index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
project_export.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make 'Export PCK/ZIP' work well with EditorExportPlugin
Ignacio Etcheverry
2018-04-26
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix file extensions persisting in file dialog after export
Robbie Cooper
2017-11-20
1
-0
/
+2
*
Added error dialog when failing to export project
Jakob Sinclair
2017-10-13
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+9
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
WebGL 2 export per WebAssembly or asm.js
eska
2017-03-29
1
-0
/
+1
*
Export working (for linux at least)
Juan Linietsky
2017-03-21
1
-2
/
+7
*
Export template management dialog.
Juan Linietsky
2017-03-21
1
-0
/
+6
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-31
/
+22
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+142