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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/canvas_item_editor_plugin.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
godot-5dbf180.tar.zst
godot-5dbf180.zip
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2377
1 files changed, 1087 insertions, 1290 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 1a0791d86..ebf2fa5a3 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -28,37 +28,35 @@
/*************************************************************************/
#include "canvas_item_editor_plugin.h"
-#include "print_string.h"
+#include "editor/animation_editor.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/script_editor_plugin.h"
+#include "editor/script_editor_debugger.h"
+#include "global_config.h"
+#include "os/input.h"
#include "os/keyboard.h"
-#include "scene/main/viewport.h"
-#include "scene/main/canvas_layer.h"
-#include "scene/2d/sprite.h"
+#include "print_string.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/screen_button.h"
-#include "global_config.h"
-#include "os/input.h"
-#include "editor/editor_settings.h"
+#include "scene/2d/sprite.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/patch_9_rect.h"
-#include "editor/animation_editor.h"
-#include "editor/plugins/animation_player_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
-#include "editor/plugins/script_editor_plugin.h"
+#include "scene/main/canvas_layer.h"
+#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
-
#define MIN_ZOOM 0.01
#define MAX_ZOOM 100
-
class SnapDialog : public ConfirmationDialog {
- GDCLASS(SnapDialog,ConfirmationDialog);
+ GDCLASS(SnapDialog, ConfirmationDialog);
-friend class CanvasItemEditor;
+ friend class CanvasItemEditor;
SpinBox *grid_offset_x;
SpinBox *grid_offset_y;
@@ -68,7 +66,8 @@ friend class CanvasItemEditor;
SpinBox *rotation_step;
public:
- SnapDialog() : ConfirmationDialog() {
+ SnapDialog()
+ : ConfirmationDialog() {
const int SPIN_BOX_GRID_RANGE = 256;
const int SPIN_BOX_ROTATION_RANGE = 360;
Label *label;
@@ -78,71 +77,71 @@ public:
set_title(TTR("Configure Snap"));
get_ok()->set_text(TTR("Close"));
- container = memnew( VBoxContainer );
+ container = memnew(VBoxContainer);
add_child(container);
//set_child_rect(container);
- child_container = memnew( GridContainer );
+ child_container = memnew(GridContainer);
child_container->set_columns(3);
container->add_child(child_container);
- label = memnew( Label );
+ label = memnew(Label);
label->set_text(TTR("Grid Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
- grid_offset_x = memnew( SpinBox );
+ grid_offset_x = memnew(SpinBox);
grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_x->set_suffix("px");
child_container->add_child(grid_offset_x);
- grid_offset_y = memnew( SpinBox );
+ grid_offset_y = memnew(SpinBox);
grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_y->set_suffix("px");
child_container->add_child(grid_offset_y);
- label = memnew( Label );
+ label = memnew(Label);
label->set_text(TTR("Grid Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
- grid_step_x = memnew( SpinBox );
+ grid_step_x = memnew(SpinBox);
grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
grid_step_x->set_suffix("px");
child_container->add_child(grid_step_x);
- grid_step_y = memnew( SpinBox );
+ grid_step_y = memnew(SpinBox);
grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
grid_step_y->set_suffix("px");
child_container->add_child(grid_step_y);
- container->add_child( memnew( HSeparator ) );
+ container->add_child(memnew(HSeparator));
- child_container = memnew( GridContainer );
+ child_container = memnew(GridContainer);
child_container->set_columns(2);
container->add_child(child_container);
- label = memnew( Label );
+ label = memnew(Label);
label->set_text(TTR("Rotation Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
- rotation_offset = memnew( SpinBox );
+ rotation_offset = memnew(SpinBox);
rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_suffix("deg");
child_container->add_child(rotation_offset);
- label = memnew( Label );
+ label = memnew(Label);
label->set_text(TTR("Rotation Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
- rotation_step = memnew( SpinBox );
+ rotation_step = memnew(SpinBox);
rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_step->set_suffix("deg");
@@ -168,12 +167,12 @@ public:
}
};
-void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Move Pivot"));
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = E->get()->cast_to<Node2D>();
@@ -184,31 +183,27 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) {
Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos);
- Vector2 motion_ofs = gpos-local_mouse_pos;
+ Vector2 motion_ofs = gpos - local_mouse_pos;
- undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos);
- undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
- undo_redo->add_undo_method(n2d,"set_global_pos",gpos);
- undo_redo->add_undo_method(n2d,"edit_set_pivot",offset);
- for(int i=0;i<n2d->get_child_count();i++) {
+ undo_redo->add_do_method(n2d, "set_global_pos", local_mouse_pos);
+ undo_redo->add_do_method(n2d, "edit_set_pivot", offset + n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
+ undo_redo->add_undo_method(n2d, "set_global_pos", gpos);
+ undo_redo->add_undo_method(n2d, "edit_set_pivot", offset);
+ for (int i = 0; i < n2d->get_child_count(); i++) {
Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>();
if (!n2dc)
continue;
- undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_position());
- undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_position());
-
+ undo_redo->add_do_method(n2dc, "set_global_pos", n2dc->get_global_position());
+ undo_redo->add_undo_method(n2dc, "set_global_pos", n2dc->get_global_position());
}
-
}
-
}
undo_redo->commit_action();
-
}
-void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
+void CanvasItemEditor::_unhandled_key_input(const InputEvent &p_ev) {
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
return;
@@ -216,42 +211,37 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (p_ev.key.mod.control)
return;
- if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) {
+ if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode == KEY_V && drag == DRAG_NONE && can_move_pivot) {
if (p_ev.key.mod.shift) {
//move drag pivot
- drag=DRAG_PIVOT;
+ drag = DRAG_PIVOT;
} else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
Vector2 mouse_pos = viewport->get_local_mouse_pos();
if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
//just in case, make it work if over viewport
- mouse_pos=transform.affine_inverse().xform(mouse_pos);
- mouse_pos=snap_point(mouse_pos);
+ mouse_pos = transform.affine_inverse().xform(mouse_pos);
+ mouse_pos = snap_point(mouse_pos);
_edit_set_pivot(mouse_pos);
}
-
}
}
-
}
void CanvasItemEditor::_tool_select(int p_index) {
+ ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button };
+ for (int i = 0; i < TOOL_MAX; i++) {
- ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button};
- for(int i=0;i<TOOL_MAX;i++) {
-
- tb[i]->set_pressed(i==p_index);
+ tb[i]->set_pressed(i == p_index);
}
-
viewport->update();
- tool=(Tool)p_index;
-
+ tool = (Tool)p_index;
}
Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
@@ -260,7 +250,7 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
if (!ci)
return NULL;
- return memnew( CanvasItemEditorSelectedItem );
+ return memnew(CanvasItemEditorSelectedItem);
}
inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
@@ -286,89 +276,88 @@ float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
Dictionary CanvasItemEditor::get_state() const {
Dictionary state;
- state["zoom"]=zoom;
- state["ofs"]=Point2(h_scroll->get_value(),v_scroll->get_value());
+ state["zoom"] = zoom;
+ state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value());
//state["ofs"]=-transform.get_origin();
- state["snap_offset"]=snap_offset;
- state["snap_step"]=snap_step;
- state["snap_rotation_offset"]=snap_rotation_offset;
- state["snap_rotation_step"]=snap_rotation_step;
- state["snap_grid"]=snap_grid;
- state["snap_show_grid"]=snap_show_grid;
- state["snap_rotation"]=snap_rotation;
- state["snap_relative"]=snap_relative;
- state["snap_pixel"]=snap_pixel;
- state["skeleton_show_bones"]=skeleton_show_bones;
+ state["snap_offset"] = snap_offset;
+ state["snap_step"] = snap_step;
+ state["snap_rotation_offset"] = snap_rotation_offset;
+ state["snap_rotation_step"] = snap_rotation_step;
+ state["snap_grid"] = snap_grid;
+ state["snap_show_grid"] = snap_show_grid;
+ state["snap_rotation"] = snap_rotation;
+ state["snap_relative"] = snap_relative;
+ state["snap_pixel"] = snap_pixel;
+ state["skeleton_show_bones"] = skeleton_show_bones;
return state;
}
-void CanvasItemEditor::set_state(const Dictionary& p_state){
+void CanvasItemEditor::set_state(const Dictionary &p_state) {
- Dictionary state=p_state;
+ Dictionary state = p_state;
if (state.has("zoom")) {
- zoom=p_state["zoom"];
+ zoom = p_state["zoom"];
}
if (state.has("ofs")) {
_update_scrollbars(); // i wonder how safe is calling this here..
- Point2 ofs=p_state["ofs"];
+ Point2 ofs = p_state["ofs"];
h_scroll->set_value(ofs.x);
v_scroll->set_value(ofs.y);
}
if (state.has("snap_step")) {
- snap_step=state["snap_step"];
+ snap_step = state["snap_step"];
}
if (state.has("snap_offset")) {
- snap_offset=state["snap_offset"];
+ snap_offset = state["snap_offset"];
}
if (state.has("snap_rotation_step")) {
- snap_rotation_step=state["snap_rotation_step"];
+ snap_rotation_step = state["snap_rotation_step"];
}
if (state.has("snap_rotation_offset")) {
- snap_rotation_offset=state["snap_rotation_offset"];
+ snap_rotation_offset = state["snap_rotation_offset"];
}
if (state.has("snap_grid")) {
- snap_grid=state["snap_grid"];
+ snap_grid = state["snap_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ edit_menu->get_popup()->set_item_checked(idx, snap_grid);
}
if (state.has("snap_show_grid")) {
- snap_show_grid=state["snap_show_grid"];
+ snap_show_grid = state["snap_show_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
- edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
+ edit_menu->get_popup()->set_item_checked(idx, snap_show_grid);
}
if (state.has("snap_rotation")) {
- snap_rotation=state["snap_rotation"];
+ snap_rotation = state["snap_rotation"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
- edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ edit_menu->get_popup()->set_item_checked(idx, snap_rotation);
}
if (state.has("snap_relative")) {
- snap_relative=state["snap_relative"];
+ snap_relative = state["snap_relative"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
- edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ edit_menu->get_popup()->set_item_checked(idx, snap_relative);
}
if (state.has("snap_pixel")) {
- snap_pixel=state["snap_pixel"];
+ snap_pixel = state["snap_pixel"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
+ edit_menu->get_popup()->set_item_checked(idx, snap_pixel);
}
if (state.has("skeleton_show_bones")) {
- skeleton_show_bones=state["skeleton_show_bones"];
+ skeleton_show_bones = state["skeleton_show_bones"];
int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
- skeleton_menu->set_item_checked(idx,skeleton_show_bones);
+ skeleton_menu->set_item_checked(idx, skeleton_show_bones);
}
}
-
void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
editor_selection->add_node(p_canvas_item);
@@ -388,7 +377,6 @@ void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) {
p_canvas_item->disconnect("hide",this,"_visibility_changed");
canvas_items.erase(p_canvas_item);
#endif
-
}
void CanvasItemEditor::_clear_canvas_items() {
@@ -413,7 +401,6 @@ void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) {
#endif
}
-
void CanvasItemEditor::_node_removed(Node *p_node) {
#if 0
CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe
@@ -434,32 +421,31 @@ void CanvasItemEditor::_keying_changed() {
bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
- Node* scene_node = get_tree()->get_edited_scene_root();
- Node* item_owner = p_item->get_owner();
+ Node *scene_node = get_tree()->get_edited_scene_root();
+ Node *item_owner = p_item->get_owner();
- return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!="";
+ return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != "";
}
// slow but modern computers should have no problem
-CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform) {
+CanvasItem *CanvasItemEditor::_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return NULL;
if (p_node->cast_to<Viewport>())
return NULL;
- CanvasItem *c=p_node->cast_to<CanvasItem>();
-
+ CanvasItem *c = p_node->cast_to<CanvasItem>();
- for (int i=p_node->get_child_count()-1;i>=0;i--) {
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
- CanvasItem *r=NULL;
+ CanvasItem *r = NULL;
if (c && !c->is_set_as_toplevel())
- r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform);
+ r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
- r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform
+ r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform); //use base transform
}
if (r)
@@ -471,79 +457,73 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod
Rect2 rect = c->get_item_rect();
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
-
if (rect.has_point(local_pos))
return c;
-
}
return NULL;
}
-void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items) {
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
return;
- CanvasItem *c=p_node->cast_to<CanvasItem>();
+ CanvasItem *c = p_node->cast_to<CanvasItem>();
- for (int i=p_node->get_child_count()-1;i>=0;i--) {
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (c && !c->is_set_as_toplevel())
- _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items);
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
- _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
}
}
-
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
Rect2 rect = c->get_item_rect();
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
-
if (rect.has_point(local_pos)) {
- Node2D *node=c->cast_to<Node2D>();
+ Node2D *node = c->cast_to<Node2D>();
_SelectResult res;
- res.item=c;
- res.z=node?node->get_z():0;
- res.has_z=node;
+ res.item = c;
+ res.z = node ? node->get_z() : 0;
+ res.has_z = node;
r_items.push_back(res);
}
-
}
return;
}
-void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items) {
+void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
return;
- CanvasItem *c=p_node->cast_to<CanvasItem>();
-
+ CanvasItem *c = p_node->cast_to<CanvasItem>();
- bool inherited=p_node!=get_tree()->get_edited_scene_root() && p_node->get_filename()!="";
- bool editable=false;
- if (inherited){
- editable=EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
+ bool editable = false;
+ if (inherited) {
+ editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
}
- bool lock_children=p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
+ bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
if (!lock_children && (!inherited || editable)) {
- for (int i=p_node->get_child_count()-1;i>=0;i--) {
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (c && !c->is_set_as_toplevel())
- _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items);
+ _find_canvas_items_at_rect(p_rect, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
- _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items);
+ _find_canvas_items_at_rect(p_rect, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items);
}
}
}
@@ -553,17 +533,14 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_no
Rect2 rect = c->get_item_rect();
Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform();
- if ( p_rect.has_point( xform.xform( rect.pos ) ) &&
- p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) &&
- p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) &&
- p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) {
+ if (p_rect.has_point(xform.xform(rect.pos)) &&
+ p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, 0))) &&
+ p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, rect.size.y))) &&
+ p_rect.has_point(xform.xform(rect.pos + Vector2(0, rect.size.y)))) {
r_items->push_back(c);
-
}
}
-
-
}
bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
@@ -574,10 +551,10 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe
if (!item) {
if (p_drag) {
- drag_from=transform.affine_inverse().xform(p_click_pos);
+ drag_from = transform.affine_inverse().xform(p_click_pos);
- box_selecting=true;
- box_selecting_to=drag_from;
+ box_selecting = true;
+ box_selecting_to = drag_from;
}
return false; //nothing to add
@@ -590,7 +567,6 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe
viewport->update();
return false;
-
}
_append_canvas_item(item);
viewport->update();
@@ -605,10 +581,10 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe
editor_selection->clear();
if (p_drag) {
- drag_from=transform.affine_inverse().xform(p_click_pos);
+ drag_from = transform.affine_inverse().xform(p_click_pos);
- box_selecting=true;
- box_selecting_to=drag_from;
+ box_selecting = true;
+ box_selecting_to = drag_from;
}
viewport->update();
@@ -621,88 +597,83 @@ bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_appe
editor_selection->add_node(item);
//reselect
if (get_tree()->is_editor_hint()) {
- editor->call("edit_node",item);
+ editor->call("edit_node", item);
}
-
}
if (p_drag) {
//prepare to move!
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
- se->undo_state=canvas_item->edit_get_state();
+ se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
- se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
-
+ se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
}
- drag=DRAG_ALL;
- drag_from=transform.affine_inverse().xform(p_click_pos);
- drag_point_from=_find_topleftmost_point();
+ drag = DRAG_ALL;
+ drag_from = transform.affine_inverse().xform(p_click_pos);
+ drag_point_from = _find_topleftmost_point();
}
viewport->update();
return true;
-
}
}
-void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
-
+void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
- if (drag!=DRAG_NONE)
+ if (drag != DRAG_NONE)
return;
if (editor_selection->get_selected_node_list().empty())
return;
- undo_redo->create_action(TTR("Move Action"),UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Move Action"), UndoRedo::MERGE_ENDS);
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
if (canvas_item->has_meta("_edit_lock_"))
continue;
-
Vector2 drag = p_dir;
if (p_snap)
- drag*=snap_step;
+ drag *= snap_step;
- undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
+ undo_redo->add_undo_method(canvas_item, "edit_set_state", canvas_item->edit_get_state());
- if (p_move_mode == MOVE_VIEW_BASE) {
+ if (p_move_mode == MOVE_VIEW_BASE) {
// drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
Rect2 local_rect = canvas_item->get_item_rect();
- local_rect.pos+=drag;
- undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect);
+ local_rect.pos += drag;
+ undo_redo->add_do_method(canvas_item, "edit_set_rect", local_rect);
} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
@@ -710,14 +681,14 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
Transform2D m;
- m.rotate( node_2d->get_rotation() );
+ m.rotate(node_2d->get_rotation());
drag = m.xform(drag);
}
node_2d->set_position(node_2d->get_position() + drag);
} else if (Control *control = canvas_item->cast_to<Control>()) {
- control->set_pos(control->get_pos()+drag);
+ control->set_pos(control->get_pos() + drag);
}
}
}
@@ -727,53 +698,44 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
Point2 CanvasItemEditor::_find_topleftmost_point() {
-
-
- Vector2 tl=Point2(1e10,1e10);
+ Vector2 tl = Point2(1e10, 1e10);
Rect2 r2;
- r2.pos=tl;
-
+ r2.pos = tl;
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
-
-
- Rect2 rect=canvas_item->get_item_rect();
- Transform2D xform=canvas_item->get_global_transform_with_canvas();
+ Rect2 rect = canvas_item->get_item_rect();
+ Transform2D xform = canvas_item->get_global_transform_with_canvas();
r2.expand_to(xform.xform(rect.pos));
- r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0)));
- r2.expand_to(xform.xform(rect.pos+rect.size));
- r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y)));
-
+ r2.expand_to(xform.xform(rect.pos + Vector2(rect.size.x, 0)));
+ r2.expand_to(xform.xform(rect.pos + rect.size));
+ r2.expand_to(xform.xform(rect.pos + Vector2(0, rect.size.y)));
}
return r2.pos;
}
-
-
int CanvasItemEditor::get_item_count() {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- int ic=0;
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ int ic = 0;
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
ic++;
@@ -784,55 +746,54 @@ int CanvasItemEditor::get_item_count() {
CanvasItem *CanvasItemEditor::get_single_item() {
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- Map<Node*,Object*> &selection = editor_selection->get_selection();
-
- CanvasItem *single_item=NULL;
+ CanvasItem *single_item = NULL;
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (single_item)
return NULL; //morethan one
- single_item=canvas_item;
+ single_item = canvas_item;
};
return single_item;
}
-CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) {
+CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point) {
CanvasItem *canvas_item = get_single_item();
- ERR_FAIL_COND_V(!canvas_item,DRAG_NONE);
+ ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
- Rect2 rect=canvas_item->get_item_rect();
- Transform2D xforml=canvas_item->get_global_transform_with_canvas();
- Transform2D xform=transform * xforml;
+ Rect2 rect = canvas_item->get_item_rect();
+ Transform2D xforml = canvas_item->get_global_transform_with_canvas();
+ Transform2D xform = transform * xforml;
- Vector2 endpoints[4]={
+ Vector2 endpoints[4] = {
xform.xform(rect.pos),
- xform.xform(rect.pos+Vector2(rect.size.x,0)),
- xform.xform(rect.pos+rect.size),
- xform.xform(rect.pos+Vector2(0,rect.size.y))
+ xform.xform(rect.pos + Vector2(rect.size.x, 0)),
+ xform.xform(rect.pos + rect.size),
+ xform.xform(rect.pos + Vector2(0, rect.size.y))
};
- Vector2 endpointsl[4]={
+ Vector2 endpointsl[4] = {
xforml.xform(rect.pos),
- xforml.xform(rect.pos+Vector2(rect.size.x,0)),
- xforml.xform(rect.pos+rect.size),
- xforml.xform(rect.pos+Vector2(0,rect.size.y))
+ xforml.xform(rect.pos + Vector2(rect.size.x, 0)),
+ xforml.xform(rect.pos + rect.size),
+ xforml.xform(rect.pos + Vector2(0, rect.size.y))
};
- DragType dragger[]={
+ DragType dragger[] = {
DRAG_TOP_LEFT,
DRAG_TOP,
DRAG_TOP_RIGHT,
@@ -843,34 +804,32 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D&
DRAG_LEFT
};
- float radius = (select_handle->get_size().width/2)*1.5;
+ float radius = (select_handle->get_size().width / 2) * 1.5;
//try draggers
- for(int i=0;i<4;i++) {
+ for (int i = 0; i < 4; i++) {
- int prev = (i+3)%4;
- int next = (i+1)%4;
+ int prev = (i + 3) % 4;
+ int next = (i + 1) % 4;
- r_point=endpointsl[i];
+ r_point = endpointsl[i];
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
- ofs*=1.4144*(select_handle->get_size().width/2);
+ ofs *= 1.4144 * (select_handle->get_size().width / 2);
- ofs+=endpoints[i];
+ ofs += endpoints[i];
- if (ofs.distance_to(p_click)<radius)
- return dragger[i*2];
+ if (ofs.distance_to(p_click) < radius)
+ return dragger[i * 2];
- ofs = (endpoints[i]+endpoints[next])/2;
- ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+ ofs = (endpoints[i] + endpoints[next]) / 2;
+ ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
- r_point=(endpointsl[i]+endpointsl[next])/2;
-
-
- if (ofs.distance_to(p_click)<radius)
- return dragger[i*2+1];
+ r_point = (endpointsl[i] + endpointsl[next]) / 2;
+ if (ofs.distance_to(p_click) < radius)
+ return dragger[i * 2 + 1];
}
/*
@@ -884,70 +843,66 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D&
return DRAG_NONE;
}
-void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) {
+void CanvasItemEditor::incbeg(float &beg, float &end, float inc, float minsize, bool p_symmetric) {
- if (minsize<0) {
+ if (minsize < 0) {
- beg+=inc;
+ beg += inc;
if (p_symmetric)
- end-=inc;
+ end -= inc;
} else {
if (p_symmetric) {
- beg+=inc;
- end-=inc;
- if (end-beg < minsize) {
- float center = (beg+end)/2.0;
- beg=center-minsize/2.0;
- end=center+minsize/2.0;
+ beg += inc;
+ end -= inc;
+ if (end - beg < minsize) {
+ float center = (beg + end) / 2.0;
+ beg = center - minsize / 2.0;
+ end = center + minsize / 2.0;
}
} else {
- if (end-(beg+inc) < minsize)
- beg=end-minsize;
+ if (end - (beg + inc) < minsize)
+ beg = end - minsize;
else
- beg+=inc;
+ beg += inc;
}
-
}
}
-void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) {
+void CanvasItemEditor::incend(float &beg, float &end, float inc, float minsize, bool p_symmetric) {
- if (minsize<0) {
+ if (minsize < 0) {
- end+=inc;
+ end += inc;
if (p_symmetric)
- beg-=inc;
+ beg -= inc;
} else {
if (p_symmetric) {
- end+=inc;
- beg-=inc;
- if (end-beg < minsize) {
- float center = (beg+end)/2.0;
- beg=center-minsize/2.0;
- end=center+minsize/2.0;
+ end += inc;
+ beg -= inc;
+ if (end - beg < minsize) {
+ float center = (beg + end) / 2.0;
+ beg = center - minsize / 2.0;
+ end = center + minsize / 2.0;
}
} else {
- if ((end+inc)-beg < minsize)
- end=beg+minsize;
+ if ((end + inc) - beg < minsize)
+ end = beg + minsize;
else
- end+=inc;
+ end += inc;
}
-
}
}
void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
editor_selection->add_node(c);
-
}
-
void CanvasItemEditor::_snap_changed() {
((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
viewport->update();
@@ -958,16 +913,16 @@ void CanvasItemEditor::_dialog_value_changed(double) {
if (updating_value_dialog)
return;
- switch(last_option) {
+ switch (last_option) {
case ZOOM_SET: {
- zoom=dialog_val->get_value()/100.0;
+ zoom = dialog_val->get_value() / 100.0;
_update_scroll(0);
viewport->update();
} break;
- default:{}
+ default: {}
}
}
@@ -976,7 +931,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result)
return;
- CanvasItem *item=selection_results[p_result].item;
+ CanvasItem *item = selection_results[p_result].item;
if (item)
_select(item, Point2(), additive_selection, false);
@@ -989,31 +944,28 @@ void CanvasItemEditor::_selection_menu_hide() {
selection_menu->set_size(Vector2(0, 0));
}
-bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) {
+bool CanvasItemEditor::get_remove_list(List<Node *> *p_list) {
-
- return false;//!p_list->empty();
+ return false; //!p_list->empty();
}
+void CanvasItemEditor::_list_select(const InputEventMouseButton &b) {
-void CanvasItemEditor::_list_select(const InputEventMouseButton& b) {
-
- Point2 click=Point2(b.x,b.y);
+ Point2 click = Point2(b.x, b.y);
- Node* scene = editor->get_edited_scene();
+ Node *scene = editor->get_edited_scene();
if (!scene)
return;
- _find_canvas_items_at_pos(click, scene,transform,Transform2D(), selection_results);
+ _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection_results);
- for(int i=0;i<selection_results.size();i++) {
- CanvasItem *item=selection_results[i].item;
- if (item!=scene && item->get_owner()!=scene && !scene->is_editable_instance(item->get_owner())) {
+ for (int i = 0; i < selection_results.size(); i++) {
+ CanvasItem *item = selection_results[i].item;
+ if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) {
//invalid result
selection_results.remove(i);
i--;
}
-
}
if (selection_results.size() == 1) {
@@ -1021,7 +973,7 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton& b) {
CanvasItem *item = selection_results[0].item;
selection_results.clear();
- additive_selection=b.mod.shift;
+ additive_selection = b.mod.shift;
if (!_select(item, click, additive_selection, false))
return;
@@ -1030,50 +982,47 @@ void CanvasItemEditor::_list_select(const InputEventMouseButton& b) {
selection_results.sort();
NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
- StringName root_name = root_path.get_name(root_path.get_name_count()-1);
+ StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
for (int i = 0; i < selection_results.size(); i++) {
- CanvasItem *item=selection_results[i].item;
-
+ CanvasItem *item = selection_results[i].item;
Ref<Texture> icon;
if (item->has_meta("_editor_icon"))
- icon=item->get_meta("_editor_icon");
+ icon = item->get_meta("_editor_icon");
else
- icon=get_icon( has_icon(item->get_class(),"EditorIcons")?item->get_class():String("Object"),"EditorIcons");
+ icon = get_icon(has_icon(item->get_class(), "EditorIcons") ? item->get_class() : String("Object"), "EditorIcons");
- String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path());
+ String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
selection_menu->add_item(item->get_name());
- selection_menu->set_item_icon(i, icon );
+ selection_menu->set_item_icon(i, icon);
selection_menu->set_item_metadata(i, node_path);
- selection_menu->set_item_tooltip(i,String(item->get_name())+
- "\nType: "+item->get_class()+"\nPath: "+node_path);
+ selection_menu->set_item_tooltip(i, String(item->get_name()) +
+ "\nType: " + item->get_class() + "\nPath: " + node_path);
}
- additive_selection=b.mod.shift;
+ additive_selection = b.mod.shift;
- selection_menu->set_global_pos(Vector2( b.global_x, b.global_y ));
+ selection_menu->set_global_pos(Vector2(b.global_x, b.global_y));
selection_menu->popup();
selection_menu->call_deferred("grab_click_focus");
selection_menu->set_invalidate_click_until_motion();
-
return;
}
-
}
-void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
+void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
- {
+ {
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
- bool discard = over_plugin_list->forward_gui_input(transform,p_event);
+ bool discard = over_plugin_list->forward_gui_input(transform, p_event);
if (discard) {
accept_event();
return;
@@ -1081,42 +1030,40 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
}
}
+ if (p_event.type == InputEvent::MOUSE_BUTTON) {
- if (p_event.type==InputEvent::MOUSE_BUTTON) {
-
- const InputEventMouseButton &b=p_event.mouse_button;
+ const InputEventMouseButton &b = p_event.mouse_button;
+ if (b.button_index == BUTTON_WHEEL_DOWN) {
- if (b.button_index==BUTTON_WHEEL_DOWN) {
-
- if (zoom<MIN_ZOOM)
+ if (zoom < MIN_ZOOM)
return;
- float prev_zoom=zoom;
- zoom=zoom*0.95;
+ float prev_zoom = zoom;
+ zoom = zoom * 0.95;
{
- Point2 ofs(b.x,b.y);
- ofs = ofs/prev_zoom - ofs/zoom;
- h_scroll->set_value( h_scroll->get_value() + ofs.x );
- v_scroll->set_value( v_scroll->get_value() + ofs.y );
+ Point2 ofs(b.x, b.y);
+ ofs = ofs / prev_zoom - ofs / zoom;
+ h_scroll->set_value(h_scroll->get_value() + ofs.x);
+ v_scroll->set_value(v_scroll->get_value() + ofs.y);
}
_update_scroll(0);
viewport->update();
return;
}
- if (b.button_index==BUTTON_WHEEL_UP) {
+ if (b.button_index == BUTTON_WHEEL_UP) {
- if (zoom>MAX_ZOOM)
+ if (zoom > MAX_ZOOM)
return;
- float prev_zoom=zoom;
- zoom=zoom*(1.0/0.95);
+ float prev_zoom = zoom;
+ zoom = zoom * (1.0 / 0.95);
{
- Point2 ofs(b.x,b.y);
- ofs = ofs/prev_zoom - ofs/zoom;
- h_scroll->set_value( h_scroll->get_value() + ofs.x );
- v_scroll->set_value( v_scroll->get_value() + ofs.y );
+ Point2 ofs(b.x, b.y);
+ ofs = ofs / prev_zoom - ofs / zoom;
+ h_scroll->set_value(h_scroll->get_value() + ofs.x);
+ v_scroll->set_value(v_scroll->get_value() + ofs.y);
}
_update_scroll(0);
@@ -1124,21 +1071,20 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
return;
}
- if (b.button_index==BUTTON_RIGHT) {
-
+ if (b.button_index == BUTTON_RIGHT) {
- if (b.pressed && (tool==TOOL_SELECT && b.mod.alt)) {
+ if (b.pressed && (tool == TOOL_SELECT && b.mod.alt)) {
_list_select(b);
return;
}
- if (get_item_count() > 0 && drag!=DRAG_NONE) {
+ if (get_item_count() > 0 && drag != DRAG_NONE) {
//cancel drag
if (bone_ik_list.size()) {
- for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+ for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
E->get().node->edit_set_state(E->get().orig_state);
}
@@ -1147,35 +1093,32 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
} else {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- List<Node*> &selection = editor_selection->get_selected_node_list();
-
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
canvas_item->edit_set_state(se->undo_state);
if (canvas_item->cast_to<Node2D>())
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
-
}
}
- drag=DRAG_NONE;
+ drag = DRAG_NONE;
viewport->update();
- can_move_pivot=false;
+ can_move_pivot = false;
} else if (box_selecting) {
- box_selecting=false;
+ box_selecting = false;
viewport->update();
} else if (b.pressed) {
#if 0
@@ -1193,49 +1136,44 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
return;
*/
- if (b.button_index==BUTTON_LEFT && tool==TOOL_LIST_SELECT) {
+ if (b.button_index == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
if (b.pressed)
_list_select(b);
return;
}
-
- if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) {
+ if (b.button_index == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
if (b.pressed) {
- Point2 mouse_pos(b.x,b.y);
- mouse_pos=transform.affine_inverse().xform(mouse_pos);
- mouse_pos=snap_point(mouse_pos);
+ Point2 mouse_pos(b.x, b.y);
+ mouse_pos = transform.affine_inverse().xform(mouse_pos);
+ mouse_pos = snap_point(mouse_pos);
_edit_set_pivot(mouse_pos);
}
return;
}
-
-
- if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
+ if (tool == TOOL_PAN || b.button_index != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
return;
if (!b.pressed) {
- if (drag!=DRAG_NONE) {
+ if (drag != DRAG_NONE) {
if (undo_redo) {
-
if (bone_ik_list.size()) {
-
undo_redo->create_action(TTR("Edit IK Chain"));
- for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+ for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
- undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state());
- undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state);
+ undo_redo->add_do_method(E->get().node, "edit_set_state", E->get().node->edit_get_state());
+ undo_redo->add_undo_method(E->get().node, "edit_set_state", E->get().orig_state);
}
- undo_redo->add_do_method(viewport,"update");
- undo_redo->add_undo_method(viewport,"update");
+ undo_redo->add_do_method(viewport, "update");
+ undo_redo->add_undo_method(viewport, "update");
bone_ik_list.clear();
@@ -1244,29 +1182,28 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
undo_redo->create_action(TTR("Edit CanvasItem"));
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- List<Node*> &selection = editor_selection->get_selected_node_list();
-
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
- Variant state=canvas_item->edit_get_state();
- undo_redo->add_do_method(canvas_item,"edit_set_state",state);
- undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
+ Variant state = canvas_item->edit_get_state();
+ undo_redo->add_do_method(canvas_item, "edit_set_state", state);
+ undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state);
if (canvas_item->cast_to<Node2D>()) {
Node2D *pvt = canvas_item->cast_to<Node2D>();
if (pvt->edit_has_pivot()) {
- undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
- undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
+ undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot());
+ undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot);
}
}
}
@@ -1274,10 +1211,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
}
}
- drag=DRAG_NONE;
+ drag = DRAG_NONE;
viewport->update();
- can_move_pivot=false;
-
+ can_move_pivot = false;
}
if (box_selecting) {
@@ -1286,110 +1222,102 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
if ( box_selection_end() ) return;
#endif
- Node* scene = editor->get_edited_scene();
+ Node *scene = editor->get_edited_scene();
if (scene) {
- List<CanvasItem*> selitems;
+ List<CanvasItem *> selitems;
Point2 bsfrom = transform.xform(drag_from);
- Point2 bsto= transform.xform(box_selecting_to);
- if (bsfrom.x>bsto.x)
- SWAP(bsfrom.x,bsto.x);
- if (bsfrom.y>bsto.y)
- SWAP(bsfrom.y,bsto.y);
+ Point2 bsto = transform.xform(box_selecting_to);
+ if (bsfrom.x > bsto.x)
+ SWAP(bsfrom.x, bsto.x);
+ if (bsfrom.y > bsto.y)
+ SWAP(bsfrom.y, bsto.y);
- _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Transform2D(),&selitems);
+ _find_canvas_items_at_rect(Rect2(bsfrom, bsto - bsfrom), scene, transform, Transform2D(), &selitems);
- for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
+ for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) {
_append_canvas_item(E->get());
}
-
}
- box_selecting=false;
+ box_selecting = false;
viewport->update();
-
}
return;
}
-
- Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest
+ Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest
{
bone_ik_list.clear();
- float closest_dist=1e20;
+ float closest_dist = 1e20;
int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
- for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+ for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
if (E->get().from == E->get().to)
continue;
- Vector2 s[2]={
+ Vector2 s[2] = {
E->get().from,
E->get().to
};
- Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s);
- float d = p.distance_to(Vector2(b.x,b.y));
- if (d<bone_width && d<closest_dist) {
- Cbone=E;
- closest_dist=d;
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x, b.y), s);
+ float d = p.distance_to(Vector2(b.x, b.y));
+ if (d < bone_width && d < closest_dist) {
+ Cbone = E;
+ closest_dist = d;
}
}
if (Cbone) {
- Node2D *b=NULL;
- Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ Node2D *b = NULL;
+ Object *obj = ObjectDB::get_instance(Cbone->get().bone);
if (obj)
- b=obj->cast_to<Node2D>();
+ b = obj->cast_to<Node2D>();
if (b) {
+ bool ik_found = false;
+ bool first = true;
- bool ik_found=false;
- bool first=true;
-
-
+ while (b) {
- while(b) {
-
- CanvasItem *pi=b->get_parent_item();
+ CanvasItem *pi = b->get_parent_item();
if (!pi)
break;
- float len=pi->get_global_transform().get_origin().distance_to(b->get_global_position());
- b=pi->cast_to<Node2D>();
+ float len = pi->get_global_transform().get_origin().distance_to(b->get_global_position());
+ b = pi->cast_to<Node2D>();
if (!b)
break;
if (first) {
- bone_orig_xform=b->get_global_transform();
- first=false;
+ bone_orig_xform = b->get_global_transform();
+ first = false;
}
BoneIK bik;
- bik.node=b;
- bik.len=len;
- bik.orig_state=b->edit_get_state();
+ bik.node = b;
+ bik.len = len;
+ bik.orig_state = b->edit_get_state();
bone_ik_list.push_back(bik);
if (b->has_meta("_edit_ik_")) {
- ik_found=bone_ik_list.size()>1;
+ ik_found = bone_ik_list.size() > 1;
break;
}
if (!pi->has_meta("_edit_bone_"))
break;
-
}
if (!ik_found)
bone_ik_list.clear();
-
}
}
}
@@ -1400,92 +1328,86 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
//try single canvas_item edit
CanvasItem *canvas_item = single_item;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
+ Point2 click(b.x, b.y);
- Point2 click(b.x,b.y);
-
- if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) {
+ if ((b.mod.control && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
- drag=DRAG_ROTATE;
- drag_from=transform.affine_inverse().xform(click);
- se->undo_state=canvas_item->edit_get_state();
+ drag = DRAG_ROTATE;
+ drag_from = transform.affine_inverse().xform(click);
+ se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
- se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+ se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
if (canvas_item->cast_to<Control>())
- se->undo_pivot=Vector2();
+ se->undo_pivot = Vector2();
return;
}
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
- Rect2 rect=canvas_item->get_item_rect();
+ Rect2 rect = canvas_item->get_item_rect();
//float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
- if (tool==TOOL_SELECT) {
- drag = _find_drag_type(xform,rect,click,drag_point_from);
+ if (tool == TOOL_SELECT) {
+ drag = _find_drag_type(xform, rect, click, drag_point_from);
if (b.doubleclick) {
- if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) {
+ if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_filename());
return;
}
}
- if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) {
- drag_from=transform.affine_inverse().xform(click);
- se->undo_state=canvas_item->edit_get_state();
+ if (drag != DRAG_NONE && (!Cbone || drag != DRAG_ALL)) {
+ drag_from = transform.affine_inverse().xform(click);
+ se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
- se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+ se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
return;
}
} else {
- drag=DRAG_NONE;
+ drag = DRAG_NONE;
}
}
//multi canvas_item edit
+ Point2 click = Point2(b.x, b.y);
- Point2 click=Point2(b.x,b.y);
+ if ((b.mod.alt || tool == TOOL_MOVE) && get_item_count()) {
- if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
-
- List<Node*> &selection = editor_selection->get_selected_node_list();
-
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
- se->undo_state=canvas_item->edit_get_state();
+ se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
- se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
-
+ se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
}
-
- drag=DRAG_ALL;
- drag_from=transform.affine_inverse().xform(click);
- drag_point_from=_find_topleftmost_point();
+ drag = DRAG_ALL;
+ drag_from = transform.affine_inverse().xform(click);
+ drag_point_from = _find_topleftmost_point();
viewport->update();
return;
-
}
- Node* scene = editor->get_edited_scene();
+ Node *scene = editor->get_edited_scene();
if (!scene)
return;
@@ -1494,33 +1416,30 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
//no window.... ?
click-=current_window->get_scroll();
}*/
- CanvasItem *c=NULL;
+ CanvasItem *c = NULL;
if (Cbone) {
- Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ Object *obj = ObjectDB::get_instance(Cbone->get().bone);
if (obj)
- c=obj->cast_to<CanvasItem>();
+ c = obj->cast_to<CanvasItem>();
if (c)
- c=c->get_parent_item();
-
-
+ c = c->get_parent_item();
}
if (!c) {
- c =_select_canvas_item_at_pos(click, scene,transform,Transform2D());
-
+ c = _select_canvas_item_at_pos(click, scene, transform, Transform2D());
- CanvasItem* cn = c;
+ CanvasItem *cn = c;
- while(cn) {
+ while (cn) {
if (cn->has_meta("_edit_group_")) {
- c=cn;
+ c = cn;
}
- cn=cn->get_parent_item();
+ cn = cn->get_parent_item();
}
}
- Node* n = c;
+ Node *n = c;
while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) {
n = n->get_parent();
@@ -1530,57 +1449,50 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
if ( b.pressed ) box_selection_start( click );
#endif
- additive_selection=b.mod.shift;
+ additive_selection = b.mod.shift;
if (!_select(c, click, additive_selection))
return;
-
}
- if (p_event.type==InputEvent::MOUSE_MOTION) {
+ if (p_event.type == InputEvent::MOUSE_MOTION) {
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
- const InputEventMouseMotion &m=p_event.mouse_motion;
+ const InputEventMouseMotion &m = p_event.mouse_motion;
if (box_selecting) {
- box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y));
+ box_selecting_to = transform.affine_inverse().xform(Point2(m.x, m.y));
viewport->update();
return;
-
}
+ if (drag == DRAG_NONE) {
- if (drag==DRAG_NONE) {
-
-
- if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
- h_scroll->set_value( h_scroll->get_value() - m.relative_x/zoom);
- v_scroll->set_value( v_scroll->get_value() - m.relative_y/zoom);
+ if ((m.button_mask & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask & BUTTON_MASK_MIDDLE || (m.button_mask & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ h_scroll->set_value(h_scroll->get_value() - m.relative_x / zoom);
+ v_scroll->set_value(v_scroll->get_value() - m.relative_y / zoom);
}
return;
-
}
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
-
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
- bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size();
-
+ bool dragging_bone = drag == DRAG_ALL && selection.size() == 1 && bone_ik_list.size();
if (!dragging_bone) {
canvas_item->edit_set_state(se->undo_state); //reset state and reapply
@@ -1588,23 +1500,20 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
}
-
Vector2 dfrom = drag_from;
- Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y));
+ Vector2 dto = transform.affine_inverse().xform(Point2(m.x, m.y));
if (canvas_item->has_meta("_edit_lock_"))
continue;
-
- if (drag==DRAG_ROTATE) {
+ if (drag == DRAG_ROTATE) {
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
{
Node2D *node = canvas_item->cast_to<Node2D>();
-
if (node) {
real_t angle = node->get_rotation();
- node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle ));
+ node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle));
display_rotate_to = dto;
display_rotate_from = center;
viewport->update();
@@ -1614,10 +1523,9 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
{
Control *node = canvas_item->cast_to<Control>();
-
if (node) {
real_t angle = node->get_rotation();
- node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle ));
+ node->set_rotation(snap_angle(angle + (dfrom - center).angle_to(dto - center), angle));
display_rotate_to = dto;
display_rotate_from = center;
viewport->update();
@@ -1627,14 +1535,13 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
continue;
}
-
bool uniform = m.mod.shift;
- bool symmetric=m.mod.alt;
+ bool symmetric = m.mod.alt;
dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0));
- if(uniform && drag == DRAG_ALL) {
- if(ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
+ if (uniform && drag == DRAG_ALL) {
+ if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
dto.y = drag_point_from.y;
} else {
dto.x = drag_point_from.x;
@@ -1649,128 +1556,118 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
Rect2 local_rect = canvas_item->get_item_rect();
- Vector2 begin=local_rect.pos;
- Vector2 end=local_rect.pos+local_rect.size;
+ Vector2 begin = local_rect.pos;
+ Vector2 end = local_rect.pos + local_rect.size;
Vector2 minsize = canvas_item->edit_get_minimum_size();
if (uniform) {
float aspect = local_rect.size.aspect();
- switch(drag) {
+ switch (drag) {
case DRAG_BOTTOM_LEFT:
case DRAG_TOP_RIGHT: {
if (aspect > 1.0) { // width > height, take x as reference
- drag_vector.y = -drag_vector.x/aspect;
+ drag_vector.y = -drag_vector.x / aspect;
} else { // height > width, take y as reference
- drag_vector.x = -drag_vector.y*aspect;
+ drag_vector.x = -drag_vector.y * aspect;
}
} break;
case DRAG_BOTTOM_RIGHT:
case DRAG_TOP_LEFT: {
if (aspect > 1.0) { // width > height, take x as reference
- drag_vector.y = drag_vector.x/aspect;
+ drag_vector.y = drag_vector.x / aspect;
} else { // height > width, take y as reference
- drag_vector.x = drag_vector.y*aspect;
+ drag_vector.x = drag_vector.y * aspect;
}
} break;
default: {}
}
}
- switch(drag) {
+ switch (drag) {
case DRAG_ALL: {
- begin+=drag_vector;
- end+=drag_vector;
+ begin += drag_vector;
+ end += drag_vector;
} break;
case DRAG_RIGHT: {
- incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_BOTTOM: {
- incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_BOTTOM_RIGHT: {
- incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
- incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
+ incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_TOP_LEFT: {
- incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
- incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
+ incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_TOP: {
- incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_LEFT: {
- incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_TOP_RIGHT: {
- incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
- incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
+ incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_BOTTOM_LEFT: {
- incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
- incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
+ incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_PIVOT: {
if (canvas_item->cast_to<Node2D>()) {
- Node2D *n2d =canvas_item->cast_to<Node2D>();
- n2d->edit_set_pivot(se->undo_pivot+drag_vector);
-
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+ n2d->edit_set_pivot(se->undo_pivot + drag_vector);
}
continue;
} break;
- default:{}
+ default: {}
}
-
-
if (!dragging_bone) {
- local_rect.pos=begin;
- local_rect.size=end-begin;
+ local_rect.pos = begin;
+ local_rect.size = end - begin;
canvas_item->edit_set_rect(local_rect);
} else {
//ok, all that had to be done was done, now solve IK
-
-
-
Node2D *n2d = canvas_item->cast_to<Node2D>();
Transform2D final_xform = bone_orig_xform;
-
-
if (n2d) {
float total_len = 0;
- for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
+ for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) {
if (E->prev())
- total_len+=E->get().len;
+ total_len += E->get().len;
E->get().pos = E->get().node->get_global_transform().get_origin();
}
{
- final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector);
+ final_xform.elements[2] += dto - dfrom; //final_xform.affine_inverse().basis_xform_inv(drag_vector);
//n2d->set_global_transform(final_xform);
-
}
-
CanvasItem *last = bone_ik_list.back()->get().node;
if (!last)
break;
@@ -1783,70 +1680,64 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
//print_line("TOO FAR!");
Vector2 rel = leaf_pos - root_pos;
rel = rel.normalized() * total_len;
- leaf_pos=root_pos+rel;
-
+ leaf_pos = root_pos + rel;
}
- bone_ik_list.front()->get().pos=leaf_pos;
+ bone_ik_list.front()->get().pos = leaf_pos;
//print_line("BONE IK LIST "+itos(bone_ik_list.size()));
+ if (bone_ik_list.size() > 2) {
+ int solver_iterations = 64;
+ float solver_k = 0.3;
- if (bone_ik_list.size()>2) {
- int solver_iterations=64;
- float solver_k=0.3;
-
- for(int i=0;i<solver_iterations;i++) {
-
- for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
-
+ for (int i = 0; i < solver_iterations; i++) {
+ for (List<BoneIK>::Element *E = bone_ik_list.front(); E; E = E->next()) {
- if (E==bone_ik_list.back()) {
+ if (E == bone_ik_list.back()) {
break;
}
float len = E->next()->get().len;
- if (E->next()==bone_ik_list.back()) {
+ if (E->next() == bone_ik_list.back()) {
//print_line("back");
Vector2 rel = E->get().pos - E->next()->get().pos;
//print_line("PREV "+E->get().pos);
- Vector2 desired = E->next()->get().pos+rel.normalized()*len;
+ Vector2 desired = E->next()->get().pos + rel.normalized() * len;
//print_line("DESIRED "+desired);
- E->get().pos=E->get().pos.linear_interpolate(desired,solver_k);
+ E->get().pos = E->get().pos.linear_interpolate(desired, solver_k);
//print_line("POST "+E->get().pos);
-
- } else if (E==bone_ik_list.front()) {
+ } else if (E == bone_ik_list.front()) {
//only adjust parent
//print_line("front");
Vector2 rel = E->next()->get().pos - E->get().pos;
//print_line("PREV "+E->next()->get().pos);
- Vector2 desired = E->get().pos+rel.normalized()*len;
+ Vector2 desired = E->get().pos + rel.normalized() * len;
//print_line("DESIRED "+desired);
- E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k);
+ E->next()->get().pos = E->next()->get().pos.linear_interpolate(desired, solver_k);
//print_line("POST "+E->next()->get().pos);
} else {
Vector2 rel = E->next()->get().pos - E->get().pos;
- Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5;
- rel=rel.linear_interpolate(rel.normalized()*len,solver_k);
- rel*=0.5;
- E->next()->get().pos=cen+rel;
- E->get().pos=cen-rel;
+ Vector2 cen = (E->next()->get().pos + E->get().pos) * 0.5;
+ rel = rel.linear_interpolate(rel.normalized() * len, solver_k);
+ rel *= 0.5;
+ E->next()->get().pos = cen + rel;
+ E->get().pos = cen - rel;
//print_line("mid");
-
}
}
}
}
}
- for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+ for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
Node2D *n = E->get().node;
@@ -1859,90 +1750,81 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
Vector2 rel = (E->prev()->get().node->get_global_position() - n->get_global_position()).normalized();
Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
float rot = rel.angle_to(rel2);
- if (n->get_global_transform().basis_determinant()<0) {
+ if (n->get_global_transform().basis_determinant() < 0) {
//mirrored, rotate the other way
- rot=-rot;
+ rot = -rot;
}
n->rotate(rot);
}
-
}
-
-
break;
}
}
}
- if (p_event.type==InputEvent::KEY) {
+ if (p_event.type == InputEvent::KEY) {
- const InputEventKey &k=p_event.key;
+ const InputEventKey &k = p_event.key;
- if (k.pressed && drag==DRAG_NONE) {
+ if (k.pressed && drag == DRAG_NONE) {
KeyMoveMODE move_mode = MOVE_VIEW_BASE;
if (k.mod.alt) move_mode = MOVE_LOCAL_BASE;
if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT;
- if (k.scancode==KEY_UP)
- _key_move( Vector2(0,-1), k.mod.shift, move_mode );
- else if (k.scancode==KEY_DOWN)
- _key_move( Vector2(0,1), k.mod.shift, move_mode );
- else if (k.scancode==KEY_LEFT)
- _key_move( Vector2(-1,0), k.mod.shift, move_mode );
- else if (k.scancode==KEY_RIGHT)
- _key_move( Vector2(1,0), k.mod.shift, move_mode );
- else if (k.scancode==KEY_ESCAPE) {
+ if (k.scancode == KEY_UP)
+ _key_move(Vector2(0, -1), k.mod.shift, move_mode);
+ else if (k.scancode == KEY_DOWN)
+ _key_move(Vector2(0, 1), k.mod.shift, move_mode);
+ else if (k.scancode == KEY_LEFT)
+ _key_move(Vector2(-1, 0), k.mod.shift, move_mode);
+ else if (k.scancode == KEY_RIGHT)
+ _key_move(Vector2(1, 0), k.mod.shift, move_mode);
+ else if (k.scancode == KEY_ESCAPE) {
editor_selection->clear();
viewport->update();
- }
- else
+ } else
return;
accept_event();
}
-
}
-
-
-
-
}
void CanvasItemEditor::_viewport_draw() {
// TODO fetch the viewport?
- Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons");
+ Ref<Texture> pivot = get_icon("EditorPivot", "EditorIcons");
_update_scrollbars();
- RID ci=viewport->get_canvas_item();
+ RID ci = viewport->get_canvas_item();
if (snap_show_grid) {
Size2 s = viewport->get_size();
int last_cell;
Transform2D xform = transform.affine_inverse();
- if (snap_step.x!=0) {
- for(int i=0;i<s.width;i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
- if (i==0)
- last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ if (snap_step.x != 0) {
+ for (int i = 0; i < s.width; i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
+ if (i == 0)
+ last_cell = cell;
+ if (last_cell != cell)
+ viewport->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
+ last_cell = cell;
}
}
- if (snap_step.y!=0) {
- for(int i=0;i<s.height;i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
- if (i==0)
- last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ if (snap_step.y != 0) {
+ for (int i = 0; i < s.height; i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
+ if (i == 0)
+ last_cell = cell;
+ if (last_cell != cell)
+ viewport->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
+ last_cell = cell;
}
}
}
@@ -1950,168 +1832,150 @@ void CanvasItemEditor::_viewport_draw() {
if (viewport->has_focus()) {
Size2 size = viewport->get_size();
if (v_scroll->is_visible_in_tree())
- size.width-=v_scroll->get_size().width;
+ size.width -= v_scroll->get_size().width;
if (h_scroll->is_visible_in_tree())
- size.height-=h_scroll->get_size().height;
+ size.height -= h_scroll->get_size().height;
- get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size));
+ get_stylebox("EditorFocus", "EditorStyles")->draw(ci, Rect2(Point2(), size));
}
- Ref<Texture> lock = get_icon("Lock","EditorIcons");
- Ref<Texture> group = get_icon("Group","EditorIcons");
+ Ref<Texture> lock = get_icon("Lock", "EditorIcons");
+ Ref<Texture> group = get_icon("Group", "EditorIcons");
+ bool single = get_single_item() != NULL;
- bool single = get_single_item()!=NULL;
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- Map<Node*,Object*> &selection = editor_selection->get_selection();
-
- bool pivot_found=false;
-
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ bool pivot_found = false;
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
+ Rect2 rect = canvas_item->get_item_rect();
- Rect2 rect=canvas_item->get_item_rect();
+ Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci, xform);
- Transform2D xform=transform * canvas_item->get_global_transform_with_canvas();
- VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform);
-
- Vector2 endpoints[4]={
+ Vector2 endpoints[4] = {
xform.xform(rect.pos),
- xform.xform(rect.pos+Vector2(rect.size.x,0)),
- xform.xform(rect.pos+rect.size),
- xform.xform(rect.pos+Vector2(0,rect.size.y))
+ xform.xform(rect.pos + Vector2(rect.size.x, 0)),
+ xform.xform(rect.pos + rect.size),
+ xform.xform(rect.pos + Vector2(0, rect.size.y))
};
- Color c = Color(1,0.6,0.4,0.7);
+ Color c = Color(1, 0.6, 0.4, 0.7);
- VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D());
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());
- for(int i=0;i<4;i++) {
- viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2);
+ for (int i = 0; i < 4; i++) {
+ viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, 2);
}
- if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks
+ if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
if (canvas_item->cast_to<Node2D>()) {
-
if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) {
- viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor());
- can_move_pivot=true;
- pivot_found=true;
+ viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor());
+ can_move_pivot = true;
+ pivot_found = true;
}
-
}
+ if (tool == TOOL_SELECT) {
- if (tool==TOOL_SELECT) {
-
+ for (int i = 0; i < 4; i++) {
- for(int i=0;i<4;i++) {
-
- int prev = (i+3)%4;
- int next = (i+1)%4;
+ int prev = (i + 3) % 4;
+ int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
- ofs*=1.4144*(select_handle->get_size().width/2);
-
- select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor());
+ ofs *= 1.4144 * (select_handle->get_size().width / 2);
- ofs = (endpoints[i]+endpoints[next])/2;
- ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+ select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor());
- select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor());
+ ofs = (endpoints[i] + endpoints[next]) / 2;
+ ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
+ select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor());
}
-
}
}
-
-
//DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
//E->get().last_rect = rect;
}
pivot_button->set_disabled(!pivot_found);
- VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D());
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());
+ Color x_axis_color(1.0, 0.4, 0.4, 0.6);
+ Color y_axis_color(0.4, 1.0, 0.4, 0.6);
+ Color area_axis_color(0.4, 0.4, 1.0, 0.4);
+ Color rotate_color(0.4, 0.7, 1.0, 0.8);
-
- Color x_axis_color(1.0,0.4,0.4,0.6);
- Color y_axis_color(0.4,1.0,0.4,0.6);
- Color area_axis_color(0.4,0.4,1.0,0.4);
- Color rotate_color(0.4,0.7,1.0,0.8);
-
- VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color);
- VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color);
-
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(h_scroll->get_min(), 0) + transform.get_origin(), Point2(h_scroll->get_max(), 0) + transform.get_origin(), x_axis_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(0, v_scroll->get_min()) + transform.get_origin(), Point2(0, v_scroll->get_max()) + transform.get_origin(), y_axis_color);
if (box_selecting) {
Point2 bsfrom = transform.xform(drag_from);
- Point2 bsto= transform.xform(box_selecting_to);
+ Point2 bsto = transform.xform(box_selecting_to);
-
- VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3));
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(bsfrom, bsto - bsfrom), Color(0.7, 0.7, 1.0, 0.3));
}
- if (drag==DRAG_ROTATE) {
- VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color);
+ if (drag == DRAG_ROTATE) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, transform.xform(display_rotate_from), transform.xform(display_rotate_to), rotate_color);
}
- Size2 screen_size = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") );
+ Size2 screen_size = Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height"));
- Vector2 screen_endpoints[4]= {
- transform.xform(Vector2(0,0)),
- transform.xform(Vector2(screen_size.width,0)),
- transform.xform(Vector2(screen_size.width,screen_size.height)),
- transform.xform(Vector2(0,screen_size.height))
+ Vector2 screen_endpoints[4] = {
+ transform.xform(Vector2(0, 0)),
+ transform.xform(Vector2(screen_size.width, 0)),
+ transform.xform(Vector2(screen_size.width, screen_size.height)),
+ transform.xform(Vector2(0, screen_size.height))
};
- for(int i=0;i<4;i++) {
-
- VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color);
+ for (int i = 0; i < 4; i++) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color);
}
- for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) {
+ for (List<LockList>::Element *E = lock_list.front(); E; E = E->next()) {
Vector2 ofs = transform.xform(E->get().pos);
if (E->get().lock) {
- lock->draw(ci,ofs);
- ofs.x+=lock->get_width();
+ lock->draw(ci, ofs);
+ ofs.x += lock->get_width();
}
if (E->get().group) {
- group->draw(ci,ofs);
+ group->draw(ci, ofs);
}
-
}
{
- EditorNode *en = editor;
- EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
-
- if (!over_plugin_list->empty()) {
+ EditorNode *en = editor;
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
- over_plugin_list->forward_draw_over_canvas(transform,viewport);
+ if (!over_plugin_list->empty()) {
- }
- }
+ over_plugin_list->forward_draw_over_canvas(transform, viewport);
+ }
+ }
if (skeleton_show_bones) {
int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
@@ -2120,16 +1984,16 @@ void CanvasItemEditor::_viewport_draw() {
Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
- for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+ for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
- E->get().from=Vector2();
- E->get().to=Vector2();
+ E->get().from = Vector2();
+ E->get().to = Vector2();
Object *obj = ObjectDB::get_instance(E->get().bone);
if (!obj)
continue;
- Node2D* n2d = obj->cast_to<Node2D>();
+ Node2D *n2d = obj->cast_to<Node2D>();
if (!n2d)
continue;
@@ -2138,8 +2002,7 @@ void CanvasItemEditor::_viewport_draw() {
CanvasItem *pi = n2d->get_parent_item();
-
- Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>();
+ Node2D *pn2d = n2d->get_parent()->cast_to<Node2D>();
if (!pn2d)
continue;
@@ -2147,19 +2010,17 @@ void CanvasItemEditor::_viewport_draw() {
Vector2 from = transform.xform(pn2d->get_global_position());
Vector2 to = transform.xform(n2d->get_global_position());
- E->get().from=from;
- E->get().to=to;
-
- Vector2 rel = to-from;
- Vector2 relt = rel.tangent().normalized()*bone_width;
-
+ E->get().from = from;
+ E->get().to = to;
+ Vector2 rel = to - from;
+ Vector2 relt = rel.tangent().normalized() * bone_width;
Vector<Vector2> bone_shape;
bone_shape.push_back(from);
- bone_shape.push_back(from+rel*0.2+relt);
+ bone_shape.push_back(from + rel * 0.2 + relt);
bone_shape.push_back(to);
- bone_shape.push_back(from+rel*0.2-relt);
+ bone_shape.push_back(from + rel * 0.2 - relt);
Vector<Color> colors;
if (pi->has_meta("_edit_ik_")) {
@@ -2174,57 +2035,54 @@ void CanvasItemEditor::_viewport_draw() {
colors.push_back(bone_color2);
}
-
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID());
+ VisualServer::get_singleton()->canvas_item_add_primitive(ci, bone_shape, colors, Vector<Vector2>(), RID());
if (editor_selection->is_selected(pi)) {
- for(int i=0;i<bone_shape.size();i++) {
+ for (int i = 0; i < bone_shape.size(); i++) {
- VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2);
+ VisualServer::get_singleton()->canvas_item_add_line(ci, bone_shape[i], bone_shape[(i + 1) % bone_shape.size()], bone_selected_color, 2);
}
}
-
}
}
}
void CanvasItemEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_FIXED_PROCESS) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- bool all_control=true;
- bool has_control=false;
+ bool all_control = true;
+ bool has_control = false;
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Control>())
- has_control=true;
+ has_control = true;
else
- all_control=false;
+ all_control = false;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
- Rect2 r=canvas_item->get_item_rect();
+ Rect2 r = canvas_item->get_item_rect();
Transform2D xform = canvas_item->get_transform();
- if (r != se->prev_rect || xform!=se->prev_xform) {
+ if (r != se->prev_rect || xform != se->prev_xform) {
viewport->update();
- se->prev_rect=r;
- se->prev_xform=xform;
+ se->prev_rect = r;
+ se->prev_xform = xform;
}
-
}
bool show_anchor = all_control && has_control;
@@ -2235,7 +2093,7 @@ void CanvasItemEditor::_notification(int p_what) {
anchor_menu->hide();
}
- for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+ for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
Object *b = ObjectDB::get_instance(E->get().bone);
if (!b) {
@@ -2249,123 +2107,110 @@ void CanvasItemEditor::_notification(int p_what) {
continue;
}
- if (b2->get_global_transform()!=E->get().xform) {
+ if (b2->get_global_transform() != E->get().xform) {
- E->get().xform=b2->get_global_transform();
+ E->get().xform = b2->get_global_transform();
viewport->update();
}
}
}
- if (p_what==NOTIFICATION_ENTER_TREE) {
+ if (p_what == NOTIFICATION_ENTER_TREE) {
- select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") );
- for(int i=0;i<4;i++) {
- select_sb->set_margin_size(Margin(i),4);
- select_sb->set_default_margin(Margin(i),4);
+ select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons"));
+ for (int i = 0; i < 4; i++) {
+ select_sb->set_margin_size(Margin(i), 4);
+ select_sb->set_default_margin(Margin(i), 4);
}
- select_button->set_icon( get_icon("ToolSelect","EditorIcons"));
- list_select_button->set_icon( get_icon("ListSelect","EditorIcons"));
- move_button->set_icon( get_icon("ToolMove","EditorIcons"));
- rotate_button->set_icon( get_icon("ToolRotate","EditorIcons"));
- pan_button->set_icon( get_icon("ToolPan", "EditorIcons"));
- pivot_button->set_icon( get_icon("EditPivot", "EditorIcons"));
- select_handle=get_icon("EditorHandle","EditorIcons");
- lock_button->set_icon(get_icon("Lock","EditorIcons"));
- unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
- group_button->set_icon(get_icon("Group","EditorIcons"));
- ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
- key_insert_button->set_icon(get_icon("Key","EditorIcons"));
-
+ select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
+ list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
+ move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
+ rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
+ pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
+ pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
+ select_handle = get_icon("EditorHandle", "EditorIcons");
+ lock_button->set_icon(get_icon("Lock", "EditorIcons"));
+ unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
+ group_button->set_icon(get_icon("Group", "EditorIcons"));
+ ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
+ key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
//anchor_menu->add_icon_override("Align Top Left");
- anchor_menu->set_icon(get_icon("Anchor","EditorIcons"));
- PopupMenu *p=anchor_menu->get_popup();
+ anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
+ PopupMenu *p = anchor_menu->get_popup();
- p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP);
- p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM);
- p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER);
+ p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE);
- p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE);
- p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE);
- p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE);
- p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE);
- p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE);
-
+ p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE);
- AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed",this,"_keying_changed");
+ AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed");
_keying_changed();
}
- if (p_what==NOTIFICATION_READY) {
+ if (p_what == NOTIFICATION_READY) {
- get_tree()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed", this, "_node_removed");
}
- if (p_what==NOTIFICATION_DRAW) {
-
-
-
+ if (p_what == NOTIFICATION_DRAW) {
}
}
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
- drag=DRAG_NONE;
+ drag = DRAG_NONE;
- editor_selection->clear();//_clear_canvas_items();
+ editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
//_add_canvas_item(p_canvas_item);
viewport->update();
-
}
-
-void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform) {
-
-
+void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) {
if (!p_node)
return;
- CanvasItem *c=p_node->cast_to<CanvasItem>();
-
+ CanvasItem *c = p_node->cast_to<CanvasItem>();
- for (int i=p_node->get_child_count()-1;i>=0;i--) {
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
//CanvasItem *r=NULL;
if (c && !c->is_set_as_toplevel())
- _find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform());
+ _find_canvas_items_span(p_node->get_child(i), r_rect, p_xform * c->get_transform());
else
- _find_canvas_items_span(p_node->get_child(i),r_rect,Transform2D());
+ _find_canvas_items_span(p_node->get_child(i), r_rect, Transform2D());
}
-
-
if (c && c->is_visible_in_tree()) {
Rect2 rect = c->get_item_rect();
Transform2D xform = p_xform * c->get_transform();
-
LockList lock;
- lock.lock=c->has_meta("_edit_lock_");
- lock.group=c->has_meta("_edit_group_");
+ lock.lock = c->has_meta("_edit_lock_");
+ lock.group = c->has_meta("_edit_group_");
if (lock.group || lock.lock) {
- lock.pos=xform.xform(rect.pos);
+ lock.pos = xform.xform(rect.pos);
lock_list.push_back(lock);
}
@@ -2374,221 +2219,205 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons
ObjectID id = c->get_instance_ID();
if (!bone_list.has(id)) {
BoneList bone;
- bone.bone=id;
- bone_list[id]=bone;
+ bone.bone = id;
+ bone_list[id] = bone;
}
- bone_list[id].last_pass=bone_last_frame;
+ bone_list[id].last_pass = bone_last_frame;
}
- r_rect.expand_to( xform.xform(rect.pos) );
- r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) );
- r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) );
- r_rect.expand_to( xform.xform(rect.pos+rect.size) );
-
+ r_rect.expand_to(xform.xform(rect.pos));
+ r_rect.expand_to(xform.xform(rect.pos + Point2(rect.size.x, 0)));
+ r_rect.expand_to(xform.xform(rect.pos + Point2(0, rect.size.y)));
+ r_rect.expand_to(xform.xform(rect.pos + rect.size));
}
-
}
void CanvasItemEditor::_update_scrollbars() {
-
- updating_scroll=true;
+ updating_scroll = true;
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
- v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
- v_scroll->set_end( Point2(size.width, size.height) );
-
- h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
- h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
-
+ v_scroll->set_begin(Point2(size.width - vmin.width, 0));
+ v_scroll->set_end(Point2(size.width, size.height));
- Size2 screen_rect = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") );
+ h_scroll->set_begin(Point2(0, size.height - hmin.height));
+ h_scroll->set_end(Point2(size.width - vmin.width, size.height));
+ Size2 screen_rect = Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height"));
- Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height));
+ Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
- Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
+ Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
lock_list.clear();
bone_last_frame++;
-
-
if (editor->get_edited_scene())
- _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Transform2D());
+ _find_canvas_items_span(editor->get_edited_scene(), canvas_item_rect, Transform2D());
- List<Map<ObjectID,BoneList>::Element*> bone_to_erase;
+ List<Map<ObjectID, BoneList>::Element *> bone_to_erase;
- for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+ for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
- if (E->get().last_pass!=bone_last_frame) {
+ if (E->get().last_pass != bone_last_frame) {
bone_to_erase.push_back(E);
}
}
- while(bone_to_erase.size()) {
+ while (bone_to_erase.size()) {
bone_list.erase(bone_to_erase.front()->get());
bone_to_erase.pop_front();
}
//expand area so it's easier to do animations and stuff at 0,0
- canvas_item_rect.size+=screen_rect*2;
- canvas_item_rect.pos-=screen_rect;
+ canvas_item_rect.size += screen_rect * 2;
+ canvas_item_rect.pos -= screen_rect;
Point2 ofs;
-
- if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) {
+ if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
v_scroll->hide();
- ofs.y=canvas_item_rect.pos.y;
+ ofs.y = canvas_item_rect.pos.y;
} else {
v_scroll->show();
v_scroll->set_min(canvas_item_rect.pos.y);
- v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y);
- v_scroll->set_page(local_rect.size.y/zoom);
+ v_scroll->set_max(canvas_item_rect.pos.y + canvas_item_rect.size.y);
+ v_scroll->set_page(local_rect.size.y / zoom);
if (first_update) {
//so 0,0 is visible
v_scroll->set_value(-10);
h_scroll->set_value(-10);
- first_update=false;
-
+ first_update = false;
}
- ofs.y=v_scroll->get_value();
+ ofs.y = v_scroll->get_value();
}
- if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) {
+ if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
h_scroll->hide();
- ofs.x=canvas_item_rect.pos.x;
+ ofs.x = canvas_item_rect.pos.x;
} else {
h_scroll->show();
h_scroll->set_min(canvas_item_rect.pos.x);
- h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x);
- h_scroll->set_page(local_rect.size.x/zoom);
- ofs.x=h_scroll->get_value();
+ h_scroll->set_max(canvas_item_rect.pos.x + canvas_item_rect.size.x);
+ h_scroll->set_page(local_rect.size.x / zoom);
+ ofs.x = h_scroll->get_value();
}
//transform=Matrix32();
- transform.elements[2]=-ofs*zoom;
+ transform.elements[2] = -ofs * zoom;
editor->get_scene_root()->set_global_canvas_transform(transform);
-
- updating_scroll=false;
+ updating_scroll = false;
//transform.scale_basis(Vector2(zoom,zoom));
-
-
}
void CanvasItemEditor::_update_scroll(float) {
-
if (updating_scroll)
return;
Point2 ofs;
- ofs.x=h_scroll->get_value();
- ofs.y=v_scroll->get_value();
+ ofs.x = h_scroll->get_value();
+ ofs.y = v_scroll->get_value();
//current_window->set_scroll(-ofs);
- transform=Transform2D();
+ transform = Transform2D();
- transform.scale_basis(Size2(zoom,zoom));
- transform.elements[2]=-ofs;
+ transform.scale_basis(Size2(zoom, zoom));
+ transform.elements[2] = -ofs;
editor->get_scene_root()->set_global_canvas_transform(transform);
-
viewport->update();
-
}
-void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom) {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Control *c = E->get()->cast_to<Control>();
- undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left);
- undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top);
- undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right);
- undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom);
- undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT));
- undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP));
- undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT));
- undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM));
+ undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, p_left);
+ undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, p_top);
+ undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, p_right);
+ undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, p_bottom);
+ undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
+ undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
+ undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
}
undo_redo->commit_action();
-
}
void CanvasItemEditor::_popup_callback(int p_op) {
- last_option=MenuOption(p_op);
- switch(p_op) {
+ last_option = MenuOption(p_op);
+ switch (p_op) {
case SNAP_USE: {
snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ edit_menu->get_popup()->set_item_checked(idx, snap_grid);
} break;
case SNAP_SHOW_GRID: {
snap_show_grid = !snap_show_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
- edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
+ edit_menu->get_popup()->set_item_checked(idx, snap_show_grid);
viewport->update();
} break;
case SNAP_USE_ROTATION: {
snap_rotation = !snap_rotation;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
- edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ edit_menu->get_popup()->set_item_checked(idx, snap_rotation);
} break;
case SNAP_RELATIVE: {
snap_relative = !snap_relative;
int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
- edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ edit_menu->get_popup()->set_item_checked(idx, snap_relative);
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
+ edit_menu->get_popup()->set_item_checked(idx, snap_pixel);
} break;
case SNAP_CONFIGURE: {
((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
- snap_dialog->popup_centered(Size2(220,160));
+ snap_dialog->popup_centered(Size2(220, 160));
} break;
case SKELETON_SHOW_BONES: {
skeleton_show_bones = !skeleton_show_bones;
int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
- skeleton_menu->set_item_checked(idx,skeleton_show_bones);
+ skeleton_menu->set_item_checked(idx, skeleton_show_bones);
viewport->update();
} break;
case ZOOM_IN: {
- if (zoom>MAX_ZOOM)
+ if (zoom > MAX_ZOOM)
return;
- zoom=zoom*(1.0/0.5);
+ zoom = zoom * (1.0 / 0.5);
_update_scroll(0);
viewport->update();
return;
} break;
case ZOOM_OUT: {
- if (zoom<MIN_ZOOM)
+ if (zoom < MIN_ZOOM)
return;
- zoom=zoom*0.5;
+ zoom = zoom * 0.5;
_update_scroll(0);
viewport->update();
return;
@@ -2596,7 +2425,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case ZOOM_RESET: {
- zoom=1;
+ zoom = 1;
_update_scroll(0);
viewport->update();
return;
@@ -2604,51 +2433,49 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case ZOOM_SET: {
- updating_value_dialog=true;
+ updating_value_dialog = true;
dialog_label->set_text(TTR("Zoom (%):"));
dialog_val->set_min(0.1);
dialog_val->set_step(0.1);
dialog_val->set_max(800);
- dialog_val->set_value(zoom*100);
- value_dialog->popup_centered(Size2(200,85));
- updating_value_dialog=false;
-
+ dialog_val->set_value(zoom * 100);
+ value_dialog->popup_centered(Size2(200, 85));
+ updating_value_dialog = false;
} break;
case LOCK_SELECTED: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_lock_",true);
+ canvas_item->set_meta("_edit_lock_", true);
emit_signal("item_lock_status_changed");
}
viewport->update();
} break;
case UNLOCK_SELECTED: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
- canvas_item->set_meta("_edit_lock_",Variant());
+ canvas_item->set_meta("_edit_lock_", Variant());
emit_signal("item_lock_status_changed");
}
@@ -2657,36 +2484,36 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case GROUP_SELECTED: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_group_",true);
+ canvas_item->set_meta("_edit_group_", true);
emit_signal("item_group_status_changed");
}
viewport->update();
} break;
case UNGROUP_SELECTED: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_group_",Variant());
+ canvas_item->set_meta("_edit_group_", Variant());
emit_signal("item_group_status_changed");
}
@@ -2696,23 +2523,21 @@ void CanvasItemEditor::_popup_callback(int p_op) {
case EXPAND_TO_PARENT: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
Control *c = canvas_item->cast_to<Control>();
if (!c)
continue;
c->set_area_as_parent_rect();
-
}
viewport->update();
@@ -2763,114 +2588,111 @@ void CanvasItemEditor::_popup_callback(int p_op) {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
case ANCHOR_ALIGN_TOP_LEFT: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_TOP_RIGHT: {
- _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_BOTTOM_LEFT: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END);
} break;
case ANCHOR_ALIGN_BOTTOM_RIGHT: {
- _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ _set_anchor(ANCHOR_END, ANCHOR_END, ANCHOR_END, ANCHOR_END);
} break;
case ANCHOR_ALIGN_CENTER_LEFT: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_CENTER_RIGHT: {
- _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ _set_anchor(ANCHOR_END, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_CENTER_TOP: {
- _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN);
+ _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_CENTER_BOTTOM: {
- _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END);
+ _set_anchor(ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER, ANCHOR_END);
} break;
case ANCHOR_ALIGN_CENTER: {
- _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER);
+ _set_anchor(ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_TOP_WIDE: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_LEFT_WIDE: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END);
} break;
case ANCHOR_ALIGN_RIGHT_WIDE: {
- _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
} break;
case ANCHOR_ALIGN_BOTTOM_WIDE: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END, ANCHOR_END);
} break;
case ANCHOR_ALIGN_VCENTER_WIDE: {
- _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END);
+ _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END);
} break;
case ANCHOR_ALIGN_HCENTER_WIDE: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_WIDE: {
- _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
} break;
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
- bool existing = p_op==ANIM_INSERT_KEY_EXISTING;
+ bool existing = p_op == ANIM_INSERT_KEY_EXISTING;
- Map<Node*,Object*> &selection = editor_selection->get_selection();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
if (key_pos)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_position(),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/pos", n2d->get_position(), existing);
if (key_rot)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rotation()),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/rot", Math::rad2deg(n2d->get_rotation()), existing);
if (key_scale)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing);
-
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "transform/scale", n2d->get_scale(), existing);
if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
//look for an IK chain
- List<Node2D*> ik_chain;
+ List<Node2D *> ik_chain;
Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
- bool has_chain=false;
+ bool has_chain = false;
- while(n) {
+ while (n) {
ik_chain.push_back(n);
if (n->has_meta("_edit_ik_")) {
- has_chain=true;
+ has_chain = true;
break;
}
if (!n->get_parent_item())
break;
- n=n->get_parent_item()->cast_to<Node2D>();
+ n = n->get_parent_item()->cast_to<Node2D>();
}
if (has_chain && ik_chain.size()) {
- for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) {
+ for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
if (key_pos)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_position(),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/pos", F->get()->get_position(), existing);
if (key_rot)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rotation()),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/rot", Math::rad2deg(F->get()->get_rotation()), existing);
if (key_scale)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing);
-
-
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "transform/scale", F->get()->get_scale(), existing);
}
}
}
@@ -2880,11 +2702,10 @@ void CanvasItemEditor::_popup_callback(int p_op) {
Control *ctrl = canvas_item->cast_to<Control>();
if (key_pos)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect/pos", ctrl->get_pos(), existing);
if (key_scale)
- AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing);
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect/size", ctrl->get_size(), existing);
}
-
}
} break;
@@ -2900,7 +2721,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
key_scale = key_scale_button->is_pressed();
} break;
- /*
+ /*
case ANIM_INSERT_POS_ROT
case ANIM_INSERT_POS_SCALE:
case ANIM_INSERT_ROT_SCALE:
@@ -2929,32 +2750,29 @@ void CanvasItemEditor::_popup_callback(int p_op) {
pose_clipboard.clear();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- Map<Node*,Object*> &selection = editor_selection->get_selection();
-
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
PoseClipboard pc;
- pc.pos=n2d->get_position();
- pc.rot=n2d->get_rotation();
- pc.scale=n2d->get_scale();
- pc.id=n2d->get_instance_ID();
+ pc.pos = n2d->get_position();
+ pc.rot = n2d->get_rotation();
+ pc.scale = n2d->get_scale();
+ pc.id = n2d->get_instance_ID();
pose_clipboard.push_back(pc);
}
}
-
} break;
case ANIM_PASTE_POSE: {
@@ -2962,7 +2780,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
break;
undo_redo->create_action(TTR("Paste Pose"));
- for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) {
+ for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) {
Object *o = ObjectDB::get_instance(E->get().id);
if (!o)
@@ -2970,27 +2788,27 @@ void CanvasItemEditor::_popup_callback(int p_op) {
Node2D *n2d = o->cast_to<Node2D>();
if (!n2d)
continue;
- undo_redo->add_do_method(n2d,"set_pos",E->get().pos);
- undo_redo->add_do_method(n2d,"set_rot",E->get().rot);
- undo_redo->add_do_method(n2d,"set_scale",E->get().scale);
- undo_redo->add_undo_method(n2d,"set_pos",n2d->get_position());
- undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rotation());
- undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale());
+ undo_redo->add_do_method(n2d, "set_pos", E->get().pos);
+ undo_redo->add_do_method(n2d, "set_rot", E->get().rot);
+ undo_redo->add_do_method(n2d, "set_scale", E->get().scale);
+ undo_redo->add_undo_method(n2d, "set_pos", n2d->get_position());
+ undo_redo->add_undo_method(n2d, "set_rot", n2d->get_rotation());
+ undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale());
}
undo_redo->commit_action();
} break;
case ANIM_CLEAR_POSE: {
- Map<Node*,Object*> &selection = editor_selection->get_selection();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -3001,7 +2819,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (key_rot)
n2d->set_rotation(0);
if (key_scale)
- n2d->set_scale(Vector2(1,1));
+ n2d->set_scale(Vector2(1, 1));
} else if (canvas_item->cast_to<Control>()) {
Control *ctrl = canvas_item->cast_to<Control>();
@@ -3013,10 +2831,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
*/
}
-
}
-
} break;
case VIEW_CENTER_TO_SELECTION:
case VIEW_FRAME_TO_SELECTION: {
@@ -3026,11 +2842,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case SKELETON_MAKE_BONES: {
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
-
- Map<Node*,Object*> &selection = editor_selection->get_selection();
-
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = E->key()->cast_to<Node2D>();
if (!n2d)
@@ -3040,19 +2854,18 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (!n2d->get_parent_item())
continue;
- n2d->set_meta("_edit_bone_",true);
+ n2d->set_meta("_edit_bone_", true);
if (!skeleton_show_bones)
skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
-
}
viewport->update();
} break;
case SKELETON_CLEAR_BONES: {
- Map<Node*,Object*> &selection = editor_selection->get_selection();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = E->key()->cast_to<Node2D>();
if (!n2d)
@@ -3060,31 +2873,29 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (!n2d->is_visible_in_tree())
continue;
- n2d->set_meta("_edit_bone_",Variant());
+ n2d->set_meta("_edit_bone_", Variant());
if (!skeleton_show_bones)
skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
-
}
viewport->update();
} break;
case SKELETON_SET_IK_CHAIN: {
- List<Node*> &selection = editor_selection->get_selected_node_list();
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_ik_",true);
+ canvas_item->set_meta("_edit_ik_", true);
if (!skeleton_show_bones)
skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
-
}
viewport->update();
@@ -3092,9 +2903,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case SKELETON_CLEAR_IK_CHAIN: {
- Map<Node*,Object*> &selection = editor_selection->get_selection();
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
if (!n2d)
@@ -3102,15 +2913,13 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (!n2d->is_visible_in_tree())
continue;
- n2d->set_meta("_edit_ik_",Variant());
+ n2d->set_meta("_edit_ik_", Variant());
if (!skeleton_show_bones)
skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
-
}
viewport->update();
} break;
-
}
}
#if 0
@@ -3142,20 +2951,18 @@ template< class P, class C > void CanvasItemEditor::space_selected_items() {
}
#endif
-
void CanvasItemEditor::_focus_selection(int p_op) {
Vector2 center(0.f, 0.f);
Rect2 rect;
int count = 0;
- Map<Node*,Object*> &selection = editor_selection->get_selection();
- for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item) continue;
- if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
-
// counting invisible items, for now
//if (!canvas_item->is_visible_in_tree()) continue;
++count;
@@ -3166,30 +2973,30 @@ void CanvasItemEditor::_focus_selection(int p_op) {
Vector2 scale = canvas_item->get_global_transform().get_scale();
real_t angle = canvas_item->get_global_transform().get_rotation();
- Transform2D t(angle, Vector2(0.f,0.f));
+ Transform2D t(angle, Vector2(0.f, 0.f));
item_rect = t.xform(item_rect);
- Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
+ Rect2 canvas_item_rect(pos + scale * item_rect.pos, scale * item_rect.size);
if (count == 1) {
rect = canvas_item_rect;
} else {
rect = rect.merge(canvas_item_rect);
}
};
- if (count==0) return;
+ if (count == 0) return;
if (p_op == VIEW_CENTER_TO_SELECTION) {
- center = rect.pos + rect.size/2;
- Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
- h_scroll->set_value(h_scroll->get_value() - offset.x/zoom);
- v_scroll->set_value(v_scroll->get_value() - offset.y/zoom);
+ center = rect.pos + rect.size / 2;
+ Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
+ h_scroll->set_value(h_scroll->get_value() - offset.x / zoom);
+ v_scroll->set_value(v_scroll->get_value() - offset.y / zoom);
} else { // VIEW_FRAME_TO_SELECTION
if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
- float scale_x = viewport->get_size().x/rect.size.x;
- float scale_y = viewport->get_size().y/rect.size.y;
- zoom = scale_x < scale_y? scale_x:scale_y;
+ float scale_x = viewport->get_size().x / rect.size.x;
+ float scale_y = viewport->get_size().y / rect.size.y;
+ zoom = scale_x < scale_y ? scale_x : scale_y;
zoom *= 0.90;
_update_scroll(0);
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
@@ -3197,27 +3004,25 @@ void CanvasItemEditor::_focus_selection(int p_op) {
}
}
-
void CanvasItemEditor::_bind_methods() {
- ClassDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed);
- ClassDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll);
- ClassDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback);
- ClassDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed);
- ClassDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed);
- ClassDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data);
- ClassDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select);
- ClassDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed);
- ClassDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
- ClassDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
- ClassDB::bind_method("_viewport_gui_input",&CanvasItemEditor::_viewport_gui_input);
- ClassDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed);
- ClassDB::bind_method(D_METHOD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed);
- ClassDB::bind_method(D_METHOD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide);
-
- ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
- ADD_SIGNAL( MethodInfo("item_group_status_changed") );
+ ClassDB::bind_method("_node_removed", &CanvasItemEditor::_node_removed);
+ ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
+ ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
+ ClassDB::bind_method("_visibility_changed", &CanvasItemEditor::_visibility_changed);
+ ClassDB::bind_method("_dialog_value_changed", &CanvasItemEditor::_dialog_value_changed);
+ ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
+ ClassDB::bind_method("_tool_select", &CanvasItemEditor::_tool_select);
+ ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed);
+ ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
+ ClassDB::bind_method("_viewport_draw", &CanvasItemEditor::_viewport_draw);
+ ClassDB::bind_method("_viewport_gui_input", &CanvasItemEditor::_viewport_gui_input);
+ ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
+ ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
+ ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
+ ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
+ ADD_SIGNAL(MethodInfo("item_group_status_changed"));
}
#if 0
@@ -3303,142 +3108,135 @@ VSplitContainer *CanvasItemEditor::get_bottom_split() {
return bottom_split;
}
-
void CanvasItemEditor::focus_selection() {
_focus_selection(VIEW_CENTER_TO_SELECTION);
}
-
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
tool = TOOL_SELECT;
- undo_redo=p_editor->get_undo_redo();
- editor=p_editor;
- editor_selection=p_editor->get_editor_selection();
+ undo_redo = p_editor->get_undo_redo();
+ editor = p_editor;
+ editor_selection = p_editor->get_editor_selection();
editor_selection->add_editor_plugin(this);
- editor_selection->connect("selection_changed",this,"update");
+ editor_selection->connect("selection_changed", this, "update");
-
- hb = memnew( HBoxContainer );
- add_child( hb );
+ hb = memnew(HBoxContainer);
+ add_child(hb);
hb->set_area_as_parent_rect();
- bottom_split = memnew( VSplitContainer );
+ bottom_split = memnew(VSplitContainer);
bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(bottom_split);
- palette_split = memnew( HSplitContainer);
+ palette_split = memnew(HSplitContainer);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
bottom_split->add_child(palette_split);
- Control *vp_base = memnew (Control);
+ Control *vp_base = memnew(Control);
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
palette_split->add_child(vp_base);
- ViewportContainer *vp = memnew (ViewportContainer);
+ ViewportContainer *vp = memnew(ViewportContainer);
vp->set_stretch(true);
vp_base->add_child(vp);
vp->set_area_as_parent_rect();
vp->add_child(p_editor->get_scene_root());
-
- viewport = memnew( CanvasItemEditorViewport(p_editor, this) );
+ viewport = memnew(CanvasItemEditorViewport(p_editor, this));
vp_base->add_child(viewport);
viewport->set_area_as_parent_rect();
viewport->set_clip_contents(true);
- h_scroll = memnew( HScrollBar );
- v_scroll = memnew( VScrollBar );
+ h_scroll = memnew(HScrollBar);
+ v_scroll = memnew(VScrollBar);
viewport->add_child(h_scroll);
viewport->add_child(v_scroll);
- viewport->connect("draw",this,"_viewport_draw");
- viewport->connect("gui_input",this,"_viewport_gui_input");
+ viewport->connect("draw", this, "_viewport_draw");
+ viewport->connect("gui_input", this, "_viewport_gui_input");
-
- h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED);
- v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED);
+ h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
+ v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED);
h_scroll->hide();
v_scroll->hide();
- updating_scroll=false;
+ updating_scroll = false;
viewport->set_focus_mode(FOCUS_ALL);
- handle_len=10;
- first_update=true;
-
+ handle_len = 10;
+ first_update = true;
- select_button = memnew( ToolButton );
+ select_button = memnew(ToolButton);
select_button->set_toggle_mode(true);
hb->add_child(select_button);
- select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT));
+ select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_SELECT));
select_button->set_pressed(true);
- select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode",TTR("Select Mode"),KEY_Q));
- select_button->set_tooltip(TTR("Select Mode")+" $sc\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Drag: Rotate")+"\n"+TTR("Alt+Drag: Move")+"\n"+TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).")+"\n"+TTR("Alt+RMB: Depth list selection"));
+ select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
+ select_button->set_tooltip(TTR("Select Mode") + " $sc\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
-
- move_button = memnew( ToolButton );
+ move_button = memnew(ToolButton);
move_button->set_toggle_mode(true);
hb->add_child(move_button);
- move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE));
- move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode",TTR("Move Mode"),KEY_W));
+ move_button->connect("pressed", this, "_tool_select", make_binds(TOOL_MOVE));
+ move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
- rotate_button = memnew( ToolButton );
+ rotate_button = memnew(ToolButton);
rotate_button->set_toggle_mode(true);
hb->add_child(rotate_button);
- rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE));
- rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode",TTR("Rotate Mode"),KEY_E));
+ rotate_button->connect("pressed", this, "_tool_select", make_binds(TOOL_ROTATE));
+ rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
hb->add_child(memnew(VSeparator));
- list_select_button = memnew( ToolButton );
+ list_select_button = memnew(ToolButton);
list_select_button->set_toggle_mode(true);
hb->add_child(list_select_button);
- list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT));
+ list_select_button->connect("pressed", this, "_tool_select", make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
- pivot_button = memnew( ToolButton );
+ pivot_button = memnew(ToolButton);
pivot_button->set_toggle_mode(true);
hb->add_child(pivot_button);
- pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT));
+ pivot_button->connect("pressed", this, "_tool_select", make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
- pan_button = memnew( ToolButton );
+ pan_button = memnew(ToolButton);
pan_button->set_toggle_mode(true);
hb->add_child(pan_button);
- pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN));
+ pan_button->connect("pressed", this, "_tool_select", make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
hb->add_child(memnew(VSeparator));
- lock_button = memnew( ToolButton );
+ lock_button = memnew(ToolButton);
hb->add_child(lock_button);
- lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED));
+ lock_button->connect("pressed", this, "_popup_callback", varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
- unlock_button = memnew( ToolButton );
+ unlock_button = memnew(ToolButton);
hb->add_child(unlock_button);
- unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED));
+ unlock_button->connect("pressed", this, "_popup_callback", varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
- group_button = memnew( ToolButton );
+ group_button = memnew(ToolButton);
hb->add_child(group_button);
- group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED));
+ group_button->connect("pressed", this, "_popup_callback", varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
- ungroup_button = memnew( ToolButton );
+ ungroup_button = memnew(ToolButton);
hb->add_child(ungroup_button);
- ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED));
+ ungroup_button->connect("pressed", this, "_popup_callback", varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
hb->add_child(memnew(VSeparator));
- edit_menu = memnew( MenuButton );
+ edit_menu = memnew(MenuButton);
edit_menu->set_text(TTR("Edit"));
hb->add_child(edit_menu);
- edit_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+ edit_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
PopupMenu *p;
p = edit_menu->get_popup();
@@ -3452,19 +3250,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/expand_to_parent", TTR("Expand to Parent"), KEY_MASK_CMD | KEY_P), EXPAND_TO_PARENT);
p->add_separator();
- p->add_submenu_item(TTR("Skeleton.."),"skeleton");
+ p->add_submenu_item(TTR("Skeleton.."), "skeleton");
skeleton_menu = memnew(PopupMenu);
p->add_child(skeleton_menu);
skeleton_menu->set_name("skeleton");
- skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ),SKELETON_MAKE_BONES);
+ skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
skeleton_menu->add_separator();
skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
skeleton_menu->add_separator();
skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
- skeleton_menu->connect("id_pressed", this,"_popup_callback");
-
+ skeleton_menu->connect("id_pressed", this, "_popup_callback");
/*
p->add_item("Align Horizontal",ALIGN_HORIZONTAL);
@@ -3472,10 +3269,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Space Horizontal",SPACE_HORIZONTAL);
p->add_item("Space Vertical",SPACE_VERTICAL);*/
- view_menu = memnew( MenuButton );
+ view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
hb->add_child(view_menu);
- view_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+ view_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
p = view_menu->get_popup();
@@ -3487,123 +3284,121 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
- anchor_menu = memnew( MenuButton );
+ anchor_menu = memnew(MenuButton);
anchor_menu->set_text(TTR("Anchor"));
hb->add_child(anchor_menu);
- anchor_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+ anchor_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
anchor_menu->hide();
//p = anchor_menu->get_popup();
-
-
- animation_hb = memnew( HBoxContainer );
+ animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
- animation_hb->add_child( memnew( VSeparator ));
+ animation_hb->add_child(memnew(VSeparator));
animation_hb->hide();
- key_loc_button = memnew( Button("loc"));
+ key_loc_button = memnew(Button("loc"));
key_loc_button->set_toggle_mode(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
- key_loc_button->add_color_override("font_color",Color(1,0.6,0.6));
- key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
- key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS));
+ key_loc_button->add_color_override("font_color", Color(1, 0.6, 0.6));
+ key_loc_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6));
+ key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
animation_hb->add_child(key_loc_button);
- key_rot_button = memnew( Button("rot"));
+ key_rot_button = memnew(Button("rot"));
key_rot_button->set_toggle_mode(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
- key_rot_button->add_color_override("font_color",Color(1,0.6,0.6));
- key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
- key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT));
+ key_rot_button->add_color_override("font_color", Color(1, 0.6, 0.6));
+ key_rot_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6));
+ key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
animation_hb->add_child(key_rot_button);
- key_scale_button = memnew( Button("scl"));
+ key_scale_button = memnew(Button("scl"));
key_scale_button->set_toggle_mode(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
- key_scale_button->add_color_override("font_color",Color(1,0.6,0.6));
- key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
- key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE));
+ key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6));
+ key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6));
+ key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
animation_hb->add_child(key_scale_button);
- key_insert_button = memnew( Button );
+ key_insert_button = memnew(Button);
key_insert_button->set_focus_mode(FOCUS_NONE);
- key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY));
+ key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert Keys"));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
animation_hb->add_child(key_insert_button);
- animation_menu = memnew( MenuButton );
+ animation_menu = memnew(MenuButton);
animation_menu->set_text(TTR("Animation"));
animation_hb->add_child(animation_menu);
- animation_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+ animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
p = animation_menu->get_popup();
p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD+KEY_INSERT), ANIM_INSERT_KEY_EXISTING);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD + KEY_INSERT), ANIM_INSERT_KEY_EXISTING);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE);
- snap_dialog = memnew( SnapDialog );
- snap_dialog->connect("confirmed",this,"_snap_changed");
+ snap_dialog = memnew(SnapDialog);
+ snap_dialog->connect("confirmed", this, "_snap_changed");
add_child(snap_dialog);
- value_dialog = memnew( AcceptDialog );
+ value_dialog = memnew(AcceptDialog);
value_dialog->set_title(TTR("Set a Value"));
value_dialog->get_ok()->set_text(TTR("Close"));
add_child(value_dialog);
Label *l = memnew(Label);
l->set_text(TTR("Snap (Pixels):"));
- l->set_pos(Point2(5,5));
+ l->set_pos(Point2(5, 5));
value_dialog->add_child(l);
- dialog_label=l;
+ dialog_label = l;
- dialog_val=memnew(SpinBox);
- dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
- dialog_val->set_begin(Point2(15,25));
- dialog_val->set_end(Point2(10,25));
+ dialog_val = memnew(SpinBox);
+ dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ dialog_val->set_begin(Point2(15, 25));
+ dialog_val->set_end(Point2(10, 25));
value_dialog->add_child(dialog_val);
- dialog_val->connect("value_changed",this,"_dialog_value_changed");
- select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
+ dialog_val->connect("value_changed", this, "_dialog_value_changed");
+ select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));
- selection_menu = memnew( PopupMenu );
+ selection_menu = memnew(PopupMenu);
add_child(selection_menu);
selection_menu->set_custom_minimum_size(Vector2(100, 0));
selection_menu->connect("id_pressed", this, "_selection_result_pressed");
selection_menu->connect("popup_hide", this, "_selection_menu_hide");
- key_pos=true;
- key_rot=true;
- key_scale=false;
+ key_pos = true;
+ key_rot = true;
+ key_scale = false;
- zoom=1;
- snap_offset=Vector2(0, 0);
- snap_step=Vector2(10, 10);
- snap_rotation_offset=0;
- snap_rotation_step=15 / (180 / Math_PI);
- snap_grid=false;
- snap_show_grid=false;
- snap_rotation=false;
- snap_pixel=false;
- skeleton_show_bones=true;
- skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES),true);
- updating_value_dialog=false;
- box_selecting=false;
+ zoom = 1;
+ snap_offset = Vector2(0, 0);
+ snap_step = Vector2(10, 10);
+ snap_rotation_offset = 0;
+ snap_rotation_step = 15 / (180 / Math_PI);
+ snap_grid = false;
+ snap_show_grid = false;
+ snap_rotation = false;
+ snap_pixel = false;
+ skeleton_show_bones = true;
+ skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES), true);
+ updating_value_dialog = false;
+ box_selecting = false;
//zoom=0.5;
- singleton=this;
+ singleton = this;
set_process_unhandled_key_input(true);
- can_move_pivot=false;
- drag=DRAG_NONE;
- bone_last_frame=0;
- additive_selection=false;
+ can_move_pivot = false;
+ drag = DRAG_NONE;
+ bone_last_frame = 0;
+ additive_selection = false;
}
-CanvasItemEditor *CanvasItemEditor::singleton=NULL;
+CanvasItemEditor *CanvasItemEditor::singleton = NULL;
void CanvasItemEditorPlugin::edit(Object *p_object) {
@@ -3621,88 +3416,83 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_fixed_process(true);
- VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),false);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
canvas_item_editor->viewport->grab_focus();
} else {
canvas_item_editor->hide();
canvas_item_editor->set_fixed_process(false);
- VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),true);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true);
}
-
}
Dictionary CanvasItemEditorPlugin::get_state() const {
return canvas_item_editor->get_state();
}
-void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) {
+void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
canvas_item_editor->set_state(p_state);
}
CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- canvas_item_editor = memnew( CanvasItemEditor(editor) );
+ editor = p_node;
+ canvas_item_editor = memnew(CanvasItemEditor(editor));
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(canvas_item_editor);
canvas_item_editor->set_area_as_parent_rect();
canvas_item_editor->hide();
-
}
-
-CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
-{
+CanvasItemEditorPlugin::~CanvasItemEditorPlugin() {
}
-
void CanvasItemEditorViewport::_on_mouse_exit() {
- if (!selector->is_visible()){
+ if (!selector->is_visible()) {
_remove_preview();
}
}
-void CanvasItemEditorViewport::_on_select_type(Object* selected) {
- CheckBox* check = selected->cast_to<CheckBox>();
+void CanvasItemEditorViewport::_on_select_type(Object *selected) {
+ CheckBox *check = selected->cast_to<CheckBox>();
String type = check->get_text();
- selector_label->set_text(vformat(TTR("Add %s"),type));
- label->set_text(vformat(TTR("Adding %s..."),type));
+ selector_label->set_text(vformat(TTR("Add %s"), type));
+ label->set_text(vformat(TTR("Adding %s..."), type));
}
void CanvasItemEditorViewport::_on_change_type() {
if (!button_group->get_pressed_button())
return;
- CheckBox* check=button_group->get_pressed_button()->cast_to<CheckBox>();
- default_type=check->get_text();
+ CheckBox *check = button_group->get_pressed_button()->cast_to<CheckBox>();
+ default_type = check->get_text();
_perform_drop_data();
selector->hide();
}
-void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const {
- label->set_pos(get_global_pos()+Point2(14,14));
- label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height));
- for (int i=0;i<files.size();i++) {
- String path=files[i];
- RES res=ResourceLoader::load(path);
- String type=res->get_class();
- if (type=="ImageTexture" || type=="PackedScene") {
- if (type=="ImageTexture") {
- Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
- Sprite* sprite=memnew(Sprite);
+void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const {
+ label->set_pos(get_global_pos() + Point2(14, 14));
+ label_desc->set_pos(label->get_pos() + Point2(0, label->get_size().height));
+ for (int i = 0; i < files.size(); i++) {
+ String path = files[i];
+ RES res = ResourceLoader::load(path);
+ String type = res->get_class();
+ if (type == "ImageTexture" || type == "PackedScene") {
+ if (type == "ImageTexture") {
+ Ref<ImageTexture> texture = Ref<ImageTexture>(ResourceCache::get(path)->cast_to<ImageTexture>());
+ Sprite *sprite = memnew(Sprite);
sprite->set_texture(texture);
- sprite->set_modulate(Color(1,1,1,0.7f));
+ sprite->set_modulate(Color(1, 1, 1, 0.7f));
preview->add_child(sprite);
label->show();
label_desc->show();
- } else if (type=="PackedScene") {
- Ref<PackedScene> scn=ResourceLoader::load(path);
- if (scn.is_valid()){
- Node* instance=scn->instance();
- if (instance){
+ } else if (type == "PackedScene") {
+ Ref<PackedScene> scn = ResourceLoader::load(path);
+ if (scn.is_valid()) {
+ Node *instance = scn->instance();
+ if (instance) {
preview->add_child(instance);
}
}
@@ -3713,10 +3503,10 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) cons
}
void CanvasItemEditorViewport::_remove_preview() {
- if (preview->get_parent()){
+ if (preview->get_parent()) {
editor->get_scene_root()->remove_child(preview);
- for (int i=preview->get_child_count()-1;i>=0;i--){
- Node* node=preview->get_child(i);
+ for (int i = preview->get_child_count() - 1; i >= 0; i--) {
+ Node *node = preview->get_child(i);
memdelete(node);
}
label->hide();
@@ -3724,152 +3514,159 @@ void CanvasItemEditorViewport::_remove_preview() {
}
}
-bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
- if (p_desired_node->get_filename()==p_target_scene_path) {
+bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) {
+ if (p_desired_node->get_filename() == p_target_scene_path) {
return true;
}
- int childCount=p_desired_node->get_child_count();
- for (int i=0;i<childCount;i++) {
- Node* child=p_desired_node->get_child(i);
- if(_cyclical_dependency_exists(p_target_scene_path,child)) {
+ int childCount = p_desired_node->get_child_count();
+ for (int i = 0; i < childCount; i++) {
+ Node *child = p_desired_node->get_child(i);
+ if (_cyclical_dependency_exists(p_target_scene_path, child)) {
return true;
}
}
return false;
}
-void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) {
+void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
child->set_name(path.get_file().get_basename());
- Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
+ Ref<ImageTexture> texture = Ref<ImageTexture>(ResourceCache::get(path)->cast_to<ImageTexture>());
Size2 texture_size = texture->get_size();
- editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
- editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_method(parent, "add_child", child);
+ editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(child);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
+ editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child);
- String new_name=parent->validate_child_name(child);
- ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_class(),new_name);
- editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+ String new_name = parent->validate_child_name(child);
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
+ editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
// handle with different property for texture
String property = "texture";
List<PropertyInfo> props;
child->get_property_list(&props);
- for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) {
- if (E->get().name=="config/texture") { // Particles2D
- property="config/texture";
+ for (const List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+ if (E->get().name == "config/texture") { // Particles2D
+ property = "config/texture";
break;
- } else if (E->get().name=="texture/texture") { // Polygon2D
- property="texture/texture";
+ } else if (E->get().name == "texture/texture") { // Polygon2D
+ property = "texture/texture";
break;
- } else if (E->get().name=="normal") { // TouchScreenButton
- property="normal";
+ } else if (E->get().name == "normal") { // TouchScreenButton
+ property = "normal";
break;
}
}
- editor_data->get_undo_redo().add_do_property(child,property,texture);
+ editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
- if (default_type=="Patch9Rect") {
- editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size);
- } else if (default_type=="Polygon2D") {
+ if (default_type == "Patch9Rect") {
+ editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
+ } else if (default_type == "Polygon2D") {
PoolVector<Vector2> list;
- list.push_back(Vector2(0,0));
- list.push_back(Vector2(texture_size.width,0));
- list.push_back(Vector2(texture_size.width,texture_size.height));
- list.push_back(Vector2(0,texture_size.height));
- editor_data->get_undo_redo().add_do_property(child,"polygon",list);
+ list.push_back(Vector2(0, 0));
+ list.push_back(Vector2(texture_size.width, 0));
+ list.push_back(Vector2(texture_size.width, texture_size.height));
+ list.push_back(Vector2(0, texture_size.height));
+ editor_data->get_undo_redo().add_do_property(child, "polygon", list);
}
// locate at preview position
Point2 pos;
if (parent->has_method("get_global_pos")) {
- pos=parent->call("get_global_pos");
+ pos = parent->call("get_global_pos");
}
- Transform2D trans=canvas->get_canvas_transform();
- Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos;
- if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureRect" || default_type=="Patch9Rect") {
- target_pos -= texture_size/2;
+ Transform2D trans = canvas->get_canvas_transform();
+ Point2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
+ if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") {
+ target_pos -= texture_size / 2;
}
- editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos);
+ editor_data->get_undo_redo().add_do_method(child, "set_pos", target_pos);
}
-bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) {
- Ref<PackedScene> sdata=ResourceLoader::load(path);
+bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
+ Ref<PackedScene> sdata = ResourceLoader::load(path);
if (!sdata.is_valid()) { // invalid scene
return false;
}
- Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
+ Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) { // error on instancing
return false;
}
- if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
+ if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
memdelete(instanced_scene);
return false;
}
}
- instanced_scene->set_filename( GlobalConfig::get_singleton()->localize_path(path) );
+ instanced_scene->set_filename(GlobalConfig::get_singleton()->localize_path(path));
- editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
- editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
+ editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(instanced_scene);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+ editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
- String new_name=parent->validate_child_name(instanced_scene);
- ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name);
- editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+ String new_name = parent->validate_child_name(instanced_scene);
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
+ editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
Point2 pos;
- Node2D* parent_node2d=parent->cast_to<Node2D>();
+ Node2D *parent_node2d = parent->cast_to<Node2D>();
if (parent_node2d) {
- pos=parent_node2d->get_global_position();
+ pos = parent_node2d->get_global_position();
} else {
- Control* parent_control=parent->cast_to<Control>();
+ Control *parent_control = parent->cast_to<Control>();
if (parent_control) {
- pos=parent_control->get_global_pos();
+ pos = parent_control->get_global_pos();
}
}
- Transform2D trans=canvas->get_canvas_transform();
- editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos);
+ Transform2D trans = canvas->get_canvas_transform();
+ editor_data->get_undo_redo().add_do_method(instanced_scene, "set_pos", (p_point - trans.get_origin()) / trans.get_scale().x - pos);
return true;
}
-void CanvasItemEditorViewport::_perform_drop_data(){
+void CanvasItemEditorViewport::_perform_drop_data() {
_remove_preview();
Vector<String> error_files;
editor_data->get_undo_redo().create_action(TTR("Create Node"));
- for (int i=0;i<selected_files.size();i++) {
- String path=selected_files[i];
- RES res=ResourceLoader::load(path);
+ for (int i = 0; i < selected_files.size(); i++) {
+ String path = selected_files[i];
+ RES res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
- String type=res->get_class();
- if (type=="ImageTexture") {
- Node* child;
- if (default_type=="Light2D") child=memnew(Light2D);
- else if (default_type=="Particles2D") child=memnew(Particles2D);
- else if (default_type=="Polygon2D") child=memnew(Polygon2D);
- else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton);
- else if (default_type=="TextureRect") child=memnew(TextureRect);
- else if (default_type=="Patch9Rect") child=memnew(NinePatchRect);
- else child=memnew(Sprite); // default
+ String type = res->get_class();
+ if (type == "ImageTexture") {
+ Node *child;
+ if (default_type == "Light2D")
+ child = memnew(Light2D);
+ else if (default_type == "Particles2D")
+ child = memnew(Particles2D);
+ else if (default_type == "Polygon2D")
+ child = memnew(Polygon2D);
+ else if (default_type == "TouchScreenButton")
+ child = memnew(TouchScreenButton);
+ else if (default_type == "TextureRect")
+ child = memnew(TextureRect);
+ else if (default_type == "Patch9Rect")
+ child = memnew(NinePatchRect);
+ else
+ child = memnew(Sprite); // default
_create_nodes(target_node, child, path, drop_pos);
- } else if (type=="PackedScene") {
- bool success=_create_instance(target_node, path, drop_pos);
+ } else if (type == "PackedScene") {
+ bool success = _create_instance(target_node, path, drop_pos);
if (!success) {
error_files.push_back(path);
}
@@ -3878,48 +3675,48 @@ void CanvasItemEditorViewport::_perform_drop_data(){
editor_data->get_undo_redo().commit_action();
- if (error_files.size()>0) {
+ if (error_files.size() > 0) {
String files_str;
- for (int i=0;i<error_files.size();i++) {
+ for (int i = 0; i < error_files.size(); i++) {
files_str += error_files[i].get_file().get_basename() + ",";
}
- files_str=files_str.substr(0,files_str.length()-1);
+ files_str = files_str.substr(0, files_str.length() - 1);
accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str()));
+ accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}
}
-bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const {
- Dictionary d=p_data;
+bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
+ Dictionary d = p_data;
if (d.has("type")) {
- if (String(d["type"])=="files") {
- Vector<String> files=d["files"];
- bool can_instance=false;
- for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one
- RES res=ResourceLoader::load(files[i]);
+ if (String(d["type"]) == "files") {
+ Vector<String> files = d["files"];
+ bool can_instance = false;
+ for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least one
+ RES res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
- String type=res->get_class();
- if (type=="PackedScene") {
- Ref<PackedScene> sdata=ResourceLoader::load(files[i]);
- Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
+ String type = res->get_class();
+ if (type == "PackedScene") {
+ Ref<PackedScene> sdata = ResourceLoader::load(files[i]);
+ Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
continue;
}
memdelete(instanced_scene);
}
- can_instance=true;
+ can_instance = true;
break;
}
if (can_instance) {
- if (!preview->get_parent()){ // create preview only once
+ if (!preview->get_parent()) { // create preview only once
_create_preview(files);
}
- Transform2D trans=canvas->get_canvas_transform();
- preview->set_position((p_point-trans.get_origin())/trans.get_scale().x);
- label->set_text(vformat(TTR("Adding %s..."),default_type));
+ Transform2D trans = canvas->get_canvas_transform();
+ preview->set_position((p_point - trans.get_origin()) / trans.get_scale().x);
+ label->set_text(vformat(TTR("Adding %s..."), default_type));
}
return can_instance;
}
@@ -3928,25 +3725,25 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant
return false;
}
-void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) {
- bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT);
- bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT);
+void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) {
+ bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
+ bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
selected_files.clear();
- Dictionary d=p_data;
- if (d.has("type") && String(d["type"])=="files"){
- selected_files=d["files"];
+ Dictionary d = p_data;
+ if (d.has("type") && String(d["type"]) == "files") {
+ selected_files = d["files"];
}
- List<Node*> list=editor->get_editor_selection()->get_selected_node_list();
- if (list.size()==0) {
+ List<Node *> list = editor->get_editor_selection()->get_selected_node_list();
+ if (list.size() == 0) {
accept->get_ok()->set_text(TTR("OK :("));
accept->set_text(TTR("No parent to instance a child at."));
accept->popup_centered_minsize();
_remove_preview();
return;
}
- if (list.size()!=1) {
+ if (list.size() != 1) {
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
@@ -3954,21 +3751,21 @@ void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_
return;
}
- target_node=list[0];
- if (is_shift && target_node!=editor->get_edited_scene()) {
- target_node=target_node->get_parent();
+ target_node = list[0];
+ if (is_shift && target_node != editor->get_edited_scene()) {
+ target_node = target_node->get_parent();
}
- drop_pos=p_point;
+ drop_pos = p_point;
if (is_alt) {
- List<BaseButton*> btn_list;
+ List<BaseButton *> btn_list;
button_group->get_buttons(&btn_list);
- for (int i=0;i<btn_list.size();i++) {
- CheckBox* check=btn_list[i]->cast_to<CheckBox>();
- check->set_pressed(check->get_text()==default_type);
+ for (int i = 0; i < btn_list.size(); i++) {
+ CheckBox *check = btn_list[i]->cast_to<CheckBox>();
+ check->set_pressed(check->get_text() == default_type);
}
- selector_label->set_text(vformat(TTR("Add %s"),default_type));
+ selector_label->set_text(vformat(TTR("Add %s"), default_type));
selector->popup_centered_minsize();
} else {
_perform_drop_data();
@@ -3976,21 +3773,21 @@ void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_
}
void CanvasItemEditorViewport::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_TREE) {
- connect("mouse_exited",this,"_on_mouse_exit");
- } else if (p_what==NOTIFICATION_EXIT_TREE) {
- disconnect("mouse_exited",this,"_on_mouse_exit");
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ connect("mouse_exited", this, "_on_mouse_exit");
+ } else if (p_what == NOTIFICATION_EXIT_TREE) {
+ disconnect("mouse_exited", this, "_on_mouse_exit");
}
}
void CanvasItemEditorViewport::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type);
- ClassDB::bind_method(D_METHOD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type);
- ClassDB::bind_method(D_METHOD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit);
+ ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type);
+ ClassDB::bind_method(D_METHOD("_on_change_type"), &CanvasItemEditorViewport::_on_change_type);
+ ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit);
}
-CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) {
- default_type="Sprite";
+CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas) {
+ default_type = "Sprite";
// Node2D
types.push_back("Sprite");
types.push_back("Light2D");
@@ -4001,42 +3798,42 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
types.push_back("TextureRect");
types.push_back("Patch9Rect");
- target_node=NULL;
- editor=p_node;
- editor_data=editor->get_scene_tree_dock()->get_editor_data();
- canvas=p_canvas;
- preview=memnew( Node2D );
- accept=memnew( AcceptDialog );
+ target_node = NULL;
+ editor = p_node;
+ editor_data = editor->get_scene_tree_dock()->get_editor_data();
+ canvas = p_canvas;
+ preview = memnew(Node2D);
+ accept = memnew(AcceptDialog);
editor->get_gui_base()->add_child(accept);
- selector=memnew( WindowDialog );
+ selector = memnew(WindowDialog);
selector->set_title(TTR("Change default type"));
- VBoxContainer* vbc=memnew(VBoxContainer);
- vbc->add_constant_override("separation",10*EDSCALE);
- vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE);
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ vbc->add_constant_override("separation", 10 * EDSCALE);
+ vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE);
- selector_label=memnew(Label);
+ selector_label = memnew(Label);
selector_label->set_align(Label::ALIGN_CENTER);
selector_label->set_valign(Label::VALIGN_BOTTOM);
- selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE);
+ selector_label->set_custom_minimum_size(Size2(0, 30) * EDSCALE);
vbc->add_child(selector_label);
button_group.instance();
- btn_group=memnew( VBoxContainer );
+ btn_group = memnew(VBoxContainer);
btn_group->set_h_size_flags(0);
btn_group->connect("button_selected", this, "_on_select_type");
- for (int i=0;i<types.size();i++) {
- CheckBox* check=memnew(CheckBox);
+ for (int i = 0; i < types.size(); i++) {
+ CheckBox *check = memnew(CheckBox);
check->set_text(types[i]);
btn_group->add_child(check);
check->set_button_group(button_group);
}
vbc->add_child(btn_group);
- Button* ok=memnew(Button);
+ Button *ok = memnew(Button);
ok->set_text(TTR("OK"));
ok->set_h_size_flags(0);
vbc->add_child(ok);
@@ -4045,18 +3842,18 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
selector->add_child(vbc);
editor->get_gui_base()->add_child(selector);
- label=memnew(Label);
- label->add_color_override("font_color", Color(1,1,0,1));
- label->add_color_override("font_color_shadow", Color(0,0,0,1));
- label->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label = memnew(Label);
+ label->add_color_override("font_color", Color(1, 1, 0, 1));
+ label->add_color_override("font_color_shadow", Color(0, 0, 0, 1));
+ label->add_constant_override("shadow_as_outline", 1 * EDSCALE);
label->hide();
editor->get_gui_base()->add_child(label);
- label_desc=memnew(Label);
+ label_desc = memnew(Label);
label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type"));
- label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1));
- label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1));
- label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label_desc->add_color_override("font_color", Color(0.6, 0.6, 0.6, 1));
+ label_desc->add_color_override("font_color_shadow", Color(0.2, 0.2, 0.2, 1));
+ label_desc->add_constant_override("shadow_as_outline", 1 * EDSCALE);
label_desc->add_constant_override("line_spacing", 0);
label_desc->hide();
editor->get_gui_base()->add_child(label_desc);