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authorRémi Verschelde2016-07-18 00:52:36 +0200
committerGitHub2016-07-18 00:52:36 +0200
commit62eae7cbe25f3e2f5cf2cc3bd4cb8d13a6845ef3 (patch)
treef49bd157c22882a2013676b1f81411481492e1ea /tools/editor/plugins/script_editor_plugin.h
parent8de5aedb9ef7d4c17027b41b40677d1892f4158c (diff)
parent2c9468a46ac7be81085baec4778fcbf3075b2c70 (diff)
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Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
Diffstat (limited to 'tools/editor/plugins/script_editor_plugin.h')
-rw-r--r--tools/editor/plugins/script_editor_plugin.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 2e6e2c035..dfa72490a 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -321,6 +321,7 @@ public:
void get_breakpoints(List<String> *p_breakpoints);
void swap_lines(TextEdit *tx, int line1, int line2);
+ void _breakpoint_toggled(const int p_row);
void save_all_scripts();