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authorHein-Pieter van Braam2017-02-13 12:47:24 +0100
committerHein-Pieter van Braam2017-02-13 12:50:02 +0100
commit411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch)
treea3c28058efb7a80faed23bff683fe0931859ed52 /scene/resources/shader.cpp
parentbf64df4427836a4e7a5060ee11d75eea6da79b14 (diff)
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Diffstat (limited to 'scene/resources/shader.cpp')
-rw-r--r--scene/resources/shader.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 7aa335e44..375a9a1cb 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -116,17 +116,17 @@ bool Shader::has_param(const StringName& p_param) const {
void Shader::_bind_methods() {
- ClassDB::bind_method(_MD("get_mode"),&Shader::get_mode);
+ ClassDB::bind_method(D_METHOD("get_mode"),&Shader::get_mode);
- ClassDB::bind_method(_MD("set_code","code"),&Shader::set_code);
- ClassDB::bind_method(_MD("get_code"),&Shader::get_code);
+ ClassDB::bind_method(D_METHOD("set_code","code"),&Shader::set_code);
+ ClassDB::bind_method(D_METHOD("get_code"),&Shader::get_code);
- ClassDB::bind_method(_MD("set_default_texture_param","param","texture:Texture"),&Shader::set_default_texture_param);
- ClassDB::bind_method(_MD("get_default_texture_param:Texture","param"),&Shader::get_default_texture_param);
+ ClassDB::bind_method(D_METHOD("set_default_texture_param","param","texture:Texture"),&Shader::set_default_texture_param);
+ ClassDB::bind_method(D_METHOD("get_default_texture_param:Texture","param"),&Shader::get_default_texture_param);
- ClassDB::bind_method(_MD("has_param","name"),&Shader::has_param);
+ ClassDB::bind_method(D_METHOD("has_param","name"),&Shader::has_param);
- //ClassDB::bind_method(_MD("get_param_list"),&Shader::get_fragment_code);
+ //ClassDB::bind_method(D_METHOD("get_param_list"),&Shader::get_fragment_code);
ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "set_code", "get_code") ;