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| author | Wilhem Barbier | 2016-05-18 20:26:07 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-06-04 22:20:02 +0200 |
| commit | 16d38b199a2a3b4ca74bd7acab3ad426218353ff (patch) | |
| tree | fbfeb00625a5e7413e4567a79f05e0dc2f8e3d43 /tools/editor/plugins/collision_shape_2d_editor_plugin.h | |
| parent | 1d85dcb1fa71bfc56705e219d176b8d58daf1725 (diff) | |
| download | godot-16d38b199a2a3b4ca74bd7acab3ad426218353ff.tar.gz godot-16d38b199a2a3b4ca74bd7acab3ad426218353ff.tar.zst godot-16d38b199a2a3b4ca74bd7acab3ad426218353ff.zip | |
Check the save path before importing a 3D Mesh
(cherry picked from commit f38473f65bd570467f485ca63af718454a70c546)
Diffstat (limited to 'tools/editor/plugins/collision_shape_2d_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions
