diff options
| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/project_export.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/project_export.h')
| -rw-r--r-- | editor/project_export.h | 53 |
1 files changed, 22 insertions, 31 deletions
diff --git a/editor/project_export.h b/editor/project_export.h index b58ce2dc9..dff3ab356 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -29,33 +29,30 @@ #ifndef PROJECT_EXPORT_SETTINGS_H #define PROJECT_EXPORT_SETTINGS_H -#include "scene/main/timer.h" -#include "scene/gui/control.h" -#include "scene/gui/tree.h" -#include "scene/gui/label.h" #include "editor/editor_file_dialog.h" -#include "scene/gui/button.h" -#include "scene/gui/file_dialog.h" -#include "scene/gui/dialogs.h" -#include "scene/gui/tab_container.h" #include "os/dir_access.h" #include "os/thread.h" +#include "scene/gui/button.h" +#include "scene/gui/control.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/file_dialog.h" +#include "scene/gui/label.h" #include "scene/gui/option_button.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/tree.h" +#include "scene/main/timer.h" -#include "scene/gui/slider.h" #include "editor/editor_file_system.h" -#include "property_editor.h" #include "editor_export.h" - +#include "property_editor.h" +#include "scene/gui/slider.h" class EditorNode; class ProjectExportDialog : public ConfirmationDialog { - GDCLASS( ProjectExportDialog, ConfirmationDialog ); + GDCLASS(ProjectExportDialog, ConfirmationDialog); private: - - TabContainer *sections; MenuButton *add_preset; @@ -66,7 +63,6 @@ private: PropertyEditor *parameters; CheckButton *runnable; - EditorFileDialog *pck_export; EditorFileDialog *file_export; @@ -80,7 +76,7 @@ private: LineEdit *exclude_filters; Tree *include_files; - Label* include_label; + Label *include_label; MarginContainer *include_margin; StringName editor_icons; @@ -93,11 +89,11 @@ private: Button *export_button; - void _patch_selected(const String& p_path); + void _patch_selected(const String &p_path); void _patch_deleted(); void _runnable_pressed(); - void _name_changed(const String& p_string); + void _name_changed(const String &p_string); void _add_preset(int p_platform); void _edit_preset(int p_index); void _delete_preset(); @@ -106,37 +102,32 @@ private: void _update_presets(); void _export_type_changed(int p_which); - void _filter_changed(const String& p_filter); + void _filter_changed(const String &p_filter); void _fill_resource_tree(); - bool _fill_tree(EditorFileSystemDirectory *p_dir,TreeItem *p_item,Ref<EditorExportPreset> ¤t,bool p_only_scenes); + bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> ¤t, bool p_only_scenes); void _tree_changed(); - void _patch_button_pressed(Object* p_item,int p_column,int p_id); + void _patch_button_pressed(Object *p_item, int p_column, int p_id); void _patch_edited(); - - Variant get_drag_data_fw(const Point2& p_point,Control* p_from); - bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const; - void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from); + Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); + bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; + void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); FileDialog *export_pck_zip; void _export_pck_zip(); - void _export_pck_zip_selected(const String& p_path); + void _export_pck_zip_selected(const String &p_path); protected: void _notification(int p_what); static void _bind_methods(); -public: +public: void popup_export(); ProjectExportDialog(); ~ProjectExportDialog(); }; - - - #endif // PROJECT_EXPORT_SETTINGS_H - |
