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authorPedro J. Estébanez2016-09-07 01:52:54 +0200
committerRémi Verschelde2016-09-18 23:11:08 +0200
commitc44757c2b7344f9f30c445245fa490082b06c5a9 (patch)
tree093605a924a415adc1db3bdf05d710027c52e890 /tools/editor
parentffe5ecd67da9af157e7ddf5861a7c0d6ccc4ca30 (diff)
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Expose light shadow color to canvas item shaders
(cherry picked from commit 09608876258ffa7d19be1fb887541f3798fa945e)
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 815da48e9..e1e03bb64 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -2417,6 +2417,7 @@ void ShaderGraphView::_create_node(int p_id) {
colors.push_back("Color");
colors.push_back("LightColor");
colors.push_back("Light");
+ colors.push_back("ShadowColor");
colors.push_back("Diffuse");
colors.push_back("Specular");
colors.push_back("Emmision");
@@ -2429,6 +2430,7 @@ void ShaderGraphView::_create_node(int p_id) {
reals.push_back("ShadeParam");
reals.push_back("SpecularExp");
reals.push_back("LightAlpha");
+ reals.push_back("ShadowAlpha");
reals.push_back("PointSize");
reals.push_back("Discard");