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| author | Franklin Sobrinho | 2016-08-15 16:48:04 -0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-09-01 08:40:08 +0200 |
| commit | 4890db7feffce177ead1f918a4b1a98e8779b399 (patch) | |
| tree | 09f98ff10fc480707cd8a2b15d7183059d8e25e8 /tools/editor/plugins/material_editor_plugin.cpp | |
| parent | df3d2b25d8088e3475fe868683501e74b5baa065 (diff) | |
| download | godot-4890db7feffce177ead1f918a4b1a98e8779b399.tar.gz godot-4890db7feffce177ead1f918a4b1a98e8779b399.tar.zst godot-4890db7feffce177ead1f918a4b1a98e8779b399.zip | |
Small usability improvements on the TileMap editor tile palette.
* The column width changes with the zoom, now the icons don't overlap.
* Added a tile hsepation setting.
* Added a setting to show/hide tile names.
(cherry picked from commit 0fa26cd8506a17dd75d78168d9027b24e5d8da3f)
Diffstat (limited to 'tools/editor/plugins/material_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions
