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| author | Juan Linietsky | 2017-12-26 11:09:52 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-12-26 11:09:52 -0300 |
| commit | 2b31155baa48788327c927007decc4621a6bf19a (patch) | |
| tree | 88cfcf29a39b06c6e5b72770d89150be0ee0e73c /scene/resources/material.cpp | |
| parent | 4a2eef4ad801a3dc5c07a575e59b8f1eafa42c6e (diff) | |
| download | godot-2b31155baa48788327c927007decc4621a6bf19a.tar.gz godot-2b31155baa48788327c927007decc4621a6bf19a.tar.zst godot-2b31155baa48788327c927007decc4621a6bf19a.zip | |
Diffstat (limited to 'scene/resources/material.cpp')
| -rw-r--r-- | scene/resources/material.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 326320c60..cc9fde58e 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -753,7 +753,7 @@ void SpatialMaterial::_update_shader() { if (features[FEATURE_REFRACTION] && !flags[FLAG_UV1_USE_TRIPLANAR]) { //refraction not supported with triplanar if (features[FEATURE_NORMAL_MAPPING]) { - code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMALMAP.x + BINORMAL * NORMALMAP.y + NORMAL * NORMALMAP.z,NORMALMAP_DEPTH) ) * SIDE;\n"; + code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMALMAP.x + BINORMAL * NORMALMAP.y + NORMAL * NORMALMAP.z,NORMALMAP_DEPTH) );\n"; } else { code += "\tvec3 ref_normal = NORMAL;\n"; } |
