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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/polygon_2d_editor_plugin.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
godot-5dbf180.tar.zst
godot-5dbf180.zip
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/polygon_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp741
1 files changed, 336 insertions, 405 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 3a41b2cb6..8d208f9ce 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -29,66 +29,62 @@
#include "polygon_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
-#include "os/file_access.h"
#include "editor/editor_settings.h"
-#include "os/keyboard.h"
+#include "os/file_access.h"
#include "os/input.h"
+#include "os/keyboard.h"
void Polygon2DEditor::_notification(int p_what) {
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_READY: {
- button_create->set_icon( get_icon("Edit","EditorIcons"));
- button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
button_edit->set_pressed(true);
- button_uv->set_icon( get_icon("Uv","EditorIcons"));
+ button_uv->set_icon(get_icon("Uv", "EditorIcons"));
- uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect","EditorIcons"));
- uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove","EditorIcons"));
- uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons"));
- uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons"));
+ uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
+ uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons"));
+ uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons"));
+ uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons"));
- b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
- b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
- uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
+ b_snap_grid->set_icon(get_icon("Grid", "EditorIcons"));
+ b_snap_enable->set_icon(get_icon("Snap", "EditorIcons"));
+ uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
get_tree()->connect("node_removed", this, "_node_removed");
} break;
case NOTIFICATION_FIXED_PROCESS: {
-
} break;
}
-
}
void Polygon2DEditor::_node_removed(Node *p_node) {
- if(p_node==node) {
+ if (p_node == node) {
edit(NULL);
hide();
canvas_item_editor->get_viewport_control()->update();
}
-
}
-
void Polygon2DEditor::_menu_option(int p_option) {
- switch(p_option) {
+ switch (p_option) {
case MODE_CREATE: {
- mode=MODE_CREATE;
+ mode = MODE_CREATE;
button_create->set_pressed(true);
button_edit->set_pressed(false);
} break;
case MODE_EDIT: {
- mode=MODE_EDIT;
+ mode = MODE_EDIT;
button_create->set_pressed(false);
button_edit->set_pressed(true);
} break;
@@ -101,238 +97,216 @@ void Polygon2DEditor::_menu_option(int p_option) {
return;
}
-
PoolVector<Vector2> points = node->get_polygon();
PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size()!=points.size()) {
+ if (uvs.size() != points.size()) {
undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node,"set_uv",points);
- undo_redo->add_undo_method(node,"set_uv",uvs);
- undo_redo->add_do_method(uv_edit_draw,"update");
- undo_redo->add_undo_method(uv_edit_draw,"update");
+ undo_redo->add_do_method(node, "set_uv", points);
+ undo_redo->add_undo_method(node, "set_uv", uvs);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
-
}
-
uv_edit->popup_centered_ratio(0.85);
} break;
case UVEDIT_POLYGON_TO_UV: {
PoolVector<Vector2> points = node->get_polygon();
- if (points.size()==0)
+ if (points.size() == 0)
break;
PoolVector<Vector2> uvs = node->get_uv();
undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node,"set_uv",points);
- undo_redo->add_undo_method(node,"set_uv",uvs);
- undo_redo->add_do_method(uv_edit_draw,"update");
- undo_redo->add_undo_method(uv_edit_draw,"update");
+ undo_redo->add_do_method(node, "set_uv", points);
+ undo_redo->add_undo_method(node, "set_uv", uvs);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
-
} break;
case UVEDIT_UV_TO_POLYGON: {
PoolVector<Vector2> points = node->get_polygon();
PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size()==0)
+ if (uvs.size() == 0)
break;
undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node,"set_polygon",uvs);
- undo_redo->add_undo_method(node,"set_polygon",points);
- undo_redo->add_do_method(uv_edit_draw,"update");
- undo_redo->add_undo_method(uv_edit_draw,"update");
+ undo_redo->add_do_method(node, "set_polygon", uvs);
+ undo_redo->add_undo_method(node, "set_polygon", points);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
} break;
case UVEDIT_UV_CLEAR: {
PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size()==0)
+ if (uvs.size() == 0)
break;
undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node,"set_uv",PoolVector<Vector2>());
- undo_redo->add_undo_method(node,"set_uv",uvs);
- undo_redo->add_do_method(uv_edit_draw,"update");
- undo_redo->add_undo_method(uv_edit_draw,"update");
+ undo_redo->add_do_method(node, "set_uv", PoolVector<Vector2>());
+ undo_redo->add_undo_method(node, "set_uv", uvs);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
} break;
-
-
}
}
-void Polygon2DEditor::_set_use_snap(bool p_use)
-{
- use_snap=p_use;
+void Polygon2DEditor::_set_use_snap(bool p_use) {
+ use_snap = p_use;
}
-void Polygon2DEditor::_set_show_grid(bool p_show)
-{
- snap_show_grid=p_show;
+void Polygon2DEditor::_set_show_grid(bool p_show) {
+ snap_show_grid = p_show;
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_off_x(float p_val)
-{
- snap_offset.x=p_val;
+void Polygon2DEditor::_set_snap_off_x(float p_val) {
+ snap_offset.x = p_val;
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_off_y(float p_val)
-{
- snap_offset.y=p_val;
+void Polygon2DEditor::_set_snap_off_y(float p_val) {
+ snap_offset.y = p_val;
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_step_x(float p_val)
-{
- snap_step.x=p_val;
+void Polygon2DEditor::_set_snap_step_x(float p_val) {
+ snap_step.x = p_val;
uv_edit_draw->update();
}
-void Polygon2DEditor::_set_snap_step_y(float p_val)
-{
- snap_step.y=p_val;
+void Polygon2DEditor::_set_snap_step_y(float p_val) {
+ snap_step.y = p_val;
uv_edit_draw->update();
}
void Polygon2DEditor::_wip_close() {
undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node,"set_polygon",node->get_polygon());
- undo_redo->add_do_method(node,"set_polygon",wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
+ undo_redo->add_do_method(node, "set_polygon", wip);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
wip.clear();
- wip_active=false;
- mode=MODE_EDIT;
+ wip_active = false;
+ mode = MODE_EDIT;
button_edit->set_pressed(true);
button_create->set_pressed(false);
- edited_point=-1;
+ edited_point = -1;
}
-bool Polygon2DEditor::forward_gui_input(const InputEvent& p_event) {
+bool Polygon2DEditor::forward_gui_input(const InputEvent &p_event) {
- if (node==NULL)
+ if (node == NULL)
return false;
- switch(p_event.type) {
+ switch (p_event.type) {
case InputEvent::MOUSE_BUTTON: {
- const InputEventMouseButton &mb=p_event.mouse_button;
+ const InputEventMouseButton &mb = p_event.mouse_button;
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 gpoint = Point2(mb.x, mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
Vector<Vector2> poly = Variant(node->get_polygon());
//first check if a point is to be added (segment split)
- real_t grab_treshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8);
-
- switch(mode) {
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ switch (mode) {
case MODE_CREATE: {
- if (mb.button_index==BUTTON_LEFT && mb.pressed) {
-
+ if (mb.button_index == BUTTON_LEFT && mb.pressed) {
if (!wip_active) {
wip.clear();
- wip.push_back( cpoint-node->get_offset() );
- wip_active=true;
- edited_point_pos=cpoint;
+ wip.push_back(cpoint - node->get_offset());
+ wip_active = true;
+ edited_point_pos = cpoint;
canvas_item_editor->get_viewport_control()->update();
- edited_point=1;
+ edited_point = 1;
return true;
} else {
-
- if (wip.size()>1 && xform.xform(wip[0]+node->get_offset()).distance_to(gpoint)<grab_treshold) {
+ if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
return true;
} else {
- wip.push_back( cpoint-node->get_offset() );
- edited_point=wip.size();
+ wip.push_back(cpoint - node->get_offset());
+ edited_point = wip.size();
canvas_item_editor->get_viewport_control()->update();
return true;
//add wip point
}
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
_wip_close();
}
-
-
} break;
case MODE_EDIT: {
- if (mb.button_index==BUTTON_LEFT) {
+ if (mb.button_index == BUTTON_LEFT) {
if (mb.pressed) {
if (mb.mod.control) {
-
if (poly.size() < 3) {
undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
+ undo_redo->add_undo_method(node, "set_polygon", poly);
poly.push_back(cpoint);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
//search edges
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 points[2] ={ xform.xform(poly[i]+node->get_offset()),
- xform.xform(poly[(i+1)%poly.size()]+node->get_offset()) };
+ Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
+ xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
- if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
-
}
- if (closest_idx>=0) {
+ if (closest_idx >= 0) {
- pre_move_edit=poly;
- poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)-node->get_offset());
- edited_point=closest_idx+1;
- edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ pre_move_edit = poly;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
+ edited_point = closest_idx + 1;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->set_polygon(Variant(poly));
canvas_item_editor->get_viewport_control()->update();
return true;
@@ -341,106 +315,95 @@ bool Polygon2DEditor::forward_gui_input(const InputEvent& p_event) {
//look for points to move
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 cp =xform.xform(poly[i]+node->get_offset());
+ Vector2 cp = xform.xform(poly[i] + node->get_offset());
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
}
- if (closest_idx>=0) {
+ if (closest_idx >= 0) {
- pre_move_edit=poly;
- edited_point=closest_idx;
- edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ pre_move_edit = poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else {
- if (edited_point!=-1) {
+ if (edited_point != -1) {
//apply
- ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
- poly[edited_point]=edited_point_pos-node->get_offset();
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos - node->get_offset();
undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
- edited_point=-1;
+ edited_point = -1;
return true;
}
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+ } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
-
-
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 cp =xform.xform(poly[i]+node->get_offset());
+ Vector2 cp = xform.xform(poly[i] + node->get_offset());
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
}
- if (closest_idx>=0) {
-
+ if (closest_idx >= 0) {
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
+ undo_redo->add_undo_method(node, "set_polygon", poly);
poly.remove(closest_idx);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
-
}
-
-
} break;
}
-
-
} break;
case InputEvent::MOUSE_MOTION: {
- const InputEventMouseMotion &mm=p_event.mouse_motion;
+ const InputEventMouseMotion &mm = p_event.mouse_motion;
- if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+ if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
- Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 gpoint = Point2(mm.x, mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
-
}
} break;
@@ -458,170 +421,159 @@ void Polygon2DEditor::_canvas_draw() {
Vector<Vector2> poly;
if (wip_active)
- poly=wip;
+ poly = wip;
else
- poly=Variant(node->get_polygon());
-
+ poly = Variant(node->get_polygon());
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- for(int i=0;i<poly.size();i++) {
+ for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p,p2;
- p = i==edited_point ? edited_point_pos : (poly[i]+node->get_offset());
- if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
- p2=edited_point_pos;
+ Vector2 p, p2;
+ p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset());
+ if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
+ p2 = edited_point_pos;
else
- p2 = poly[(i+1)%poly.size()]+node->get_offset();
+ p2 = poly[(i + 1) % poly.size()] + node->get_offset();
Vector2 point = xform.xform(p);
Vector2 next_point = xform.xform(p2);
- Color col=Color(1,0.3,0.1,0.8);
- vpc->draw_line(point,next_point,col,2);
- vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ Color col = Color(1, 0.3, 0.1, 0.8);
+ vpc->draw_line(point, next_point, col, 2);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5);
}
}
-
void Polygon2DEditor::_uv_mode(int p_mode) {
-
- uv_mode=UVMode(p_mode);
- for(int i=0;i<UV_MODE_MAX;i++) {
- uv_button[i]->set_pressed(p_mode==i);
+ uv_mode = UVMode(p_mode);
+ for (int i = 0; i < UV_MODE_MAX; i++) {
+ uv_button[i]->set_pressed(p_mode == i);
}
}
-
-void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
-
+void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
Transform2D mtx;
- mtx.elements[2]=-uv_draw_ofs;
- mtx.scale_basis(Vector2(uv_draw_zoom,uv_draw_zoom));
-
- if (p_input.type==InputEvent::MOUSE_BUTTON) {
+ mtx.elements[2] = -uv_draw_ofs;
+ mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
+ if (p_input.type == InputEvent::MOUSE_BUTTON) {
- const InputEventMouseButton &mb=p_input.mouse_button;
-
- if (mb.button_index==BUTTON_LEFT) {
+ const InputEventMouseButton &mb = p_input.mouse_button;
+ if (mb.button_index == BUTTON_LEFT) {
if (mb.pressed) {
- uv_drag_from=Vector2(mb.x,mb.y);
- uv_drag=true;
- uv_prev=node->get_uv();
- uv_move_current=uv_mode;
- if (uv_move_current==UV_MODE_EDIT_POINT) {
+ uv_drag_from = Vector2(mb.x, mb.y);
+ uv_drag = true;
+ uv_prev = node->get_uv();
+ uv_move_current = uv_mode;
+ if (uv_move_current == UV_MODE_EDIT_POINT) {
if (mb.mod.shift && mb.mod.command)
- uv_move_current=UV_MODE_SCALE;
+ uv_move_current = UV_MODE_SCALE;
else if (mb.mod.shift)
- uv_move_current=UV_MODE_MOVE;
+ uv_move_current = UV_MODE_MOVE;
else if (mb.mod.command)
- uv_move_current=UV_MODE_ROTATE;
+ uv_move_current = UV_MODE_ROTATE;
}
- if (uv_move_current==UV_MODE_EDIT_POINT) {
+ if (uv_move_current == UV_MODE_EDIT_POINT) {
- uv_drag_index=-1;
- for(int i=0;i<uv_prev.size();i++) {
+ uv_drag_index = -1;
+ for (int i = 0; i < uv_prev.size(); i++) {
- Vector2 tuv=mtx.xform(uv_prev[i]);
- if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
- uv_drag_from=tuv;
- uv_drag_index=i;
+ Vector2 tuv = mtx.xform(uv_prev[i]);
+ if (tuv.distance_to(Vector2(mb.x, mb.y)) < 8) {
+ uv_drag_from = tuv;
+ uv_drag_index = i;
}
}
- if (uv_drag_index==-1) {
- uv_drag=false;
+ if (uv_drag_index == -1) {
+ uv_drag = false;
}
-
}
} else if (uv_drag) {
undo_redo->create_action(TTR("Transform UV Map"));
- undo_redo->add_do_method(node,"set_uv",node->get_uv());
- undo_redo->add_undo_method(node,"set_uv",uv_prev);
- undo_redo->add_do_method(uv_edit_draw,"update");
- undo_redo->add_undo_method(uv_edit_draw,"update");
+ undo_redo->add_do_method(node, "set_uv", node->get_uv());
+ undo_redo->add_undo_method(node, "set_uv", uv_prev);
+ undo_redo->add_do_method(uv_edit_draw, "update");
+ undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
- uv_drag=false;
+ uv_drag = false;
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed) {
+ } else if (mb.button_index == BUTTON_RIGHT && mb.pressed) {
if (uv_drag) {
- uv_drag=false;
+ uv_drag = false;
node->set_uv(uv_prev);
uv_edit_draw->update();
}
- } else if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) {
+ } else if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
- uv_zoom->set_value( uv_zoom->get_value()/0.9 );
- } else if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) {
+ uv_zoom->set_value(uv_zoom->get_value() / 0.9);
+ } else if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
- uv_zoom->set_value( uv_zoom->get_value()*0.9);
+ uv_zoom->set_value(uv_zoom->get_value() * 0.9);
}
- } else if (p_input.type==InputEvent::MOUSE_MOTION) {
+ } else if (p_input.type == InputEvent::MOUSE_MOTION) {
- const InputEventMouseMotion &mm=p_input.mouse_motion;
+ const InputEventMouseMotion &mm = p_input.mouse_motion;
- if (mm.button_mask&BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ if (mm.button_mask & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
- Vector2 drag(mm.relative_x,mm.relative_y);
- uv_hscroll->set_value( uv_hscroll->get_value()-drag.x );
- uv_vscroll->set_value( uv_vscroll->get_value()-drag.y );
+ Vector2 drag(mm.relative_x, mm.relative_y);
+ uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
+ uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
} else if (uv_drag) {
- Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y));
+ Vector2 uv_drag_to = snap_point(Vector2(mm.x, mm.y));
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
-
- switch(uv_move_current) {
+ switch (uv_move_current) {
case UV_MODE_EDIT_POINT: {
- PoolVector<Vector2> uv_new=uv_prev;
- uv_new.set( uv_drag_index, uv_new[uv_drag_index]+drag );
+ PoolVector<Vector2> uv_new = uv_prev;
+ uv_new.set(uv_drag_index, uv_new[uv_drag_index] + drag);
node->set_uv(uv_new);
} break;
case UV_MODE_MOVE: {
- PoolVector<Vector2> uv_new=uv_prev;
- for(int i=0;i<uv_new.size();i++)
- uv_new.set( i, uv_new[i]+drag );
+ PoolVector<Vector2> uv_new = uv_prev;
+ for (int i = 0; i < uv_new.size(); i++)
+ uv_new.set(i, uv_new[i] + drag);
node->set_uv(uv_new);
-
} break;
case UV_MODE_ROTATE: {
Vector2 center;
- PoolVector<Vector2> uv_new=uv_prev;
+ PoolVector<Vector2> uv_new = uv_prev;
- for(int i=0;i<uv_new.size();i++)
- center+=uv_prev[i];
- center/=uv_new.size();
+ for (int i = 0; i < uv_new.size(); i++)
+ center += uv_prev[i];
+ center /= uv_new.size();
- float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to( (uv_drag_to - mtx.xform(center)).normalized() );
+ float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
- for(int i=0;i<uv_new.size();i++) {
+ for (int i = 0; i < uv_new.size(); i++) {
Vector2 rel = uv_prev[i] - center;
- rel=rel.rotated(angle);
- uv_new.set(i,center+rel);
+ rel = rel.rotated(angle);
+ uv_new.set(i, center + rel);
}
node->set_uv(uv_new);
@@ -630,47 +582,41 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
case UV_MODE_SCALE: {
Vector2 center;
- PoolVector<Vector2> uv_new=uv_prev;
+ PoolVector<Vector2> uv_new = uv_prev;
- for(int i=0;i<uv_new.size();i++)
- center+=uv_prev[i];
- center/=uv_new.size();
+ for (int i = 0; i < uv_new.size(); i++)
+ center += uv_prev[i];
+ center /= uv_new.size();
float from_dist = uv_drag_from.distance_to(mtx.xform(center));
float to_dist = uv_drag_to.distance_to(mtx.xform(center));
- if (from_dist<2)
+ if (from_dist < 2)
break;
- float scale = to_dist/from_dist;
+ float scale = to_dist / from_dist;
-
- for(int i=0;i<uv_new.size();i++) {
+ for (int i = 0; i < uv_new.size(); i++) {
Vector2 rel = uv_prev[i] - center;
- rel=rel*scale;
- uv_new.set(i,center+rel);
+ rel = rel * scale;
+ uv_new.set(i, center + rel);
}
node->set_uv(uv_new);
} break;
-
-
}
uv_edit_draw->update();
}
-
}
-
}
-
void Polygon2DEditor::_uv_scroll_changed(float) {
if (updating_uv_scroll)
return;
- uv_draw_ofs.x=uv_hscroll->get_value();
- uv_draw_ofs.y=uv_vscroll->get_value();
- uv_draw_zoom=uv_zoom->get_value();
+ uv_draw_ofs.x = uv_hscroll->get_value();
+ uv_draw_ofs.y = uv_vscroll->get_value();
+ uv_draw_zoom = uv_zoom->get_value();
uv_edit_draw->update();
}
@@ -681,115 +627,110 @@ void Polygon2DEditor::_uv_draw() {
return;
Transform2D mtx;
- mtx.elements[2]=-uv_draw_ofs;
- mtx.scale_basis(Vector2(uv_draw_zoom,uv_draw_zoom));
+ mtx.elements[2] = -uv_draw_ofs;
+ mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
- VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),mtx);
- uv_edit_draw->draw_texture(base_tex,Point2());
- VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Transform2D());
+ VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
+ uv_edit_draw->draw_texture(base_tex, Point2());
+ VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D());
if (snap_show_grid) {
Size2 s = uv_edit_draw->get_size();
int last_cell;
- if (snap_step.x!=0) {
- for(int i=0;i<s.width;i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
- if (i==0)
- last_cell=cell;
- if (last_cell!=cell)
- uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ if (snap_step.x != 0) {
+ for (int i = 0; i < s.width; i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
+ if (i == 0)
+ last_cell = cell;
+ if (last_cell != cell)
+ uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
+ last_cell = cell;
}
}
- if (snap_step.y!=0) {
- for(int i=0;i<s.height;i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
- if (i==0)
- last_cell=cell;
- if (last_cell!=cell)
- uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ if (snap_step.y != 0) {
+ for (int i = 0; i < s.height; i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
+ if (i == 0)
+ last_cell = cell;
+ if (last_cell != cell)
+ uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
+ last_cell = cell;
}
}
}
PoolVector<Vector2> uvs = node->get_uv();
- Ref<Texture> handle = get_icon("EditorHandle","EditorIcons");
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- Rect2 rect(Point2(),mtx.basis_xform(base_tex->get_size()));
+ Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size()));
rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size()));
- for(int i=0;i<uvs.size();i++) {
+ for (int i = 0; i < uvs.size(); i++) {
- int next = (i+1)%uvs.size();
- uv_edit_draw->draw_line(mtx.xform(uvs[i]),mtx.xform(uvs[next]),Color(0.9,0.5,0.5),2);
- uv_edit_draw->draw_texture(handle,mtx.xform(uvs[i])-handle->get_size()*0.5);
+ int next = (i + 1) % uvs.size();
+ uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2);
+ uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
rect.expand_to(mtx.basis_xform(uvs[i]));
}
- rect=rect.grow(200);
- updating_uv_scroll=true;
+ rect = rect.grow(200);
+ updating_uv_scroll = true;
uv_hscroll->set_min(rect.pos.x);
- uv_hscroll->set_max(rect.pos.x+rect.size.x);
+ uv_hscroll->set_max(rect.pos.x + rect.size.x);
uv_hscroll->set_page(uv_edit_draw->get_size().x);
uv_hscroll->set_value(uv_draw_ofs.x);
uv_hscroll->set_step(0.001);
uv_vscroll->set_min(rect.pos.y);
- uv_vscroll->set_max(rect.pos.y+rect.size.y);
+ uv_vscroll->set_max(rect.pos.y + rect.size.y);
uv_vscroll->set_page(uv_edit_draw->get_size().y);
uv_vscroll->set_value(uv_draw_ofs.y);
uv_vscroll->set_step(0.001);
- updating_uv_scroll=false;
-
+ updating_uv_scroll = false;
}
void Polygon2DEditor::edit(Node *p_collision_polygon) {
if (!canvas_item_editor) {
- canvas_item_editor=CanvasItemEditor::get_singleton();
+ canvas_item_editor = CanvasItemEditor::get_singleton();
}
if (p_collision_polygon) {
- node=p_collision_polygon->cast_to<Polygon2D>();
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ node = p_collision_polygon->cast_to<Polygon2D>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
wip.clear();
- wip_active=false;
- edited_point=-1;
+ wip_active = false;
+ edited_point = -1;
} else {
- node=NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+ node = NULL;
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
}
-
}
void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_menu_option"),&Polygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"),&Polygon2DEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_uv_mode"),&Polygon2DEditor::_uv_mode);
- ClassDB::bind_method(D_METHOD("_uv_draw"),&Polygon2DEditor::_uv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"),&Polygon2DEditor::_uv_input);
- ClassDB::bind_method(D_METHOD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed);
- ClassDB::bind_method(D_METHOD("_node_removed"),&Polygon2DEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_set_use_snap"),&Polygon2DEditor::_set_use_snap);
- ClassDB::bind_method(D_METHOD("_set_show_grid"),&Polygon2DEditor::_set_show_grid);
- ClassDB::bind_method(D_METHOD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x);
- ClassDB::bind_method(D_METHOD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y);
- ClassDB::bind_method(D_METHOD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x);
- ClassDB::bind_method(D_METHOD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y);
-
-
+ ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option);
+ ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw);
+ ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
+ ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
+ ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
+ ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
+ ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed);
+ ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
+ ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
+ ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
+ ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y);
+ ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
+ ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
}
inline float _snap_scalar(float p_offset, float p_step, float p_target) {
@@ -798,8 +739,8 @@ inline float _snap_scalar(float p_offset, float p_step, float p_target) {
Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
if (use_snap) {
- p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x);
- p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y);
+ p_target.x = _snap_scalar(snap_offset.x * uv_draw_zoom - uv_draw_ofs.x, snap_step.x * uv_draw_zoom, p_target.x);
+ p_target.y = _snap_scalar(snap_offset.y * uv_draw_zoom - uv_draw_ofs.y, snap_step.y * uv_draw_zoom, p_target.y);
}
return p_target;
@@ -807,31 +748,31 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
- node=NULL;
- canvas_item_editor=NULL;
- editor=p_editor;
+ node = NULL;
+ canvas_item_editor = NULL;
+ editor = p_editor;
undo_redo = editor->get_undo_redo();
- snap_step=Vector2(10,10);
- use_snap=false;
- snap_show_grid=false;
+ snap_step = Vector2(10, 10);
+ use_snap = false;
+ snap_show_grid = false;
- add_child( memnew( VSeparator ));
- button_create = memnew( ToolButton );
+ add_child(memnew(VSeparator));
+ button_create = memnew(ToolButton);
add_child(button_create);
- button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
button_create->set_toggle_mode(true);
- button_edit = memnew( ToolButton );
+ button_edit = memnew(ToolButton);
add_child(button_edit);
- button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
- button_uv = memnew( ToolButton );
+ button_uv = memnew(ToolButton);
add_child(button_uv);
- button_uv->connect("pressed",this,"_menu_option",varray(MODE_EDIT_UV));
+ button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
- //add_constant_override("separation",0);
+//add_constant_override("separation",0);
#if 0
options = memnew( MenuButton );
@@ -843,73 +784,73 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
#endif
mode = MODE_EDIT;
- wip_active=false;
+ wip_active = false;
- uv_mode=UV_MODE_EDIT_POINT;
- uv_edit = memnew( AcceptDialog );
+ uv_mode = UV_MODE_EDIT_POINT;
+ uv_edit = memnew(AcceptDialog);
add_child(uv_edit);
uv_edit->set_title(TTR("Polygon 2D UV Editor"));
- uv_edit->set_self_modulate(Color(1,1,1,0.9));
+ uv_edit->set_self_modulate(Color(1, 1, 1, 0.9));
- VBoxContainer *uv_main_vb = memnew( VBoxContainer );
+ VBoxContainer *uv_main_vb = memnew(VBoxContainer);
uv_edit->add_child(uv_main_vb);
//uv_edit->set_child_rect(uv_main_vb);
- HBoxContainer *uv_mode_hb = memnew( HBoxContainer );
+ HBoxContainer *uv_mode_hb = memnew(HBoxContainer);
uv_main_vb->add_child(uv_mode_hb);
- for(int i=0;i<UV_MODE_MAX;i++) {
+ for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i]=memnew( ToolButton );
+ uv_button[i] = memnew(ToolButton);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
- uv_button[i]->connect("pressed",this,"_uv_mode",varray(i));
+ uv_button[i]->connect("pressed", this, "_uv_mode", varray(i));
uv_button[i]->set_focus_mode(FOCUS_NONE);
}
- uv_button[0]->set_tooltip(TTR("Move Point")+"\n"+TTR("Ctrl: Rotate")+"\n"+TTR("Shift: Move All")+"\n"+TTR("Shift+Ctrl: Scale"));
+ uv_button[0]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
uv_button[1]->set_tooltip(TTR("Move Polygon"));
uv_button[2]->set_tooltip(TTR("Rotate Polygon"));
uv_button[3]->set_tooltip(TTR("Scale Polygon"));
uv_button[0]->set_pressed(true);
- HBoxContainer *uv_main_hb = memnew( HBoxContainer );
+ HBoxContainer *uv_main_hb = memnew(HBoxContainer);
uv_main_vb->add_child(uv_main_hb);
- uv_edit_draw = memnew( Control );
+ uv_edit_draw = memnew(Control);
uv_main_hb->add_child(uv_edit_draw);
uv_main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
- uv_menu = memnew( MenuButton );
+ uv_menu = memnew(MenuButton);
uv_mode_hb->add_child(uv_menu);
uv_menu->set_text(TTR("Edit"));
- uv_menu->get_popup()->add_item(TTR("Polygon->UV"),UVEDIT_POLYGON_TO_UV);
- uv_menu->get_popup()->add_item(TTR("UV->Polygon"),UVEDIT_UV_TO_POLYGON);
+ uv_menu->get_popup()->add_item(TTR("Polygon->UV"), UVEDIT_POLYGON_TO_UV);
+ uv_menu->get_popup()->add_item(TTR("UV->Polygon"), UVEDIT_UV_TO_POLYGON);
uv_menu->get_popup()->add_separator();
- uv_menu->get_popup()->add_item(TTR("Clear UV"),UVEDIT_UV_CLEAR);
- uv_menu->get_popup()->connect("id_pressed",this,"_menu_option");
+ uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR);
+ uv_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- uv_mode_hb->add_child( memnew( VSeparator ));
+ uv_mode_hb->add_child(memnew(VSeparator));
- b_snap_enable = memnew( ToolButton );
+ b_snap_enable = memnew(ToolButton);
uv_mode_hb->add_child(b_snap_enable);
b_snap_enable->set_text(TTR("Snap"));
b_snap_enable->set_focus_mode(FOCUS_NONE);
b_snap_enable->set_toggle_mode(true);
b_snap_enable->set_pressed(use_snap);
b_snap_enable->set_tooltip(TTR("Enable Snap"));
- b_snap_enable->connect("toggled",this,"_set_use_snap");
+ b_snap_enable->connect("toggled", this, "_set_use_snap");
- b_snap_grid = memnew( ToolButton );
+ b_snap_grid = memnew(ToolButton);
uv_mode_hb->add_child(b_snap_grid);
b_snap_grid->set_text(TTR("Grid"));
b_snap_grid->set_focus_mode(FOCUS_NONE);
b_snap_grid->set_toggle_mode(true);
b_snap_grid->set_pressed(snap_show_grid);
b_snap_grid->set_tooltip(TTR("Show Grid"));
- b_snap_grid->connect("toggled",this,"_set_show_grid");
+ b_snap_grid->connect("toggled", this, "_set_show_grid");
- uv_mode_hb->add_child( memnew( VSeparator ));
- uv_mode_hb->add_child( memnew( Label(TTR("Grid Offset:")) ) );
+ uv_mode_hb->add_child(memnew(VSeparator));
+ uv_mode_hb->add_child(memnew(Label(TTR("Grid Offset:"))));
- SpinBox *sb_off_x = memnew( SpinBox );
+ SpinBox *sb_off_x = memnew(SpinBox);
sb_off_x->set_min(-256);
sb_off_x->set_max(256);
sb_off_x->set_step(1);
@@ -918,7 +859,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
sb_off_x->connect("value_changed", this, "_set_snap_off_x");
uv_mode_hb->add_child(sb_off_x);
- SpinBox *sb_off_y = memnew( SpinBox );
+ SpinBox *sb_off_y = memnew(SpinBox);
sb_off_y->set_min(-256);
sb_off_y->set_max(256);
sb_off_y->set_step(1);
@@ -927,10 +868,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
sb_off_y->connect("value_changed", this, "_set_snap_off_y");
uv_mode_hb->add_child(sb_off_y);
- uv_mode_hb->add_child( memnew( VSeparator ));
- uv_mode_hb->add_child( memnew( Label(TTR("Grid Step:")) ) );
+ uv_mode_hb->add_child(memnew(VSeparator));
+ uv_mode_hb->add_child(memnew(Label(TTR("Grid Step:"))));
- SpinBox *sb_step_x = memnew( SpinBox );
+ SpinBox *sb_step_x = memnew(SpinBox);
sb_step_x->set_min(-256);
sb_step_x->set_max(256);
sb_step_x->set_step(1);
@@ -939,7 +880,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
sb_step_x->connect("value_changed", this, "_set_snap_step_x");
uv_mode_hb->add_child(sb_step_x);
- SpinBox *sb_step_y = memnew( SpinBox );
+ SpinBox *sb_step_y = memnew(SpinBox);
sb_step_y->set_min(-256);
sb_step_y->set_max(256);
sb_step_y->set_step(1);
@@ -948,49 +889,44 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
sb_step_y->connect("value_changed", this, "_set_snap_step_y");
uv_mode_hb->add_child(sb_step_y);
- uv_mode_hb->add_child( memnew( VSeparator ));
- uv_icon_zoom = memnew( TextureRect );
- uv_mode_hb->add_child( uv_icon_zoom );
- uv_zoom = memnew( HSlider );
+ uv_mode_hb->add_child(memnew(VSeparator));
+ uv_icon_zoom = memnew(TextureRect);
+ uv_mode_hb->add_child(uv_icon_zoom);
+ uv_zoom = memnew(HSlider);
uv_zoom->set_min(0.01);
uv_zoom->set_max(4);
uv_zoom->set_value(1);
uv_zoom->set_step(0.01);
uv_mode_hb->add_child(uv_zoom);
- uv_zoom->set_custom_minimum_size(Size2(200,0));
- uv_zoom_value = memnew( SpinBox );
+ uv_zoom->set_custom_minimum_size(Size2(200, 0));
+ uv_zoom_value = memnew(SpinBox);
uv_zoom->share(uv_zoom_value);
- uv_zoom_value->set_custom_minimum_size(Size2(50,0));
+ uv_zoom_value->set_custom_minimum_size(Size2(50, 0));
uv_mode_hb->add_child(uv_zoom_value);
- uv_zoom->connect("value_changed",this,"_uv_scroll_changed");
-
+ uv_zoom->connect("value_changed", this, "_uv_scroll_changed");
-
- uv_vscroll = memnew( VScrollBar);
+ uv_vscroll = memnew(VScrollBar);
uv_main_hb->add_child(uv_vscroll);
- uv_vscroll->connect("value_changed",this,"_uv_scroll_changed");
- uv_hscroll = memnew( HScrollBar );
+ uv_vscroll->connect("value_changed", this, "_uv_scroll_changed");
+ uv_hscroll = memnew(HScrollBar);
uv_main_vb->add_child(uv_hscroll);
- uv_hscroll->connect("value_changed",this,"_uv_scroll_changed");
+ uv_hscroll->connect("value_changed", this, "_uv_scroll_changed");
- uv_edit_draw->connect("draw",this,"_uv_draw");
- uv_edit_draw->connect("gui_input",this,"_uv_input");
- uv_draw_zoom=1.0;
- uv_drag_index=-1;
- uv_drag=false;
- updating_uv_scroll=false;
+ uv_edit_draw->connect("draw", this, "_uv_draw");
+ uv_edit_draw->connect("gui_input", this, "_uv_input");
+ uv_draw_zoom = 1.0;
+ uv_drag_index = -1;
+ uv_drag = false;
+ updating_uv_scroll = false;
- error = memnew( AcceptDialog);
+ error = memnew(AcceptDialog);
add_child(error);
uv_edit_draw->set_clip_contents(true);
-
}
-
void Polygon2DEditorPlugin::edit(Object *p_object) {
-
collision_polygon_editor->edit(p_object->cast_to<Node>());
}
@@ -1008,21 +944,16 @@ void Polygon2DEditorPlugin::make_visible(bool p_visible) {
collision_polygon_editor->hide();
collision_polygon_editor->edit(NULL);
}
-
}
Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- collision_polygon_editor = memnew( Polygon2DEditor(p_node) );
+ editor = p_node;
+ collision_polygon_editor = memnew(Polygon2DEditor(p_node));
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
collision_polygon_editor->hide();
-
}
-
-Polygon2DEditorPlugin::~Polygon2DEditorPlugin()
-{
+Polygon2DEditorPlugin::~Polygon2DEditorPlugin() {
}
-