diff options
| author | Ignacio Etcheverry | 2017-08-09 13:19:41 +0200 |
|---|---|---|
| committer | Ignacio Etcheverry | 2017-08-10 07:17:50 +0200 |
| commit | 2f290038d63b55e6ce40296602f36bc98ab26015 (patch) | |
| tree | 170fd3a3096625b57ea2dc32fdee096565b161b0 /scene/gui/texture_progress.cpp | |
| parent | 1e74f27f8fe962f51e6b1786f861c89863492745 (diff) | |
| download | godot-2f290038d63b55e6ce40296602f36bc98ab26015.tar.gz godot-2f290038d63b55e6ce40296602f36bc98ab26015.tar.zst godot-2f290038d63b55e6ce40296602f36bc98ab26015.zip | |
Diffstat (limited to 'scene/gui/texture_progress.cpp')
| -rw-r--r-- | scene/gui/texture_progress.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 40995b19f..081c7ddb7 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -242,14 +242,14 @@ Point2 TextureProgress::get_radial_center_offset() { void TextureProgress::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture); - ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture); + ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture); + ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture); - ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture); - ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture); + ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture); + ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture); - ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture); - ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture); + ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture); + ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture); ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode); ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode); |
