2D()); + _find_canvas_items_span(p_node->get_child(i), r_rect, Transform2D()); } - - if (c && c->is_visible_in_tree()) { Rect2 rect = c->get_item_rect(); Transform2D xform = p_xform * c->get_transform(); - LockList lock; - lock.lock=c->has_meta("_edit_lock_"); - lock.group=c->has_meta("_edit_group_"); + lock.lock = c->has_meta("_edit_lock_"); + lock.group = c->has_meta("_edit_group_"); if (lock.group || lock.lock) { - lock.pos=xform.xform(rect.pos); + lock.pos = xform.xform(rect.pos); lock_list.push_back(lock); } @@ -2374,221 +2219,205 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons ObjectID id = c->get_instance_ID(); if (!bone_list.has(id)) { BoneList bone; - bone.bone=id; - bone_list[id]=bone; + bone.bone = id; + bone_list[id] = bone; } - bone_list[id].last_pass=bone_last_frame; + bone_list[id].last_pass = bone_last_frame; } - r_rect.expand_to( xform.xform(rect.pos) ); - r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) ); - r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) ); - r_rect.expand_to( xform.xform(rect.pos+rect.size) ); - + r_rect.expand_to(xform.xform(rect.pos)); + r_rect.expand_to(xform.xform(rect.pos + Point2(rect.size.x, 0))); + r_rect.expand_to(xform.xform(rect.pos + Point2(0, rect.size.y))); + r_rect.expand_to(xform.xform(rect.pos + rect.size)); } - } void CanvasItemEditor::_update_scrollbars() { - - updating_scroll=true; + updating_scroll = true; Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); - v_scroll->set_begin( Point2(size.width - vmin.width, 0) ); - v_scroll->set_end( Point2(size.width, size.height) ); - - h_scroll->set_begin( Point2( 0, size.height - hmin.height) ); - h_scroll->set_end( Point2(size.width-vmin.width, size.height) ); - + v_scroll->set_begin(Point2(size.width - vmin.width, 0)); + v_scroll->set_end(Point2(size.width, size.height)); - Size2 screen_rect = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") ); + h_scroll->set_begin(Point2(0, size.height - hmin.height)); + h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + Size2 screen_rect = Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height")); - Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height)); + Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); - Rect2 canvas_item_rect=Rect2(Point2(),screen_rect); + Rect2 canvas_item_rect = Rect2(Point2(), screen_rect); lock_list.clear(); bone_last_frame++; - - if (editor->get_edited_scene()) - _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Transform2D()); + _find_canvas_items_span(editor->get_edited_scene(), canvas_item_rect, Transform2D()); - List<Map<ObjectID,BoneList>::Element*> bone_to_erase; + List<Map<ObjectID, BoneList>::Element *> bone_to_erase; - for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) { - if (E->get().last_pass!=bone_last_frame) { + if (E->get().last_pass != bone_last_frame) { bone_to_erase.push_back(E); } } - while(bone_to_erase.size()) { + while (bone_to_erase.size()) { bone_list.erase(bone_to_erase.front()->get()); bone_to_erase.pop_front(); } //expand area so it's easier to do animations and stuff at 0,0 - canvas_item_rect.size+=screen_rect*2; - canvas_item_rect.pos-=screen_rect; + canvas_item_rect.size += screen_rect * 2; + canvas_item_rect.pos -= screen_rect; Point2 ofs; - - if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) { + if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { v_scroll->hide(); - ofs.y=canvas_item_rect.pos.y; + ofs.y = canvas_item_rect.pos.y; } else { v_scroll->show(); v_scroll->set_min(canvas_item_rect.pos.y); - v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y); - v_scroll->set_page(local_rect.size.y/zoom); + v_scroll->set_max(canvas_item_rect.pos.y + canvas_item_rect.size.y); + v_scroll->set_page(local_rect.size.y / zoom); if (first_update) { //so 0,0 is visible v_scroll->set_value(-10); h_scroll->set_value(-10); - first_update=false; - + first_update = false; } - ofs.y=v_scroll->get_value(); + ofs.y = v_scroll->get_value(); } - if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) { + if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { h_scroll->hide(); - ofs.x=canvas_item_rect.pos.x; + ofs.x = canvas_item_rect.pos.x; } else { h_scroll->show(); h_scroll->set_min(canvas_item_rect.pos.x); - h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x); - h_scroll->set_page(local_rect.size.x/zoom); - ofs.x=h_scroll->get_value(); + h_scroll->set_max(canvas_item_rect.pos.x + canvas_item_rect.size.x); + h_scroll->set_page(local_rect.size.x / zoom); + ofs.x = h_scroll->get_value(); } //transform=Matrix32(); - transform.elements[2]=-ofs*zoom; + transform.elements[2] = -ofs * zoom; editor->get_scene_root()->set_global_canvas_transform(transform); - - updating_scroll=false; + updating_scroll = false; //transform.scale_basis(Vector2(zoom,zoom)); - - } void CanvasItemEditor::_update_scroll(float) { - if (updating_scroll) return; Point2 ofs; - ofs.x=h_scroll->get_value(); - ofs.y=v_scroll->get_value(); + ofs.x = h_scroll->get_value(); + ofs.y = v_scroll->get_value(); //current_window->set_scroll(-ofs); - transform=Transform2D(); + transform = Transform2D(); - transform.scale_basis(Size2(zoom,zoom)); - transform.elements[2]=-ofs; + transform.scale_basis(Size2(zoom, zoom)); + transform.elements[2] = -ofs; editor->get_scene_root()->set_global_canvas_transform(transform); - viewport->update(); - } -void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) { - List<Node*> &selection = editor_selection->get_selected_node_list(); +void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom) { + List<Node *> &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Change Anchors")); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Control *c = E->get()->cast_to<Control>(); - undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left); - undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top); - undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right); - undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom); - undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT)); - undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP)); - undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT)); - undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM)); + undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, p_left); + undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, p_top); + undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, p_right); + undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, p_bottom); + undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT)); + undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP)); + undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT)); + undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM)); } undo_redo->commit_action(); - } void CanvasItemEditor::_popup_callback(int p_op) { - last_option=MenuOption(p_op); - switch(p_op) { + last_option = MenuOption(p_op); + switch (p_op) { case SNAP_USE: { snap_grid = !snap_grid; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx,snap_grid); + edit_menu->get_popup()->set_item_checked(idx, snap_grid); } break; case SNAP_SHOW_GRID: { snap_show_grid = !snap_show_grid; int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); - edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); + edit_menu->get_popup()->set_item_checked(idx, snap_show_grid); viewport->update(); } break; case SNAP_USE_ROTATION: { snap_rotation = !snap_rotation; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); - edit_menu->get_popup()->set_item_checked(idx,snap_rotation); + edit_menu->get_popup()->set_item_checked(idx, snap_rotation); } break; case SNAP_RELATIVE: { snap_relative = !snap_relative; int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); - edit_menu->get_popup()->set_item_checked(idx,snap_relative); + edit_menu->get_popup()->set_item_checked(idx, snap_relative); } break; case SNAP_USE_PIXEL: { snap_pixel = !snap_pixel; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,snap_pixel); + edit_menu->get_popup()->set_item_checked(idx, snap_pixel); } break; case SNAP_CONFIGURE: { ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); - snap_dialog->popup_centered(Size2(220,160)); + snap_dialog->popup_centered(Size2(220, 160)); } break; case SKELETON_SHOW_BONES: { skeleton_show_bones = !skeleton_show_bones; int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); - skeleton_menu->set_item_checked(idx,skeleton_show_bones); + skeleton_menu->set_item_checked(idx, skeleton_show_bones); viewport->update(); } break; case ZOOM_IN: { - if (zoom>MAX_ZOOM) + if (zoom > MAX_ZOOM) return; - zoom=zoom*(1.0/0.5); + zoom = zoom * (1.0 / 0.5); _update_scroll(0); viewport->update(); return; } break; case ZOOM_OUT: { - if (zoom<MIN_ZOOM) + if (zoom < MIN_ZOOM) return; - zoom=zoom*0.5; + zoom = zoom * 0.5; _update_scroll(0); viewport->update(); return; @@ -2596,7 +2425,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case ZOOM_RESET: { - zoom=1; + zoom = 1; _update_scroll(0); viewport->update(); return; @@ -2604,51 +2433,49 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case ZOOM_SET: { - updating_value_dialog=true; + updating_value_dialog = true; dialog_label->set_text(TTR("Zoom (%):")); dialog_val->set_min(0.1); dialog_val->set_step(0.1); dialog_val->set_max(800); - dialog_val->set_value(zoom*100); - value_dialog->popup_centered(Size2(200,85)); - updating_value_dialog=false; - + dialog_val->set_value(zoom * 100); + value_dialog->popup_centered(Size2(200, 85)); + updating_value_dialog = false; } break; case LOCK_SELECTED: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_lock_",true); + canvas_item->set_meta("_edit_lock_", true); emit_signal("item_lock_status_changed"); } viewport->update(); } break; case UNLOCK_SELECTED: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - - canvas_item->set_meta("_edit_lock_",Variant()); + canvas_item->set_meta("_edit_lock_", Variant()); emit_signal("item_lock_status_changed"); } @@ -2657,36 +2484,36 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case GROUP_SELECTED: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_group_",true); + canvas_item->set_meta("_edit_group_", true); emit_signal("item_group_status_changed"); } viewport->update(); } break; case UNGROUP_SELECTED: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_group_",Variant()); + canvas_item->set_meta("_edit_group_", Variant()); emit_signal("item_group_status_changed"); } @@ -2696,23 +2523,21 @@ void CanvasItemEditor::_popup_callback(int p_op) { case EXPAND_TO_PARENT: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - Control *c = canvas_item->cast_to<Control>(); if (!c) continue; c->set_area_as_parent_rect(); - } viewport->update(); @@ -2763,114 +2588,111 @@ void CanvasItemEditor::_popup_callback(int p_op) { //space_selected_items< proj_vector2_y, compare_items_y >(); } break; case ANCHOR_ALIGN_TOP_LEFT: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN); + _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN); } break; case ANCHOR_ALIGN_TOP_RIGHT: { - _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN); } break; case ANCHOR_ALIGN_BOTTOM_LEFT: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END); + _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END); } break; case ANCHOR_ALIGN_BOTTOM_RIGHT: { - _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END); + _set_anchor(ANCHOR_END, ANCHOR_END, ANCHOR_END, ANCHOR_END); } break; case ANCHOR_ALIGN_CENTER_LEFT: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER); + _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER); } break; case ANCHOR_ALIGN_CENTER_RIGHT: { - _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + _set_anchor(ANCHOR_END, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER); } break; case ANCHOR_ALIGN_CENTER_TOP: { - _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN); + _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN); } break; case ANCHOR_ALIGN_CENTER_BOTTOM: { - _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END); + _set_anchor(ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER, ANCHOR_END); } break; case ANCHOR_ALIGN_CENTER: { - _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER); + _set_anchor(ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER); } break; case ANCHOR_ALIGN_TOP_WIDE: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN); } break; case ANCHOR_ALIGN_LEFT_WIDE: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END); + _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END); } break; case ANCHOR_ALIGN_RIGHT_WIDE: { - _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END); } break; case ANCHOR_ALIGN_BOTTOM_WIDE: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END); + _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END, ANCHOR_END); } break; case ANCHOR_ALIGN_VCENTER_WIDE: { - _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END); + _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END); } break; case ANCHOR_ALIGN_HCENTER_WIDE: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER); } break; case ANCHOR_ALIGN_WIDE: { - _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END); } break; case ANIM_INSERT_KEY: case ANIM_INSERT_KEY_EXISTING: { - bool existing = p_op==ANIM_INSERT_KEY_EXISTING; + bool existing = p_op == ANIM_INSERT_KEY_EXISTING; - Map<Node*,Object*> &selection = editor_selection->get_selection(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (canvas_item->cast_to<Node2D>()) { Node2D *n2d = canvas_item->cast_to<Node2D>(); if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_position(),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/pos", n2d->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rotation()),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/rot", Math::rad2deg(n2d->get_rotation()), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing); - + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/scale", n2d->get_scale(), existing); if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) { //look for an IK chain - List<Node2D*> ik_chain; + List<Node2D *> ik_chain; Node2D *n = n2d->get_parent_item()->cast_to<Node2D>(); - bool has_chain=false; + bool has_chain = false; - while(n) { + while (n) { ik_chain.push_back(n); if (n->has_meta("_edit_ik_")) { - has_chain=true; + has_chain = true; break; } if (!n->get_parent_item()) break; - n=n->get_parent_item()->cast_to<Node2D>(); + n = n->get_parent_item()->cast_to<Node2D>(); } if (has_chain && ik_chain.size()) { - for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) { + for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) { if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_position(),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/pos", F->get()->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rotation()),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/rot", Math::rad2deg(F->get()->get_rotation()), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing); - - + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/scale", F->get()->get_scale(), existing); } } } @@ -2880,11 +2702,10 @@ void CanvasItemEditor::_popup_callback(int p_op) { Control *ctrl = canvas_item->cast_to<Control>(); if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect/pos", ctrl->get_pos(), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect/size", ctrl->get_size(), existing); } - } } break; @@ -2900,7 +2721,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { key_scale = key_scale_button->is_pressed(); } break; - /* + /* case ANIM_INSERT_POS_ROT case ANIM_INSERT_POS_SCALE: case ANIM_INSERT_ROT_SCALE: @@ -2929,32 +2750,29 @@ void CanvasItemEditor::_popup_callback(int p_op) { pose_clipboard.clear(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); - Map<Node*,Object*> &selection = editor_selection->get_selection(); - - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - if (canvas_item->cast_to<Node2D>()) { Node2D *n2d = canvas_item->cast_to<Node2D>(); PoseClipboard pc; - pc.pos=n2d->get_position(); - pc.rot=n2d->get_rotation(); - pc.scale=n2d->get_scale(); - pc.id=n2d->get_instance_ID(); + pc.pos = n2d->get_position(); + pc.rot = n2d->get_rotation(); + pc.scale = n2d->get_scale(); + pc.id = n2d->get_instance_ID(); pose_clipboard.push_back(pc); } } - } break; case ANIM_PASTE_POSE: { @@ -2962,7 +2780,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { break; undo_redo->create_action(TTR("Paste Pose")); - for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) { + for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) { Object *o = ObjectDB::get_instance(E->get().id); if (!o) @@ -2970,27 +2788,27 @@ void CanvasItemEditor::_popup_callback(int p_op) { Node2D *n2d = o->cast_to<Node2D>(); if (!n2d) continue; - undo_redo->add_do_method(n2d,"set_pos",E->get().pos); - undo_redo->add_do_method(n2d,"set_rot",E->get().rot); - undo_redo->add_do_method(n2d,"set_scale",E->get().scale); - undo_redo->add_undo_method(n2d,"set_pos",n2d->get_position()); - undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rotation()); - undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale()); + undo_redo->add_do_method(n2d, "set_pos", E->get().pos); + undo_redo->add_do_method(n2d, "set_rot", E->get().rot); + undo_redo->add_do_method(n2d, "set_scale", E->get().scale); + undo_redo->add_undo_method(n2d, "set_pos", n2d->get_position()); + undo_redo->add_undo_method(n2d, "set_rot", n2d->get_rotation()); + undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale()); } undo_redo->commit_action(); } break; case ANIM_CLEAR_POSE: { - Map<Node*,Object*> &selection = editor_selection->get_selection(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (canvas_item->cast_to<Node2D>()) { @@ -3001,7 +2819,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_rot) n2d->set_rotation(0); if (key_scale) - n2d->set_scale(Vector2(1,1)); + n2d->set_scale(Vector2(1, 1)); } else if (canvas_item->cast_to<Control>()) { Control *ctrl = canvas_item->cast_to<Control>(); @@ -3013,10 +2831,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size()); */ } - } - } break; case VIEW_CENTER_TO_SELECTION: case VIEW_FRAME_TO_SELECTION: { @@ -3026,11 +2842,9 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case SKELETON_MAKE_BONES: { + Map<Node *, Object *> &selection = editor_selection->get_selection(); - - Map<Node*,Object*> &selection = editor_selection->get_selection(); - - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = E->key()->cast_to<Node2D>(); if (!n2d) @@ -3040,19 +2854,18 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (!n2d->get_parent_item()) continue; - n2d->set_meta("_edit_bone_",true); + n2d->set_meta("_edit_bone_", true); if (!skeleton_show_bones) skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); - } viewport->update(); } break; case SKELETON_CLEAR_BONES: { - Map<Node*,Object*> &selection = editor_selection->get_selection(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = E->key()->cast_to<Node2D>(); if (!n2d) @@ -3060,31 +2873,29 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (!n2d->is_visible_in_tree()) continue; - n2d->set_meta("_edit_bone_",Variant()); + n2d->set_meta("_edit_bone_", Variant()); if (!skeleton_show_bones) skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); - } viewport->update(); } break; case SKELETON_SET_IK_CHAIN: { - List<Node*> &selection = editor_selection->get_selected_node_list(); + List<Node *> &selection = editor_selection->get_selected_node_list(); - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_ik_",true); + canvas_item->set_meta("_edit_ik_", true); if (!skeleton_show_bones) skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); - } viewport->update(); @@ -3092,9 +2903,9 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case SKELETON_CLEAR_IK_CHAIN: { - Map<Node*,Object*> &selection = editor_selection->get_selection(); + Map<Node *, Object *> &selection = editor_selection->get_selection(); - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *n2d = E->key()->cast_to<CanvasItem>(); if (!n2d) @@ -3102,15 +2913,13 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (!n2d->is_visible_in_tree()) continue; - n2d->set_meta("_edit_ik_",Variant()); + n2d->set_meta("_edit_ik_", Variant()); if (!skeleton_show_bones) skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); - } viewport->update(); } break; - } } #if 0 @@ -3142,20 +2951,18 @@ template< class P, class C > void CanvasItemEditor::space_selected_items() { } #endif - void CanvasItemEditor::_focus_selection(int p_op) { Vector2 center(0.f, 0.f); Rect2 rect; int count = 0; - Map<Node*,Object*> &selection = editor_selection->get_selection(); - for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + Map<Node *, Object *> &selection = editor_selection->get_selection(); + for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); if (!canvas_item) continue; - if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - // counting invisible items, for now //if (!canvas_item->is_visible_in_tree()) continue; ++count; @@ -3166,30 +2973,30 @@ void CanvasItemEditor::_focus_selection(int p_op) { Vector2 scale = canvas_item->get_global_transform().get_scale(); real_t angle = canvas_item->get_global_transform().get_rotation(); - Transform2D t(angle, Vector2(0.f,0.f)); + Transform2D t(angle, Vector2(0.f, 0.f)); item_rect = t.xform(item_rect); - Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size); + Rect2 canvas_item_rect(pos + scale * item_rect.pos, scale * item_rect.size); if (count == 1) { rect = canvas_item_rect; } else { rect = rect.merge(canvas_item_rect); } }; - if (count==0) return; + if (count == 0) return; if (p_op == VIEW_CENTER_TO_SELECTION) { - center = rect.pos + rect.size/2; - Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); - h_scroll->set_value(h_scroll->get_value() - offset.x/zoom); - v_scroll->set_value(v_scroll->get_value() - offset.y/zoom); + center = rect.pos + rect.size / 2; + Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); + h_scroll->set_value(h_scroll->get_value() - offset.x / zoom); + v_scroll->set_value(v_scroll->get_value() - offset.y / zoom); } else { // VIEW_FRAME_TO_SELECTION if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) { - float scale_x = viewport->get_size().x/rect.size.x; - float scale_y = viewport->get_size().y/rect.size.y; - zoom = scale_x < scale_y? scale_x:scale_y; + float scale_x = viewport->get_size().x / rect.size.x; + float scale_y = viewport->get_size().y / rect.size.y; + zoom = scale_x < scale_y ? scale_x : scale_y; zoom *= 0.90; _update_scroll(0); call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION); @@ -3197,27 +3004,25 @@ void CanvasItemEditor::_focus_selection(int p_op) { } } - void CanvasItemEditor::_bind_methods() { - ClassDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed); - ClassDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll); - ClassDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback); - ClassDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed); - ClassDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed); - ClassDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data); - ClassDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select); - ClassDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed); - ClassDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input); - ClassDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw); - ClassDB::bind_method("_viewport_gui_input",&CanvasItemEditor::_viewport_gui_input); - ClassDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed); - ClassDB::bind_method(D_METHOD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed); - ClassDB::bind_method(D_METHOD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide); - - ADD_SIGNAL( MethodInfo("item_lock_status_changed") ); - ADD_SIGNAL( MethodInfo("item_group_status_changed") ); + ClassDB::bind_method("_node_removed", &CanvasItemEditor::_node_removed); + ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); + ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback); + ClassDB::bind_method("_visibility_changed", &CanvasItemEditor::_visibility_changed); + ClassDB::bind_method("_dialog_value_changed", &CanvasItemEditor::_dialog_value_changed); + ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); + ClassDB::bind_method("_tool_select", &CanvasItemEditor::_tool_select); + ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed); + ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input); + ClassDB::bind_method("_viewport_draw", &CanvasItemEditor::_viewport_draw); + ClassDB::bind_method("_viewport_gui_input", &CanvasItemEditor::_viewport_gui_input); + ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed); + ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed); + ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide); + ADD_SIGNAL(MethodInfo("item_lock_status_changed")); + ADD_SIGNAL(MethodInfo("item_group_status_changed")); } #if 0 @@ -3303,142 +3108,135 @@ VSplitContainer *CanvasItemEditor::get_bottom_split() { return bottom_split; } - void CanvasItemEditor::focus_selection() { _focus_selection(VIEW_CENTER_TO_SELECTION); } - CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { tool = TOOL_SELECT; - undo_redo=p_editor->get_undo_redo(); - editor=p_editor; - editor_selection=p_editor->get_editor_selection(); + undo_redo = p_editor->get_undo_redo(); + editor = p_editor; + editor_selection = p_editor->get_editor_selection(); editor_selection->add_editor_plugin(this); - editor_selection->connect("selection_changed",this,"update"); + editor_selection->connect("selection_changed", this, "update"); - - hb = memnew( HBoxContainer ); - add_child( hb ); + hb = memnew(HBoxContainer); + add_child(hb); hb->set_area_as_parent_rect(); - bottom_split = memnew( VSplitContainer ); + bottom_split = memnew(VSplitContainer); bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); add_child(bottom_split); - palette_split = memnew( HSplitContainer); + palette_split = memnew(HSplitContainer); palette_split->set_v_size_flags(SIZE_EXPAND_FILL); bottom_split->add_child(palette_split); - Control *vp_base = memnew (Control); + Control *vp_base = memnew(Control); vp_base->set_v_size_flags(SIZE_EXPAND_FILL); palette_split->add_child(vp_base); - ViewportContainer *vp = memnew (ViewportContainer); + ViewportContainer *vp = memnew(ViewportContainer); vp->set_stretch(true); vp_base->add_child(vp); vp->set_area_as_parent_rect(); vp->add_child(p_editor->get_scene_root()); - - viewport = memnew( CanvasItemEditorViewport(p_editor, this) ); + viewport = memnew(CanvasItemEditorViewport(p_editor, this)); vp_base->add_child(viewport); viewport->set_area_as_parent_rect(); viewport->set_clip_contents(true); - h_scroll = memnew( HScrollBar ); - v_scroll = memnew( VScrollBar ); + h_scroll = memnew(HScrollBar); + v_scroll = memnew(VScrollBar); viewport->add_child(h_scroll); viewport->add_child(v_scroll); - viewport->connect("draw",this,"_viewport_draw"); - viewport->connect("gui_input",this,"_viewport_gui_input"); + viewport->connect("draw", this, "_viewport_draw"); + viewport->connect("gui_input", this, "_viewport_gui_input"); - - h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED); - v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED); + h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); + v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); h_scroll->hide(); v_scroll->hide(); - updating_scroll=false; + updating_scroll = false; viewport->set_focus_mode(FOCUS_ALL); - handle_len=10; - first_update=true; - + handle_len = 10; + first_update = true; - select_button = memnew( ToolButton ); + select_button = memnew(ToolButton); select_button->set_toggle_mode(true); hb->add_child(select_button); - select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT)); + select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_SELECT)); select_button->set_pressed(true); - select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode",TTR("Select Mode"),KEY_Q)); - select_button->set_tooltip(TTR("Select Mode")+" $sc\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Drag: Rotate")+"\n"+TTR("Alt+Drag: Move")+"\n"+TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).")+"\n"+TTR("Alt+RMB: Depth list selection")); + select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q)); + select_button->set_tooltip(TTR("Select Mode") + " $sc\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection")); - - move_button = memnew( ToolButton ); + move_button = memnew(ToolButton); move_button->set_toggle_mode(true); hb->add_child(move_button); - move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE)); - move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode",TTR("Move Mode"),KEY_W)); + move_button->connect("pressed", this, "_tool_select", make_binds(TOOL_MOVE)); + move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W)); move_button->set_tooltip(TTR("Move Mode")); - rotate_button = memnew( ToolButton ); + rotate_button = memnew(ToolButton); rotate_button->set_toggle_mode(true); hb->add_child(rotate_button); - rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE)); - rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode",TTR("Rotate Mode"),KEY_E)); + rotate_button->connect("pressed", this, "_tool_select", make_binds(TOOL_ROTATE)); + rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E)); rotate_button->set_tooltip(TTR("Rotate Mode")); hb->add_child(memnew(VSeparator)); - list_select_button = memnew( ToolButton ); + list_select_button = memnew(ToolButton); list_select_button->set_toggle_mode(true); hb->add_child(list_select_button); - list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT)); + list_select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_LIST_SELECT)); list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); - pivot_button = memnew( ToolButton ); + pivot_button = memnew(ToolButton); pivot_button->set_toggle_mode(true); hb->add_child(pivot_button); - pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT)); + pivot_button->connect("pressed", this, "_tool_select", make_binds(TOOL_EDIT_PIVOT)); pivot_button->set_tooltip(TTR("Click to change object's rotation pivot.")); - pan_button = memnew( ToolButton ); + pan_button = memnew(ToolButton); pan_button->set_toggle_mode(true); hb->add_child(pan_button); - pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN)); + pan_button->connect("pressed", this, "_tool_select", make_binds(TOOL_PAN)); pan_button->set_tooltip(TTR("Pan Mode")); hb->add_child(memnew(VSeparator)); - lock_button = memnew( ToolButton ); + lock_button = memnew(ToolButton); hb->add_child(lock_button); - lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED)); + lock_button->connect("pressed", this, "_popup_callback", varray(LOCK_SELECTED)); lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved).")); - unlock_button = memnew( ToolButton ); + unlock_button = memnew(ToolButton); hb->add_child(unlock_button); - unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED)); + unlock_button->connect("pressed", this, "_popup_callback", varray(UNLOCK_SELECTED)); unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved).")); - group_button = memnew( ToolButton ); + group_button = memnew(ToolButton); hb->add_child(group_button); - group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED)); + group_button->connect("pressed", this, "_popup_callback", varray(GROUP_SELECTED)); group_button->set_tooltip(TTR("Makes sure the object's children are not selectable.")); - ungroup_button = memnew( ToolButton ); + ungroup_button = memnew(ToolButton); hb->add_child(ungroup_button); - ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED)); + ungroup_button->connect("pressed", this, "_popup_callback", varray(UNGROUP_SELECTED)); ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected.")); hb->add_child(memnew(VSeparator)); - edit_menu = memnew( MenuButton ); + edit_menu = memnew(MenuButton); edit_menu->set_text(TTR("Edit")); hb->add_child(edit_menu); - edit_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + edit_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); PopupMenu *p; p = edit_menu->get_popup(); @@ -3452,19 +3250,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/expand_to_parent", TTR("Expand to Parent"), KEY_MASK_CMD | KEY_P), EXPAND_TO_PARENT); p->add_separator(); - p->add_submenu_item(TTR("Skeleton.."),"skeleton"); + p->add_submenu_item(TTR("Skeleton.."), "skeleton"); skeleton_menu = memnew(PopupMenu); p->add_child(skeleton_menu); skeleton_menu->set_name("skeleton"); - skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ),SKELETON_MAKE_BONES); + skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES); skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES); skeleton_menu->add_separator(); skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); skeleton_menu->add_separator(); skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN); skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN); - skeleton_menu->connect("id_pressed", this,"_popup_callback"); - + skeleton_menu->connect("id_pressed", this, "_popup_callback"); /* p->add_item("Align Horizontal",ALIGN_HORIZONTAL); @@ -3472,10 +3269,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_item("Space Horizontal",SPACE_HORIZONTAL); p->add_item("Space Vertical",SPACE_VERTICAL);*/ - view_menu = memnew( MenuButton ); + view_menu = memnew(MenuButton); view_menu->set_text(TTR("View")); hb->add_child(view_menu); - view_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + view_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); p = view_menu->get_popup(); @@ -3487,123 +3284,121 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); - anchor_menu = memnew( MenuButton ); + anchor_menu = memnew(MenuButton); anchor_menu->set_text(TTR("Anchor")); hb->add_child(anchor_menu); - anchor_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + anchor_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); anchor_menu->hide(); //p = anchor_menu->get_popup(); - - - animation_hb = memnew( HBoxContainer ); + animation_hb = memnew(HBoxContainer); hb->add_child(animation_hb); - animation_hb->add_child( memnew( VSeparator )); + animation_hb->add_child(memnew(VSeparator)); animation_hb->hide(); - key_loc_button = memnew( Button("loc")); + key_loc_button = memnew(Button("loc")); key_loc_button->set_toggle_mode(true); key_loc_button->set_pressed(true); key_loc_button->set_focus_mode(FOCUS_NONE); - key_loc_button->add_color_override("font_color",Color(1,0.6,0.6)); - key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); - key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS)); + key_loc_button->add_color_override("font_color", Color(1, 0.6, 0.6)); + key_loc_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); + key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS)); animation_hb->add_child(key_loc_button); - key_rot_button = memnew( Button("rot")); + key_rot_button = memnew(Button("rot")); key_rot_button->set_toggle_mode(true); key_rot_button->set_pressed(true); key_rot_button->set_focus_mode(FOCUS_NONE); - key_rot_button->add_color_override("font_color",Color(1,0.6,0.6)); - key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); - key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT)); + key_rot_button->add_color_override("font_color", Color(1, 0.6, 0.6)); + key_rot_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); + key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT)); animation_hb->add_child(key_rot_button); - key_scale_button = memnew( Button("scl")); + key_scale_button = memnew(Button("scl")); key_scale_button->set_toggle_mode(true); key_scale_button->set_focus_mode(FOCUS_NONE); - key_scale_button->add_color_override("font_color",Color(1,0.6,0.6)); - key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); - key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE)); + key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6)); + key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); + key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE)); animation_hb->add_child(key_scale_button); - key_insert_button = memnew( Button ); + key_insert_button = memnew(Button); key_insert_button->set_focus_mode(FOCUS_NONE); - key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY)); + key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY)); key_insert_button->set_tooltip(TTR("Insert Keys")); key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); animation_hb->add_child(key_insert_button); - animation_menu = memnew( MenuButton ); + animation_menu = memnew(MenuButton); animation_menu->set_text(TTR("Animation")); animation_hb->add_child(animation_menu); - animation_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); p = animation_menu->get_popup(); p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY); - p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD+KEY_INSERT), ANIM_INSERT_KEY_EXISTING); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD + KEY_INSERT), ANIM_INSERT_KEY_EXISTING); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE); - snap_dialog = memnew( SnapDialog ); - snap_dialog->connect("confirmed",this,"_snap_changed"); + snap_dialog = memnew(SnapDialog); + snap_dialog->connect("confirmed", this, "_snap_changed"); add_child(snap_dialog); - value_dialog = memnew( AcceptDialog ); + value_dialog = memnew(AcceptDialog); value_dialog->set_title(TTR("Set a Value")); value_dialog->get_ok()->set_text(TTR("Close")); add_child(value_dialog); Label *l = memnew(Label); l->set_text(TTR("Snap (Pixels):")); - l->set_pos(Point2(5,5)); + l->set_pos(Point2(5, 5)); value_dialog->add_child(l); - dialog_label=l; + dialog_label = l; - dialog_val=memnew(SpinBox); - dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END); - dialog_val->set_begin(Point2(15,25)); - dialog_val->set_end(Point2(10,25)); + dialog_val = memnew(SpinBox); + dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END); + dialog_val->set_begin(Point2(15, 25)); + dialog_val->set_end(Point2(10, 25)); value_dialog->add_child(dialog_val); - dialog_val->connect("value_changed",this,"_dialog_value_changed"); - select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) ); + dialog_val->connect("value_changed", this, "_dialog_value_changed"); + select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture)); - selection_menu = memnew( PopupMenu ); + selection_menu = memnew(PopupMenu); add_child(selection_menu); selection_menu->set_custom_minimum_size(Vector2(100, 0)); selection_menu->connect("id_pressed", this, "_selection_result_pressed"); selection_menu->connect("popup_hide", this, "_selection_menu_hide"); - key_pos=true; - key_rot=true; - key_scale=false; + key_pos = true; + key_rot = true; + key_scale = false; - zoom=1; - snap_offset=Vector2(0, 0); - snap_step=Vector2(10, 10); - snap_rotation_offset=0; - snap_rotation_step=15 / (180 / Math_PI); - snap_grid=false; - snap_show_grid=false; - snap_rotation=false; - snap_pixel=false; - skeleton_show_bones=true; - skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES),true); - updating_value_dialog=false; - box_selecting=false; + zoom = 1; + snap_offset = Vector2(0, 0); + snap_step = Vector2(10, 10); + snap_rotation_offset = 0; + snap_rotation_step = 15 / (180 / Math_PI); + snap_grid = false; + snap_show_grid = false; + snap_rotation = false; + snap_pixel = false; + skeleton_show_bones = true; + skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES), true); + updating_value_dialog = false; + box_selecting = false; //zoom=0.5; - singleton=this; + singleton = this; set_process_unhandled_key_input(true); - can_move_pivot=false; - drag=DRAG_NONE; - bone_last_frame=0; - additive_selection=false; + can_move_pivot = false; + drag = DRAG_NONE; + bone_last_frame = 0; + additive_selection = false; } -CanvasItemEditor *CanvasItemEditor::singleton=NULL; +CanvasItemEditor *CanvasItemEditor::singleton = NULL; void CanvasItemEditorPlugin::edit(Object *p_object) { @@ -3621,88 +3416,83 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) { if (p_visible) { canvas_item_editor->show(); canvas_item_editor->set_fixed_process(true); - VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),false); + VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false); canvas_item_editor->viewport->grab_focus(); } else { canvas_item_editor->hide(); canvas_item_editor->set_fixed_process(false); - VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),true); + VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true); } - } Dictionary CanvasItemEditorPlugin::get_state() const { return canvas_item_editor->get_state(); } -void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) { +void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) { canvas_item_editor->set_state(p_state); } CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) { - editor=p_node; - canvas_item_editor = memnew( CanvasItemEditor(editor) ); + editor = p_node; + canvas_item_editor = memnew(CanvasItemEditor(editor)); canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(canvas_item_editor); canvas_item_editor->set_area_as_parent_rect(); canvas_item_editor->hide(); - } - -CanvasItemEditorPlugin::~CanvasItemEditorPlugin() -{ +CanvasItemEditorPlugin::~CanvasItemEditorPlugin() { } - void CanvasItemEditorViewport::_on_mouse_exit() { - if (!selector->is_visible()){ + if (!selector->is_visible()) { _remove_preview(); } } -void CanvasItemEditorViewport::_on_select_type(Object* selected) { - CheckBox* check = selected->cast_to<CheckBox>(); +void CanvasItemEditorViewport::_on_select_type(Object *selected) { + CheckBox *check = selected->cast_to<CheckBox>(); String type = check->get_text(); - selector_label->set_text(vformat(TTR("Add %s"),type)); - label->set_text(vformat(TTR("Adding %s..."),type)); + selector_label->set_text(vformat(TTR("Add %s"), type)); + label->set_text(vformat(TTR("Adding %s..."), type)); } void CanvasItemEditorViewport::_on_change_type() { if (!button_group->get_pressed_button()) return; - CheckBox* check=button_group->get_pressed_button()->cast_to<CheckBox>(); - default_type=check->get_text(); + CheckBox *check = button_group->get_pressed_button()->cast_to<CheckBox>(); + default_type = check->get_text(); _perform_drop_data(); selector->hide(); } -void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const { - label->set_pos(get_global_pos()+Point2(14,14)); - label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height)); - for (int i=0;i<files.size();i++) { - String path=files[i]; - RES res=ResourceLoader::load(path); - String type=res->get_class(); - if (type=="ImageTexture" || type=="PackedScene") { - if (type=="ImageTexture") { - Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); - Sprite* sprite=memnew(Sprite); +void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const { + label->set_pos(get_global_pos() + Point2(14, 14)); + label_desc->set_pos(label->get_pos() + Point2(0, label->get_size().height)); + for (int i = 0; i < files.size(); i++) { + String path = files[i]; + RES res = ResourceLoader::load(path); + String type = res->get_class(); + if (type == "ImageTexture" || type == "PackedScene") { + if (type == "ImageTexture") { + Ref<ImageTexture> texture = Ref<ImageTexture>(ResourceCache::get(path)->cast_to<ImageTexture>()); + Sprite *sprite = memnew(Sprite); sprite->set_texture(texture); - sprite->set_modulate(Color(1,1,1,0.7f)); + sprite->set_modulate(Color(1, 1, 1, 0.7f)); preview->add_child(sprite); label->show(); label_desc->show(); - } else if (type=="PackedScene") { - Ref<PackedScene> scn=ResourceLoader::load(path); - if (scn.is_valid()){ - Node* instance=scn->instance(); - if (instance){ + } else if (type == "PackedScene") { + Ref<PackedScene> scn = ResourceLoader::load(path); + if (scn.is_valid()) { + Node *instance = scn->instance(); + if (instance) { preview->add_child(instance); } } @@ -3713,10 +3503,10 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) cons } void CanvasItemEditorViewport::_remove_preview() { - if (preview->get_parent()){ + if (preview->get_parent()) { editor->get_scene_root()->remove_child(preview); - for (int i=preview->get_child_count()-1;i>=0;i--){ - Node* node=preview->get_child(i); + for (int i = preview->get_child_count() - 1; i >= 0; i--) { + Node *node = preview->get_child(i); memdelete(node); } label->hide(); @@ -3724,152 +3514,159 @@ void CanvasItemEditorViewport::_remove_preview() { } } -bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { - if (p_desired_node->get_filename()==p_target_scene_path) { +bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) { + if (p_desired_node->get_filename() == p_target_scene_path) { return true; } - int childCount=p_desired_node->get_child_count(); - for (int i=0;i<childCount;i++) { - Node* child=p_desired_node->get_child(i); - if(_cyclical_dependency_exists(p_target_scene_path,child)) { + int childCount = p_desired_node->get_child_count(); + for (int i = 0; i < childCount; i++) { + Node *child = p_desired_node->get_child(i); + if (_cyclical_dependency_exists(p_target_scene_path, child)) { return true; } } return false; } -void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) { +void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) { child->set_name(path.get_file().get_basename()); - Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); + Ref<ImageTexture> texture = Ref<ImageTexture>(ResourceCache::get(path)->cast_to<ImageTexture>()); Size2 texture_size = texture->get_size(); - editor_data->get_undo_redo().add_do_method(parent,"add_child",child); - editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_method(parent, "add_child", child); + editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(child); - editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); + editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child); - String new_name=parent->validate_child_name(child); - ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_class(),new_name); - editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + String new_name = parent->validate_child_name(child); + ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name); + editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); // handle with different property for texture String property = "texture"; List<PropertyInfo> props; child->get_property_list(&props); - for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) { - if (E->get().name=="config/texture") { // Particles2D - property="config/texture"; + for (const List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + if (E->get().name == "config/texture") { // Particles2D + property = "config/texture"; break; - } else if (E->get().name=="texture/texture") { // Polygon2D - property="texture/texture"; + } else if (E->get().name == "texture/texture") { // Polygon2D + property = "texture/texture"; break; - } else if (E->get().name=="normal") { // TouchScreenButton - property="normal"; + } else if (E->get().name == "normal") { // TouchScreenButton + property = "normal"; break; } } - editor_data->get_undo_redo().add_do_property(child,property,texture); + editor_data->get_undo_redo().add_do_property(child, property, texture); // make visible for certain node type - if (default_type=="Patch9Rect") { - editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size); - } else if (default_type=="Polygon2D") { + if (default_type == "Patch9Rect") { + editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size); + } else if (default_type == "Polygon2D") { PoolVector<Vector2> list; - list.push_back(Vector2(0,0)); - list.push_back(Vector2(texture_size.width,0)); - list.push_back(Vector2(texture_size.width,texture_size.height)); - list.push_back(Vector2(0,texture_size.height)); - editor_data->get_undo_redo().add_do_property(child,"polygon",list); + list.push_back(Vector2(0, 0)); + list.push_back(Vector2(texture_size.width, 0)); + list.push_back(Vector2(texture_size.width, texture_size.height)); + list.push_back(Vector2(0, texture_size.height)); + editor_data->get_undo_redo().add_do_property(child, "polygon", list); } // locate at preview position Point2 pos; if (parent->has_method("get_global_pos")) { - pos=parent->call("get_global_pos"); + pos = parent->call("get_global_pos"); } - Transform2D trans=canvas->get_canvas_transform(); - Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos; - if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureRect" || default_type=="Patch9Rect") { - target_pos -= texture_size/2; + Transform2D trans = canvas->get_canvas_transform(); + Point2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos; + if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") { + target_pos -= texture_size / 2; } - editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos); + editor_data->get_undo_redo().add_do_method(child, "set_pos", target_pos); } -bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) { - Ref<PackedScene> sdata=ResourceLoader::load(path); +bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { + Ref<PackedScene> sdata = ResourceLoader::load(path); if (!sdata.is_valid()) { // invalid scene return false; } - Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); + Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { // error on instancing return false; } - if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing + if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) { memdelete(instanced_scene); return false; } } - instanced_scene->set_filename( GlobalConfig::get_singleton()->localize_path(path) ); + instanced_scene->set_filename(GlobalConfig::get_singleton()->localize_path(path)); - editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene); - editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene); + editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(instanced_scene); - editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); + editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene); - String new_name=parent->validate_child_name(instanced_scene); - ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name); - editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + String new_name = parent->validate_child_name(instanced_scene); + ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name); + editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); Point2 pos; - Node2D* parent_node2d=parent->cast_to<Node2D>(); + Node2D *parent_node2d = parent->cast_to<Node2D>(); if (parent_node2d) { - pos=parent_node2d->get_global_position(); + pos = parent_node2d->get_global_position(); } else { - Control* parent_control=parent->cast_to<Control>(); + Control *parent_control = parent->cast_to<Control>(); if (parent_control) { - pos=parent_control->get_global_pos(); + pos = parent_control->get_global_pos(); } } - Transform2D trans=canvas->get_canvas_transform(); - editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos); + Transform2D trans = canvas->get_canvas_transform(); + editor_data->get_undo_redo().add_do_method(instanced_scene, "set_pos", (p_point - trans.get_origin()) / trans.get_scale().x - pos); return true; } -void CanvasItemEditorViewport::_perform_drop_data(){ +void CanvasItemEditorViewport::_perform_drop_data() { _remove_preview(); Vector<String> error_files; editor_data->get_undo_redo().create_action(TTR("Create Node")); - for (int i=0;i<selected_files.size();i++) { - String path=selected_files[i]; - RES res=ResourceLoader::load(path); + for (int i = 0; i < selected_files.size(); i++) { + String path = selected_files[i]; + RES res = ResourceLoader::load(path); if (res.is_null()) { continue; } - String type=res->get_class(); - if (type=="ImageTexture") { - Node* child; - if (default_type=="Light2D") child=memnew(Light2D); - else if (default_type=="Particles2D") child=memnew(Particles2D); - else if (default_type=="Polygon2D") child=memnew(Polygon2D); - else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton); - else if (default_type=="TextureRect") child=memnew(TextureRect); - else if (default_type=="Patch9Rect") child=memnew(NinePatchRect); - else child=memnew(Sprite); // default + String type = res->get_class(); + if (type == "ImageTexture") { + Node *child; + if (default_type == "Light2D") + child = memnew(Light2D); + else if (default_type == "Particles2D") + child = memnew(Particles2D); + else if (default_type == "Polygon2D") + child = memnew(Polygon2D); + else if (default_type == "TouchScreenButton") + child = memnew(TouchScreenButton); + else if (default_type == "TextureRect") + child = memnew(TextureRect); + else if (default_type == "Patch9Rect") + child = memnew(NinePatchRect); + else + child = memnew(Sprite); // default _create_nodes(target_node, child, path, drop_pos); - } else if (type=="PackedScene") { - bool success=_create_instance(target_node, path, drop_pos); + } else if (type == "PackedScene") { + bool success = _create_instance(target_node, path, drop_pos); if (!success) { error_files.push_back(path); } @@ -3878,48 +3675,48 @@ void CanvasItemEditorViewport::_perform_drop_data(){ editor_data->get_undo_redo().commit_action(); - if (error_files.size()>0) { + if (error_files.size() > 0) { String files_str; - for (int i=0;i<error_files.size();i++) { + for (int i = 0; i < error_files.size(); i++) { files_str += error_files[i].get_file().get_basename() + ","; } - files_str=files_str.substr(0,files_str.length()-1); + files_str = files_str.substr(0, files_str.length() - 1); accept->get_ok()->set_text(TTR("Ugh")); - accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str())); + accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str())); accept->popup_centered_minsize(); } } -bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const { - Dictionary d=p_data; +bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Variant &p_data) const { + Dictionary d = p_data; if (d.has("type")) { - if (String(d["type"])=="files") { - Vector<String> files=d["files"]; - bool can_instance=false; - for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one - RES res=ResourceLoader::load(files[i]); + if (String(d["type"]) == "files") { + Vector<String> files = d["files"]; + bool can_instance = false; + for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least one + RES res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; } - String type=res->get_class(); - if (type=="PackedScene") { - Ref<PackedScene> sdata=ResourceLoader::load(files[i]); - Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); + String type = res->get_class(); + if (type == "PackedScene") { + Ref<PackedScene> sdata = ResourceLoader::load(files[i]); + Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { continue; } memdelete(instanced_scene); } - can_instance=true; + can_instance = true; break; } if (can_instance) { - if (!preview->get_parent()){ // create preview only once + if (!preview->get_parent()) { // create preview only once _create_preview(files); } - Transform2D trans=canvas->get_canvas_transform(); - preview->set_position((p_point-trans.get_origin())/trans.get_scale().x); - label->set_text(vformat(TTR("Adding %s..."),default_type)); + Transform2D trans = canvas->get_canvas_transform(); + preview->set_position((p_point - trans.get_origin()) / trans.get_scale().x); + label->set_text(vformat(TTR("Adding %s..."), default_type)); } return can_instance; } @@ -3928,25 +3725,25 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant return false; } -void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) { - bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT); - bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT); +void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) { + bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); selected_files.clear(); - Dictionary d=p_data; - if (d.has("type") && String(d["type"])=="files"){ - selected_files=d["files"]; + Dictionary d = p_data; + if (d.has("type") && String(d["type"]) == "files") { + selected_files = d["files"]; } - List<Node*> list=editor->get_editor_selection()->get_selected_node_list(); - if (list.size()==0) { + List<Node *> list = editor->get_editor_selection()->get_selected_node_list(); + if (list.size() == 0) { accept->get_ok()->set_text(TTR("OK :(")); accept->set_text(TTR("No parent to instance a child at.")); accept->popup_centered_minsize(); _remove_preview(); return; } - if (list.size()!=1) { + if (list.size() != 1) { accept->get_ok()->set_text(TTR("I see..")); accept->set_text(TTR("This operation requires a single selected node.")); accept->popup_centered_minsize(); @@ -3954,21 +3751,21 @@ void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_ return; } - target_node=list[0]; - if (is_shift && target_node!=editor->get_edited_scene()) { - target_node=target_node->get_parent(); + target_node = list[0]; + if (is_shift && target_node != editor->get_edited_scene()) { + target_node = target_node->get_parent(); } - drop_pos=p_point; + drop_pos = p_point; if (is_alt) { - List<BaseButton*> btn_list; + List<BaseButton *> btn_list; button_group->get_buttons(&btn_list); - for (int i=0;i<btn_list.size();i++) { - CheckBox* check=btn_list[i]->cast_to<CheckBox>(); - check->set_pressed(check->get_text()==default_type); + for (int i = 0; i < btn_list.size(); i++) { + CheckBox *check = btn_list[i]->cast_to<CheckBox>(); + check->set_pressed(check->get_text() == default_type); } - selector_label->set_text(vformat(TTR("Add %s"),default_type)); + selector_label->set_text(vformat(TTR("Add %s"), default_type)); selector->popup_centered_minsize(); } else { _perform_drop_data(); @@ -3976,21 +3773,21 @@ void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_ } void CanvasItemEditorViewport::_notification(int p_what) { - if (p_what==NOTIFICATION_ENTER_TREE) { - connect("mouse_exited",this,"_on_mouse_exit"); - } else if (p_what==NOTIFICATION_EXIT_TREE) { - disconnect("mouse_exited",this,"_on_mouse_exit"); + if (p_what == NOTIFICATION_ENTER_TREE) { + connect("mouse_exited", this, "_on_mouse_exit"); + } else if (p_what == NOTIFICATION_EXIT_TREE) { + disconnect("mouse_exited", this, "_on_mouse_exit"); } } void CanvasItemEditorViewport::_bind_methods() { - ClassDB::bind_method(D_METHOD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type); - ClassDB::bind_method(D_METHOD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type); - ClassDB::bind_method(D_METHOD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit); + ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type); + ClassDB::bind_method(D_METHOD("_on_change_type"), &CanvasItemEditorViewport::_on_change_type); + ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit); } -CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) { - default_type="Sprite"; +CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas) { + default_type = "Sprite"; // Node2D types.push_back("Sprite"); types.push_back("Light2D"); @@ -4001,42 +3798,42 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte types.push_back("TextureRect"); types.push_back("Patch9Rect"); - target_node=NULL; - editor=p_node; - editor_data=editor->get_scene_tree_dock()->get_editor_data(); - canvas=p_canvas; - preview=memnew( Node2D ); - accept=memnew( AcceptDialog ); + target_node = NULL; + editor = p_node; + editor_data = editor->get_scene_tree_dock()->get_editor_data(); + canvas = p_canvas; + preview = memnew(Node2D); + accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); - selector=memnew( WindowDialog ); + selector = memnew(WindowDialog); selector->set_title(TTR("Change default type")); - VBoxContainer* vbc=memnew(VBoxContainer); - vbc->add_constant_override("separation",10*EDSCALE); - vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE); + VBoxContainer *vbc = memnew(VBoxContainer); + vbc->add_constant_override("separation", 10 * EDSCALE); + vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE); - selector_label=memnew(Label); + selector_label = memnew(Label); selector_label->set_align(Label::ALIGN_CENTER); selector_label->set_valign(Label::VALIGN_BOTTOM); - selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE); + selector_label->set_custom_minimum_size(Size2(0, 30) * EDSCALE); vbc->add_child(selector_label); button_group.instance(); - btn_group=memnew( VBoxContainer ); + btn_group = memnew(VBoxContainer); btn_group->set_h_size_flags(0); btn_group->connect("button_selected", this, "_on_select_type"); - for (int i=0;i<types.size();i++) { - CheckBox* check=memnew(CheckBox); + for (int i = 0; i < types.size(); i++) { + CheckBox *check = memnew(CheckBox); check->set_text(types[i]); btn_group->add_child(check); check->set_button_group(button_group); } vbc->add_child(btn_group); - Button* ok=memnew(Button); + Button *ok = memnew(Button); ok->set_text(TTR("OK")); ok->set_h_size_flags(0); vbc->add_child(ok); @@ -4045,18 +3842,18 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte selector->add_child(vbc); editor->get_gui_base()->add_child(selector); - label=memnew(Label); - label->add_color_override("font_color", Color(1,1,0,1)); - label->add_color_override("font_color_shadow", Color(0,0,0,1)); - label->add_constant_override("shadow_as_outline", 1*EDSCALE); + label = memnew(Label); + label->add_color_override("font_color", Color(1, 1, 0, 1)); + label->add_color_override("font_color_shadow", Color(0, 0, 0, 1)); + label->add_constant_override("shadow_as_outline", 1 * EDSCALE); label->hide(); editor->get_gui_base()->add_child(label); - label_desc=memnew(Label); + label_desc = memnew(Label); label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type")); - label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1)); - label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1)); - label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE); + label_desc->add_color_override("font_color", Color(0.6, 0.6, 0.6, 1)); + label_desc->add_color_override("font_color_shadow", Color(0.2, 0.2, 0.2, 1)); + label_desc->add_constant_override("shadow_as_outline", 1 * EDSCALE); label_desc->add_constant_override("line_spacing", 0); label_desc->hide(); editor->get_gui_base()->add_child(label_desc); |
