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| author | Rémi Verschelde | 2016-07-18 00:52:36 +0200 |
|---|---|---|
| committer | GitHub | 2016-07-18 00:52:36 +0200 |
| commit | 62eae7cbe25f3e2f5cf2cc3bd4cb8d13a6845ef3 (patch) | |
| tree | f49bd157c22882a2013676b1f81411481492e1ea /tools/editor/plugins/script_editor_plugin.h | |
| parent | 8de5aedb9ef7d4c17027b41b40677d1892f4158c (diff) | |
| parent | 2c9468a46ac7be81085baec4778fcbf3075b2c70 (diff) | |
| download | godot-62eae7cbe25f3e2f5cf2cc3bd4cb8d13a6845ef3.tar.gz godot-62eae7cbe25f3e2f5cf2cc3bd4cb8d13a6845ef3.tar.zst godot-62eae7cbe25f3e2f5cf2cc3bd4cb8d13a6845ef3.zip | |
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
Diffstat (limited to 'tools/editor/plugins/script_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/script_editor_plugin.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 2e6e2c035..dfa72490a 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -321,6 +321,7 @@ public: void get_breakpoints(List<String> *p_breakpoints); void swap_lines(TextEdit *tx, int line1, int line2); + void _breakpoint_toggled(const int p_row); void save_all_scripts(); |
