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path: root/drivers/gles3/rasterizer_gles3.cpp
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Diffstat (limited to 'drivers/gles3/rasterizer_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 904602870..3924ffb75 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -178,7 +178,7 @@ void RasterizerGLES3::set_current_render_target(RID p_render_target){
if (!p_render_target.is_valid() && storage->frame.current_rt && storage->frame.clear_request) {
//handle pending clear request, if the framebuffer was not cleared
- glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->front.fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->fbo);
print_line("unbind clear of: "+storage->frame.clear_request_color);
glClearColor(
storage->frame.clear_request_color.r,
@@ -213,7 +213,7 @@ void RasterizerGLES3::restore_render_target() {
ERR_FAIL_COND(storage->frame.current_rt==NULL);
RasterizerStorageGLES3::RenderTarget * rt = storage->frame.current_rt;
- glBindFramebuffer(GL_FRAMEBUFFER,rt->front.fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER,rt->fbo);
glViewport(0,0,rt->width,rt->height);
}
@@ -238,7 +238,7 @@ void RasterizerGLES3::blit_render_target_to_screen(RID p_render_target,const Rec
glDisable(GL_BLEND);
glBindFramebuffer(GL_FRAMEBUFFER,storage->config.system_fbo);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D,rt->front.color);
+ glBindTexture(GL_TEXTURE_2D,rt->color);
canvas->draw_generic_textured_rect(p_screen_rect,Rect2(0,0,1,-1));
glBindTexture(GL_TEXTURE_2D,0);
canvas->canvas_end();