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| author | Rémi Verschelde | 2016-03-13 14:57:01 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2016-04-02 22:06:37 +0200 |
| commit | 763b29ed18dbd71ea421f507bdbc4f907e2e9c32 (patch) | |
| tree | 828f65488888599af9175f363cc1b7b1dca90432 /tools/editor/plugins/sample_library_editor_plugin.h | |
| parent | 1d096471dcd05be4c9eb77f576a432d5ec303bab (diff) | |
| download | godot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.tar.gz godot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.tar.zst godot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.zip | |
Remove redundant buttons
Now the Load button is alone on its line,
we probably need to find it a better place.
(cherry picked from commit d36333b6483b4a8f4ef6d1b38b0688f0f7e99caf)
Diffstat (limited to 'tools/editor/plugins/sample_library_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/sample_library_editor_plugin.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index 0dba00e64..b46b9a7f3 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -48,10 +48,7 @@ class SampleLibraryEditor : public Panel { SamplePlayer *player; Ref<SampleLibrary> sample_library; - Button *stop; - Button *play; Button *load; - Button *_delete; Tree *tree; bool is_playing; Object *last_sample_playing; @@ -61,12 +58,9 @@ class SampleLibraryEditor : public Panel { ConfirmationDialog *dialog; - void _play_pressed(); - void _stop_pressed(); void _load_pressed(); void _file_load_request(const DVector<String>& p_path); void _delete_pressed(); - void _delete_confirm_pressed(); void _update_library(); void _item_edited(); |
