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authorJuan Linietsky2015-05-01 23:20:41 -0300
committerJuan Linietsky2015-05-01 23:20:41 -0300
commitdda60296d81edaabfdb56f47a2c949b5dad283fb (patch)
treeb41e31cc4620689a1e91adf852d0926fc600607a /scene/3d/visual_instance.cpp
parentfb8b740fcb50dc38526b458af096b72d1303d3e5 (diff)
parent61e90385f6cbeebb8d3d03c33078802c2fa11eda (diff)
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Diffstat (limited to 'scene/3d/visual_instance.cpp')
-rw-r--r--scene/3d/visual_instance.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 45c7fa912..41e8b6bf5 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -383,6 +383,7 @@ GeometryInstance::GeometryInstance() {
flags[FLAG_RECEIVE_SHADOWS]=true;
baked_light_instance=NULL;
baked_light_texture_id=0;
+ extra_cull_margin=0;
VS::get_singleton()->instance_geometry_set_baked_light_texture_index(get_instance(),0);