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| author | Juan Linietsky | 2014-10-07 01:31:49 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-10-07 01:31:49 -0300 |
| commit | 0fa94a96904a8ff44d1a26fd6b783c2d6a533540 (patch) | |
| tree | 80cc315b3578a1e1ffc7d73f18768db269dbafb3 /scene/main/node.cpp | |
| parent | a0ae38e0c14f94911df6a651c90ff0df03821bbc (diff) | |
| download | godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.tar.gz godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.tar.zst godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.zip | |
Build System Changes
-=-=-=-=-=-=-=-=-=-=
Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.
Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
Diffstat (limited to 'scene/main/node.cpp')
| -rw-r--r-- | scene/main/node.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 5d89ee80f..e511a057c 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -28,7 +28,6 @@ /*************************************************************************/ #include "node.h" #include "print_string.h" -#include "scene/io/scene_loader.h" #include "message_queue.h" #include "scene/scene_string_names.h" #include "scene/resources/packed_scene.h" |
