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| author | Juan Linietsky | 2014-10-14 01:01:25 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-10-14 01:01:25 -0300 |
| commit | a84ba9c853f972f8e666b17f3e0f875b7282e6c1 (patch) | |
| tree | 70a5d44acbecc93011333d13dd51b1786d42eae3 /servers/visual/shader_language.cpp | |
| parent | 13a848e332092b40956739a08fa0dac3357db950 (diff) | |
| download | godot-a84ba9c853f972f8e666b17f3e0f875b7282e6c1.tar.gz godot-a84ba9c853f972f8e666b17f3e0f875b7282e6c1.tar.zst godot-a84ba9c853f972f8e666b17f3e0f875b7282e6c1.zip | |
Diffstat (limited to 'servers/visual/shader_language.cpp')
| -rw-r--r-- | servers/visual/shader_language.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 14d35e89b..49420b51c 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1042,6 +1042,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[]={ { "NORMAL", TYPE_VEC3}, { "TANGENT", TYPE_VEC3}, { "BINORMAL", TYPE_VEC3}, + { "NORMALMAP", TYPE_VEC3}, { "UV", TYPE_VEC2}, { "UV2", TYPE_VEC2}, { "COLOR", TYPE_VEC4}, |
