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| author | Sergey Lapin | 2016-03-30 16:55:54 +0300 |
|---|---|---|
| committer | Sergey Lapin | 2016-03-31 12:44:35 +0300 |
| commit | eae5169dfdba004a1bba1978a6acf011af8cc69b (patch) | |
| tree | 06d463b807d63567bd5591b3de649b006cdad2f3 /modules/ik/ik.h | |
| parent | e4fea5d5f9906a022ab0e83dc7a2070b8d688599 (diff) | |
| download | godot-eae5169dfdba004a1bba1978a6acf011af8cc69b.tar.gz godot-eae5169dfdba004a1bba1978a6acf011af8cc69b.tar.zst godot-eae5169dfdba004a1bba1978a6acf011af8cc69b.zip | |
Diffstat (limited to 'modules/ik/ik.h')
| -rw-r--r-- | modules/ik/ik.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/ik/ik.h b/modules/ik/ik.h index f126e3775..9daddb229 100644 --- a/modules/ik/ik.h +++ b/modules/ik/ik.h @@ -45,6 +45,7 @@ class InverseKinematics : public Spatial { int iterations; float precision; float speed; + bool changed; protected: bool _set(const StringName& p_name, const Variant& p_value); @@ -53,6 +54,7 @@ protected: void _notification(int p_what); static void _bind_methods(); + void update_parameters(); public: Skeleton *get_skeleton(); void set_bone_name(const String& p_name); |
