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| author | Hubert Jarosz | 2016-05-21 15:29:25 +0200 |
|---|---|---|
| committer | Hubert Jarosz | 2016-05-21 15:29:25 +0200 |
| commit | 33403d91f77f1f34b19bff763391500bc9c2616c (patch) | |
| tree | 67b2f4f4f1d69b198af548a7358b98904d9581ae /scene/animation/animation_player.cpp | |
| parent | b0a5347a1ceaff56e88d33fb13df2a91abae594f (diff) | |
| download | godot-33403d91f77f1f34b19bff763391500bc9c2616c.tar.gz godot-33403d91f77f1f34b19bff763391500bc9c2616c.tar.zst godot-33403d91f77f1f34b19bff763391500bc9c2616c.zip | |
Diffstat (limited to 'scene/animation/animation_player.cpp')
| -rw-r--r-- | scene/animation/animation_player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index cecdd2bc4..2399bee53 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1012,7 +1012,7 @@ void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float queued.clear(); _set_process(true); // always process when starting an animation playing = true; - + emit_signal(SceneStringNames::get_singleton()->animation_started, c.assigned); if (is_inside_tree() && get_tree()->is_editor_hint()) |
