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authorJuan Linietsky2016-11-09 23:55:06 -0300
committerJuan Linietsky2016-11-09 23:55:06 -0300
commitcacf9ebb7fd8df8845daca9da2fe55456cc179aa (patch)
tree5881cb42ace5001916e9d1843f5a7acbc35332a6 /servers/visual/shader_types.cpp
parent6b2a27bbe5fa112365fc88b9b4678a61293bcb53 (diff)
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Diffstat (limited to 'servers/visual/shader_types.cpp')
-rw-r--r--servers/visual/shader_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 8c54ef11f..8a0818c29 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -84,7 +84,7 @@ ShaderTypes::ShaderTypes()
shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_front");
shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_back");
- shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_disable");
+ shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_disabled");
shader_modes[VS::SHADER_SPATIAL].modes.insert("unshaded");
shader_modes[VS::SHADER_SPATIAL].modes.insert("ontop");