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| author | Rémi Verschelde | 2016-03-13 14:37:47 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2016-04-02 22:06:30 +0200 |
| commit | 1d096471dcd05be4c9eb77f576a432d5ec303bab (patch) | |
| tree | d2159422fc483f391f6453a033e394334db534d6 /tools/editor/plugins/sample_library_editor_plugin.h | |
| parent | 7c44cbee67974db90c22488a81af7567c4e47f6a (diff) | |
| download | godot-1d096471dcd05be4c9eb77f576a432d5ec303bab.tar.gz godot-1d096471dcd05be4c9eb77f576a432d5ec303bab.tar.zst godot-1d096471dcd05be4c9eb77f576a432d5ec303bab.zip | |
Add stop and delete buttons to sample library
Based on the work by @rdcklinux in #3339.
The play button becomes a stop button while playing.
A delete button is added in the last column.
(cherry picked from commit 533b9b734272d60ba60427e3d7092a84fe47f9e0)
Diffstat (limited to 'tools/editor/plugins/sample_library_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/sample_library_editor_plugin.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index cbdcf5fc3..0dba00e64 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -53,6 +53,8 @@ class SampleLibraryEditor : public Panel { Button *load; Button *_delete; Tree *tree; + bool is_playing; + Object *last_sample_playing; EditorFileDialog *file; @@ -79,7 +81,6 @@ protected: public: void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; } - void edit(Ref<SampleLibrary> p_sample); SampleLibraryEditor(); }; |
