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path:
root
/
scene
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gui
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base_button.cpp
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Author
Age
Files
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*
Merge pull request #17451 from Goutte/feat-base-button-mask
Juan Linietsky
2018-05-07
1
-1
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+15
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Add a binary mask to allow configuration of which mouse buttons the BaseButto...
Goutte
2018-03-13
1
-1
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+15
*
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Merge pull request #17081 from endragor/no-press-when-scroll
Rémi Verschelde
2018-04-10
1
-1
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+1
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Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-04-09
1
-1
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+1
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Fix BaseButton not always calling _pressed()
bncastle
2018-03-05
1
-0
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+5
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2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-16
1
-0
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+2
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Allow focus on disabled buttons
Hein-Pieter van Braam
2018-01-28
1
-4
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+0
*
Fix signal arguments shadowing member variables
Rémi Verschelde
2018-01-09
1
-2
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+2
*
Remove button from button_group when free
volzhs
2018-01-06
1
-3
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+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Consistent display of shortcut names in tooltips
poke1024
2017-12-21
1
-4
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+4
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Fix toggle mode of BaseButton.
Ferenc Arn
2017-09-26
1
-1
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+3
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Ensure pressed is set to false in BaseButton::_unpress_group.
Ferenc Arn
2017-09-21
1
-1
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+1
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Fix inconsistent toggle button behavior
Matthias Hoelzl
2017-08-31
1
-5
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+5
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-6
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+6
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-5
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+5
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Renames properties and methods to avoid ambiguities
Ignacio Etcheverry
2017-08-05
1
-1
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+1
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-4
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+4
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InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-1
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+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-125
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+122
*
Prevent to uncheck selected item with button group
volzhs
2017-04-10
1
-0
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-162
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+127
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-19
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+19
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
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+7
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
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+1
*
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-9
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+13
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-2
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+2
*
Groundbreaking!! Godot resources can now be flagged to be local to the scene ...
Juan Linietsky
2017-01-10
1
-16
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+91
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Removed the "released" signal from button, it's pointless now that button_dow...
Juan Linietsky
2017-01-08
1
-2
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+2
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renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-1
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+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
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+2
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-16
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+16
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
*
Button focus hovering
Anthony Fieroni
2016-10-10
1
-0
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+10
*
Add button_down and button_up signals
George Marques
2016-08-26
1
-0
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+11
*
Implement missing ShortCuts in CanvasItemEditor
Ignacio Etcheverry
2016-07-21
1
-1
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+1
*
Fixed the order of input, reverts #4384, closes #5361
Juan Linietsky
2016-07-01
1
-1
/
+1
*
Figured out a way to fix event propagation for shortcuts and some other cases...
Juan Linietsky
2016-06-27
1
-0
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+5
*
Make button aware of it being dragged and reset state, closes #4178
Juan Linietsky
2016-06-23
1
-0
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+10
*
BaseButton: Add identifier for shortcut in tooltip
Ignacio Etcheverry
2016-06-11
1
-2
/
+7
*
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
1
-0
/
+36
*
GUI Focus mode improvements
Zher Huei Lee
2016-05-23
1
-1
/
+16
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-48
/
+48
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Fix BaseButtons remaining pressed when hiding them while pressing them down
eska
2015-09-26
1
-0
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+10
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-3
/
+3
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