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authorRémi Verschelde2016-10-30 18:44:57 +0100
committerRémi Verschelde2016-11-01 00:33:51 +0100
commit97c8508f5e4f57b1048830d44e76e1f4517fd449 (patch)
tree3d6af30f519a2a7788e596f21d91f3ecfa399864 /platform/haiku/detect.py
parent681575fa7123592897090c6cce44402c4e45baeb (diff)
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Diffstat (limited to 'platform/haiku/detect.py')
-rw-r--r--platform/haiku/detect.py78
1 files changed, 39 insertions, 39 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index af997a573..aef423b40 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -2,60 +2,60 @@ import os
import sys
def is_active():
- return True
+ return True
def get_name():
- return "Haiku"
+ return "Haiku"
def can_build():
- if (os.name != "posix"):
- return False
+ if (os.name != "posix"):
+ return False
- if (sys.platform == "darwin"):
- return False
+ if (sys.platform == "darwin"):
+ return False
- return True
+ return True
def get_opts():
- return [
- ('debug_release', 'Add debug symbols to release version','no')
- ]
+ return [
+ ('debug_release', 'Add debug symbols to release version','no')
+ ]
def get_flags():
- return [
- ]
+ return [
+ ]
def configure(env):
- is64 = sys.maxsize > 2**32
+ is64 = sys.maxsize > 2**32
- if (env["bits"]=="default"):
- if (is64):
- env["bits"]="64"
- else:
- env["bits"]="32"
+ if (env["bits"]=="default"):
+ if (is64):
+ env["bits"]="64"
+ else:
+ env["bits"]="32"
- env.Append(CPPPATH = ['#platform/haiku'])
+ env.Append(CPPPATH = ['#platform/haiku'])
- env["CC"] = "gcc-x86"
- env["CXX"] = "g++-x86"
+ env["CC"] = "gcc-x86"
+ env["CXX"] = "g++-x86"
- if (env["target"]=="release"):
- if (env["debug_release"]=="yes"):
- env.Append(CCFLAGS=['-g2'])
- else:
- env.Append(CCFLAGS=['-O3','-ffast-math'])
- elif (env["target"]=="release_debug"):
- env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
- elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
+ if (env["target"]=="release"):
+ if (env["debug_release"]=="yes"):
+ env.Append(CCFLAGS=['-g2'])
+ else:
+ env.Append(CCFLAGS=['-O3','-ffast-math'])
+ elif (env["target"]=="release_debug"):
+ env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
+ elif (env["target"]=="debug"):
+ env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
- #env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
- env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
- env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
- env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
- env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
+ #env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
+ env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
+ env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
- import methods
- env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
- env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
- env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ import methods
+ env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})