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-rw-r--r--core/io/resource_format_binary.h184
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diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
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+/*************************************************************************/
+/* resource_format_binary.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef RESOURCE_FORMAT_BINARY_H
+#define RESOURCE_FORMAT_BINARY_H
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/file_access.h"
+
+
+class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
+
+ String local_path;
+ String res_path;
+ String type;
+ Ref<Resource> resource;
+
+ FileAccess *f;
+
+
+ bool endian_swap;
+ bool use_real64;
+ uint64_t importmd_ofs;
+
+ Vector<char> str_buf;
+ List<RES> resource_cache;
+
+ //Map<int,StringName> string_map;
+ Vector<StringName> string_map;
+
+ struct ExtResoucre {
+ String path;
+ String type;
+ };
+
+ Vector<ExtResoucre> external_resources;
+
+ struct IntResoucre {
+ String path;
+ uint64_t offset;
+ };
+
+ Vector<IntResoucre> internal_resources;
+
+ String get_unicode_string();
+ void _advance_padding(uint32_t p_len);
+
+ Error error;
+
+ int stage;
+
+friend class ResourceFormatLoaderBinary;
+
+
+ Error parse_variant(Variant& r_v);
+
+public:
+
+ virtual void set_local_path(const String& p_local_path);
+ virtual Ref<Resource> get_resource();
+ virtual Error poll();
+ virtual int get_stage() const;
+ virtual int get_stage_count() const;
+
+ void open(FileAccess *p_f);
+ String recognize(FileAccess *p_f);
+ void get_dependencies(FileAccess *p_f,List<String> *p_dependencies);
+
+
+ ResourceInteractiveLoaderBinary();
+ ~ResourceInteractiveLoaderBinary();
+
+};
+
+class ResourceFormatLoaderBinary : public ResourceFormatLoader {
+public:
+
+ virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path);
+ virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String& p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+ virtual void get_dependencies(const String& p_path,List<String> *p_dependencies);
+ virtual Error load_import_metadata(const String &p_path, Ref<ResourceImportMetadata>& r_var) const;
+
+
+
+};
+
+
+
+
+class ResourceFormatSaverBinaryInstance {
+
+ String local_path;
+
+ bool no_extensions;
+ bool relative_paths;
+ bool bundle_resources;
+ bool skip_editor;
+ bool big_endian;
+ int bin_meta_idx;
+ FileAccess *f;
+ String magic;
+ Map<RES,int> resource_map;
+ Map<StringName,int> string_map;
+ Vector<StringName> strings;
+
+
+ Set<RES> external_resources;
+ List<RES> saved_resources;
+
+
+ struct Property {
+ int name_idx;
+ Variant value;
+ PropertyInfo pi;
+
+ };
+
+ struct ResourceData {
+
+ String type;
+ List<Property> properties;
+ };
+
+
+
+
+ void _pad_buffer(int p_bytes);
+ void write_variant(const Variant& p_property,const PropertyInfo& p_hint=PropertyInfo());
+ void _find_resources(const Variant& p_variant,bool p_main=false);
+ void save_unicode_string(const String& p_string);
+ int get_string_index(const String& p_string);
+public:
+
+
+ Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+};
+
+
+
+class ResourceFormatSaverBinary : public ResourceFormatSaver {
+
+
+
+
+public:
+
+ virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+ virtual bool recognize(const RES& p_resource) const;
+ virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
+
+
+};
+
+
+#endif // RESOURCE_FORMAT_BINARY_H