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authorJuan Linietsky2014-11-02 11:31:01 -0300
committerJuan Linietsky2014-11-02 11:31:01 -0300
commitd85b67be53bac252c0a28b799d56d1b359c4ee99 (patch)
tree5227e145e3271bfee542bdd3e4237c3378565306 /servers/visual/visual_server_raster.cpp
parent738eb2c1a88d441eacc4149ce8f1c12a90267191 (diff)
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Bug Fixes
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
Diffstat (limited to 'servers/visual/visual_server_raster.cpp')
-rw-r--r--servers/visual/visual_server_raster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 13ecd49b6..af50b9b59 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -5621,7 +5621,7 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan
if (distance>r)
distance=r;
- float mult = powf(1.0-distance/r,att)*str;
+ float mult = Math::pow(1.0-distance/r,att)*str;
if (mult>0) {
col.r*=mult;
col.g*=mult;