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| author | Juan Linietsky | 2016-06-05 19:14:33 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-06-05 19:14:33 -0300 |
| commit | 2420e46b449f4c8acdfe48c765ea52fc3e860de7 (patch) | |
| tree | a49df7158f20ee6dca044c8ff7d7e81c13d83073 /platform/windows/context_gl_win.cpp | |
| parent | 684a1207c0a08889be7024d5851c224877557053 (diff) | |
| download | godot-2420e46b449f4c8acdfe48c765ea52fc3e860de7.tar.gz godot-2420e46b449f4c8acdfe48c765ea52fc3e860de7.tar.zst godot-2420e46b449f4c8acdfe48c765ea52fc3e860de7.zip | |
Diffstat (limited to 'platform/windows/context_gl_win.cpp')
| -rw-r--r-- | platform/windows/context_gl_win.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index ab66b8142..fd9e89537 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -96,6 +96,20 @@ static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { } */ +void ContextGL_Win::set_use_vsync(bool p_use) { + + if (wglSwapIntervalEXT) { + wglSwapIntervalEXT(p_use?1:0); + } + use_vsync=p_use; + +} + +bool ContextGL_Win::is_using_vsync() const { + + return use_vsync; +} + Error ContextGL_Win::initialize() { @@ -184,7 +198,7 @@ Error ContextGL_Win::initialize() { printf("Activated GL 3.1 context"); } - + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress ("wglSwapIntervalEXT"); // glWrapperInit(wrapper_get_proc_address); return OK; @@ -194,6 +208,7 @@ ContextGL_Win::ContextGL_Win(HWND hwnd,bool p_opengl_3_context) { opengl_3_context=p_opengl_3_context; hWnd=hwnd; + use_vsync=false; } ContextGL_Win::~ContextGL_Win() { |
