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authorRémi Verschelde2016-03-13 14:57:01 +0100
committerRémi Verschelde2016-04-02 22:06:37 +0200
commit763b29ed18dbd71ea421f507bdbc4f907e2e9c32 (patch)
tree828f65488888599af9175f363cc1b7b1dca90432 /tools/editor/plugins/sample_library_editor_plugin.h
parent1d096471dcd05be4c9eb77f576a432d5ec303bab (diff)
downloadgodot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.tar.gz
godot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.tar.zst
godot-763b29ed18dbd71ea421f507bdbc4f907e2e9c32.zip
Remove redundant buttons
Now the Load button is alone on its line, we probably need to find it a better place. (cherry picked from commit d36333b6483b4a8f4ef6d1b38b0688f0f7e99caf)
Diffstat (limited to 'tools/editor/plugins/sample_library_editor_plugin.h')
-rw-r--r--tools/editor/plugins/sample_library_editor_plugin.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h
index 0dba00e64..b46b9a7f3 100644
--- a/tools/editor/plugins/sample_library_editor_plugin.h
+++ b/tools/editor/plugins/sample_library_editor_plugin.h
@@ -48,10 +48,7 @@ class SampleLibraryEditor : public Panel {
SamplePlayer *player;
Ref<SampleLibrary> sample_library;
- Button *stop;
- Button *play;
Button *load;
- Button *_delete;
Tree *tree;
bool is_playing;
Object *last_sample_playing;
@@ -61,12 +58,9 @@ class SampleLibraryEditor : public Panel {
ConfirmationDialog *dialog;
- void _play_pressed();
- void _stop_pressed();
void _load_pressed();
void _file_load_request(const DVector<String>& p_path);
void _delete_pressed();
- void _delete_confirm_pressed();
void _update_library();
void _item_edited();