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| author | Rémi Verschelde | 2017-02-13 15:46:17 +0100 |
|---|---|---|
| committer | GitHub | 2017-02-13 15:46:17 +0100 |
| commit | ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378 (patch) | |
| tree | 65ed57ff55cadd49b881e248e2f87331ca5eee28 /scene/gui/base_button.cpp | |
| parent | f6859fd31b5c3cc1a112b7f77b3c1783df8c8919 (diff) | |
| parent | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (diff) | |
| download | godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.tar.gz godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.tar.zst godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.zip | |
Diffstat (limited to 'scene/gui/base_button.cpp')
| -rw-r--r-- | scene/gui/base_button.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index f31ad6aaf..79b607e2e 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -505,26 +505,26 @@ Ref<ButtonGroup> BaseButton::get_button_group() const { void BaseButton::_bind_methods() { - ClassDB::bind_method(_MD("_gui_input"),&BaseButton::_gui_input); - ClassDB::bind_method(_MD("_unhandled_input"),&BaseButton::_unhandled_input); - ClassDB::bind_method(_MD("set_pressed","pressed"),&BaseButton::set_pressed); - ClassDB::bind_method(_MD("is_pressed"),&BaseButton::is_pressed); - ClassDB::bind_method(_MD("is_hovered"),&BaseButton::is_hovered); - ClassDB::bind_method(_MD("set_toggle_mode","enabled"),&BaseButton::set_toggle_mode); - ClassDB::bind_method(_MD("is_toggle_mode"),&BaseButton::is_toggle_mode); - ClassDB::bind_method(_MD("set_disabled","disabled"),&BaseButton::set_disabled); - ClassDB::bind_method(_MD("is_disabled"),&BaseButton::is_disabled); - ClassDB::bind_method(_MD("set_action_mode","mode"),&BaseButton::set_action_mode); - ClassDB::bind_method(_MD("get_action_mode"),&BaseButton::get_action_mode); - ClassDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode); - ClassDB::bind_method(_MD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode); - ClassDB::bind_method(_MD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode); + ClassDB::bind_method(D_METHOD("_gui_input"),&BaseButton::_gui_input); + ClassDB::bind_method(D_METHOD("_unhandled_input"),&BaseButton::_unhandled_input); + ClassDB::bind_method(D_METHOD("set_pressed","pressed"),&BaseButton::set_pressed); + ClassDB::bind_method(D_METHOD("is_pressed"),&BaseButton::is_pressed); + ClassDB::bind_method(D_METHOD("is_hovered"),&BaseButton::is_hovered); + ClassDB::bind_method(D_METHOD("set_toggle_mode","enabled"),&BaseButton::set_toggle_mode); + ClassDB::bind_method(D_METHOD("is_toggle_mode"),&BaseButton::is_toggle_mode); + ClassDB::bind_method(D_METHOD("set_disabled","disabled"),&BaseButton::set_disabled); + ClassDB::bind_method(D_METHOD("is_disabled"),&BaseButton::is_disabled); + ClassDB::bind_method(D_METHOD("set_action_mode","mode"),&BaseButton::set_action_mode); + ClassDB::bind_method(D_METHOD("get_action_mode"),&BaseButton::get_action_mode); + ClassDB::bind_method(D_METHOD("get_draw_mode"),&BaseButton::get_draw_mode); + ClassDB::bind_method(D_METHOD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode); + ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode); - ClassDB::bind_method(_MD("set_shortcut","shortcut"),&BaseButton::set_shortcut); - ClassDB::bind_method(_MD("get_shortcut"),&BaseButton::get_shortcut); + ClassDB::bind_method(D_METHOD("set_shortcut","shortcut"),&BaseButton::set_shortcut); + ClassDB::bind_method(D_METHOD("get_shortcut"),&BaseButton::get_shortcut); - ClassDB::bind_method(_MD("set_button_group","button_group"),&BaseButton::set_button_group); - ClassDB::bind_method(_MD("get_button_group"),&BaseButton::get_button_group); + ClassDB::bind_method(D_METHOD("set_button_group","button_group"),&BaseButton::set_button_group); + ClassDB::bind_method(D_METHOD("get_button_group"),&BaseButton::get_button_group); BIND_VMETHOD(MethodInfo("_pressed")); BIND_VMETHOD(MethodInfo("_toggled",PropertyInfo(Variant::BOOL,"pressed"))); @@ -598,7 +598,7 @@ BaseButton* ButtonGroup::get_pressed_button() { void ButtonGroup::_bind_methods() { - ClassDB::bind_method(_MD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button); + ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button); } ButtonGroup::ButtonGroup() { |
