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| author | Juan Linietsky | 2014-02-25 09:31:47 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-25 09:31:47 -0300 |
| commit | b2ce682f6ed9493423be257a5b2e87126692a94f (patch) | |
| tree | 705a351239b0f87c0e7166c5948716a054ca98d8 /modules/gdscript/gd_script.h | |
| parent | 06e358199f0c038e781753001d9292349f2040ad (diff) | |
| download | godot-b2ce682f6ed9493423be257a5b2e87126692a94f.tar.gz godot-b2ce682f6ed9493423be257a5b2e87126692a94f.tar.zst godot-b2ce682f6ed9493423be257a5b2e87126692a94f.zip | |
Diffstat (limited to 'modules/gdscript/gd_script.h')
| -rw-r--r-- | modules/gdscript/gd_script.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 70dec4e8e..55bc547e8 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -261,6 +261,7 @@ public: virtual String get_node_type() const; void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too... Error load_source_code(const String& p_path); + Error load_byte_code(const String& p_path); virtual ScriptLanguage *get_language() const; |
