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| author | Juan Linietsky | 2014-11-02 11:31:01 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-11-02 11:31:01 -0300 |
| commit | d85b67be53bac252c0a28b799d56d1b359c4ee99 (patch) | |
| tree | 5227e145e3271bfee542bdd3e4237c3378565306 /scene/gui/base_button.cpp | |
| parent | 738eb2c1a88d441eacc4149ce8f1c12a90267191 (diff) | |
| download | godot-d85b67be53bac252c0a28b799d56d1b359c4ee99.tar.gz godot-d85b67be53bac252c0a28b799d56d1b359c4ee99.tar.zst godot-d85b67be53bac252c0a28b799d56d1b359c4ee99.zip | |
Bug Fixes
-=-=-=-=-
-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
Diffstat (limited to 'scene/gui/base_button.cpp')
| -rw-r--r-- | scene/gui/base_button.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 7745ce11f..cf9fcfa72 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -346,6 +346,8 @@ bool BaseButton::get_click_on_press() const { } + + void BaseButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&BaseButton::_input_event); @@ -358,6 +360,7 @@ void BaseButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_disabled"),&BaseButton::is_disabled); ObjectTypeDB::bind_method(_MD("set_click_on_press","enable"),&BaseButton::set_click_on_press); ObjectTypeDB::bind_method(_MD("get_click_on_press"),&BaseButton::get_click_on_press); + ObjectTypeDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode); ADD_SIGNAL( MethodInfo("pressed" ) ); ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) ); @@ -365,6 +368,11 @@ void BaseButton::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); + BIND_CONSTANT( DRAW_NORMAL ); + BIND_CONSTANT( DRAW_PRESSED ); + BIND_CONSTANT( DRAW_HOVER ); + BIND_CONSTANT( DRAW_DISABLED ); + } BaseButton::BaseButton() { |
