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authorJuan Linietsky2014-12-16 22:31:57 -0300
committerJuan Linietsky2014-12-16 22:31:57 -0300
commitbcf27feb980aec593c7cb771984e46113cfad757 (patch)
treedabc98af627732ccf5d1bbfa8aa58348030f6324 /scene/resources/material.h
parentbe4e40e90a5a322f6a7cec4893854ef5b15db600 (diff)
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New Code Completion
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting
Diffstat (limited to 'scene/resources/material.h')
-rw-r--r--scene/resources/material.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 9c3feede0..2b10078e1 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -243,6 +243,7 @@ public:
void set_shader_param(const StringName& p_param,const Variant& p_value);
Variant get_shader_param(const StringName& p_param) const;
+ void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const;
ShaderMaterial();
};