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| author | Rémi Verschelde | 2017-02-13 11:11:01 +0100 |
|---|---|---|
| committer | GitHub | 2017-02-13 11:11:01 +0100 |
| commit | bf64df4427836a4e7a5060ee11d75eea6da79b14 (patch) | |
| tree | f33b1c2a15fe7024716b3a611b625c652290d067 /scene/resources/shader.cpp | |
| parent | 70b9aa379d99c78f6db87344e3002808dac70bfa (diff) | |
| parent | 0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a (diff) | |
| download | godot-bf64df4427836a4e7a5060ee11d75eea6da79b14.tar.gz godot-bf64df4427836a4e7a5060ee11d75eea6da79b14.tar.zst godot-bf64df4427836a4e7a5060ee11d75eea6da79b14.zip | |
Diffstat (limited to 'scene/resources/shader.cpp')
| -rw-r--r-- | scene/resources/shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 6afbf32c3..7aa335e44 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -129,7 +129,7 @@ void Shader::_bind_methods() { //ClassDB::bind_method(_MD("get_param_list"),&Shader::get_fragment_code); - ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("set_code"), _SCS("get_code") ); + ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "set_code", "get_code") ; BIND_CONSTANT( MODE_SPATIAL); BIND_CONSTANT( MODE_CANVAS_ITEM ); |
