diff options
| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/polygon_2d_editor_plugin.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/polygon_2d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 741 |
1 files changed, 336 insertions, 405 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 3a41b2cb6..8d208f9ce 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -29,66 +29,62 @@ #include "polygon_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "os/file_access.h" #include "editor/editor_settings.h" -#include "os/keyboard.h" +#include "os/file_access.h" #include "os/input.h" +#include "os/keyboard.h" void Polygon2DEditor::_notification(int p_what) { - switch(p_what) { + switch (p_what) { case NOTIFICATION_READY: { - button_create->set_icon( get_icon("Edit","EditorIcons")); - button_edit->set_icon( get_icon("MovePoint","EditorIcons")); + button_create->set_icon(get_icon("Edit", "EditorIcons")); + button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); button_edit->set_pressed(true); - button_uv->set_icon( get_icon("Uv","EditorIcons")); + button_uv->set_icon(get_icon("Uv", "EditorIcons")); - uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect","EditorIcons")); - uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove","EditorIcons")); - uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons")); - uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons")); + uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons")); + uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons")); + uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons")); + uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons")); - b_snap_grid->set_icon( get_icon("Grid", "EditorIcons")); - b_snap_enable->set_icon( get_icon("Snap", "EditorIcons")); - uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons")); + b_snap_grid->set_icon(get_icon("Grid", "EditorIcons")); + b_snap_enable->set_icon(get_icon("Snap", "EditorIcons")); + uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons")); get_tree()->connect("node_removed", this, "_node_removed"); } break; case NOTIFICATION_FIXED_PROCESS: { - } break; } - } void Polygon2DEditor::_node_removed(Node *p_node) { - if(p_node==node) { + if (p_node == node) { edit(NULL); hide(); canvas_item_editor->get_viewport_control()->update(); } - } - void Polygon2DEditor::_menu_option(int p_option) { - switch(p_option) { + switch (p_option) { case MODE_CREATE: { - mode=MODE_CREATE; + mode = MODE_CREATE; button_create->set_pressed(true); button_edit->set_pressed(false); } break; case MODE_EDIT: { - mode=MODE_EDIT; + mode = MODE_EDIT; button_create->set_pressed(false); button_edit->set_pressed(true); } break; @@ -101,238 +97,216 @@ void Polygon2DEditor::_menu_option(int p_option) { return; } - PoolVector<Vector2> points = node->get_polygon(); PoolVector<Vector2> uvs = node->get_uv(); - if (uvs.size()!=points.size()) { + if (uvs.size() != points.size()) { undo_redo->create_action(TTR("Create UV Map")); - undo_redo->add_do_method(node,"set_uv",points); - undo_redo->add_undo_method(node,"set_uv",uvs); - undo_redo->add_do_method(uv_edit_draw,"update"); - undo_redo->add_undo_method(uv_edit_draw,"update"); + undo_redo->add_do_method(node, "set_uv", points); + undo_redo->add_undo_method(node, "set_uv", uvs); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); - } - uv_edit->popup_centered_ratio(0.85); } break; case UVEDIT_POLYGON_TO_UV: { PoolVector<Vector2> points = node->get_polygon(); - if (points.size()==0) + if (points.size() == 0) break; PoolVector<Vector2> uvs = node->get_uv(); undo_redo->create_action(TTR("Create UV Map")); - undo_redo->add_do_method(node,"set_uv",points); - undo_redo->add_undo_method(node,"set_uv",uvs); - undo_redo->add_do_method(uv_edit_draw,"update"); - undo_redo->add_undo_method(uv_edit_draw,"update"); + undo_redo->add_do_method(node, "set_uv", points); + undo_redo->add_undo_method(node, "set_uv", uvs); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); - } break; case UVEDIT_UV_TO_POLYGON: { PoolVector<Vector2> points = node->get_polygon(); PoolVector<Vector2> uvs = node->get_uv(); - if (uvs.size()==0) + if (uvs.size() == 0) break; undo_redo->create_action(TTR("Create UV Map")); - undo_redo->add_do_method(node,"set_polygon",uvs); - undo_redo->add_undo_method(node,"set_polygon",points); - undo_redo->add_do_method(uv_edit_draw,"update"); - undo_redo->add_undo_method(uv_edit_draw,"update"); + undo_redo->add_do_method(node, "set_polygon", uvs); + undo_redo->add_undo_method(node, "set_polygon", points); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); } break; case UVEDIT_UV_CLEAR: { PoolVector<Vector2> uvs = node->get_uv(); - if (uvs.size()==0) + if (uvs.size() == 0) break; undo_redo->create_action(TTR("Create UV Map")); - undo_redo->add_do_method(node,"set_uv",PoolVector<Vector2>()); - undo_redo->add_undo_method(node,"set_uv",uvs); - undo_redo->add_do_method(uv_edit_draw,"update"); - undo_redo->add_undo_method(uv_edit_draw,"update"); + undo_redo->add_do_method(node, "set_uv", PoolVector<Vector2>()); + undo_redo->add_undo_method(node, "set_uv", uvs); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); } break; - - } } -void Polygon2DEditor::_set_use_snap(bool p_use) -{ - use_snap=p_use; +void Polygon2DEditor::_set_use_snap(bool p_use) { + use_snap = p_use; } -void Polygon2DEditor::_set_show_grid(bool p_show) -{ - snap_show_grid=p_show; +void Polygon2DEditor::_set_show_grid(bool p_show) { + snap_show_grid = p_show; uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_off_x(float p_val) -{ - snap_offset.x=p_val; +void Polygon2DEditor::_set_snap_off_x(float p_val) { + snap_offset.x = p_val; uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_off_y(float p_val) -{ - snap_offset.y=p_val; +void Polygon2DEditor::_set_snap_off_y(float p_val) { + snap_offset.y = p_val; uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_step_x(float p_val) -{ - snap_step.x=p_val; +void Polygon2DEditor::_set_snap_step_x(float p_val) { + snap_step.x = p_val; uv_edit_draw->update(); } -void Polygon2DEditor::_set_snap_step_y(float p_val) -{ - snap_step.y=p_val; +void Polygon2DEditor::_set_snap_step_y(float p_val) { + snap_step.y = p_val; uv_edit_draw->update(); } void Polygon2DEditor::_wip_close() { undo_redo->create_action(TTR("Create Poly")); - undo_redo->add_undo_method(node,"set_polygon",node->get_polygon()); - undo_redo->add_do_method(node,"set_polygon",wip); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); + undo_redo->add_do_method(node, "set_polygon", wip); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); wip.clear(); - wip_active=false; - mode=MODE_EDIT; + wip_active = false; + mode = MODE_EDIT; button_edit->set_pressed(true); button_create->set_pressed(false); - edited_point=-1; + edited_point = -1; } -bool Polygon2DEditor::forward_gui_input(const InputEvent& p_event) { +bool Polygon2DEditor::forward_gui_input(const InputEvent &p_event) { - if (node==NULL) + if (node == NULL) return false; - switch(p_event.type) { + switch (p_event.type) { case InputEvent::MOUSE_BUTTON: { - const InputEventMouseButton &mb=p_event.mouse_button; + const InputEventMouseButton &mb = p_event.mouse_button; Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - - Vector2 gpoint = Point2(mb.x,mb.y); + Vector2 gpoint = Point2(mb.x, mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=canvas_item_editor->snap_point(cpoint); + cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); - Vector<Vector2> poly = Variant(node->get_polygon()); //first check if a point is to be added (segment split) - real_t grab_treshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8); - - switch(mode) { + real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); + switch (mode) { case MODE_CREATE: { - if (mb.button_index==BUTTON_LEFT && mb.pressed) { - + if (mb.button_index == BUTTON_LEFT && mb.pressed) { if (!wip_active) { wip.clear(); - wip.push_back( cpoint-node->get_offset() ); - wip_active=true; - edited_point_pos=cpoint; + wip.push_back(cpoint - node->get_offset()); + wip_active = true; + edited_point_pos = cpoint; canvas_item_editor->get_viewport_control()->update(); - edited_point=1; + edited_point = 1; return true; } else { - - if (wip.size()>1 && xform.xform(wip[0]+node->get_offset()).distance_to(gpoint)<grab_treshold) { + if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) { //wip closed _wip_close(); return true; } else { - wip.push_back( cpoint-node->get_offset() ); - edited_point=wip.size(); + wip.push_back(cpoint - node->get_offset()); + edited_point = wip.size(); canvas_item_editor->get_viewport_control()->update(); return true; //add wip point } } - } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) { + } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) { _wip_close(); } - - } break; case MODE_EDIT: { - if (mb.button_index==BUTTON_LEFT) { + if (mb.button_index == BUTTON_LEFT) { if (mb.pressed) { if (mb.mod.control) { - if (poly.size() < 3) { undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_undo_method(node,"set_polygon",poly); + undo_redo->add_undo_method(node, "set_polygon", poly); poly.push_back(cpoint); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } //search edges - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 points[2] ={ xform.xform(poly[i]+node->get_offset()), - xform.xform(poly[(i+1)%poly.size()]+node->get_offset()) }; + Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()), + xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) }; - Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points); - if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2) + Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); + if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) continue; //not valid to reuse point real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - - } - if (closest_idx>=0) { + if (closest_idx >= 0) { - pre_move_edit=poly; - poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)-node->get_offset()); - edited_point=closest_idx+1; - edited_point_pos=xform.affine_inverse().xform(closest_pos); + pre_move_edit = poly; + poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset()); + edited_point = closest_idx + 1; + edited_point_pos = xform.affine_inverse().xform(closest_pos); node->set_polygon(Variant(poly)); canvas_item_editor->get_viewport_control()->update(); return true; @@ -341,106 +315,95 @@ bool Polygon2DEditor::forward_gui_input(const InputEvent& p_event) { //look for points to move - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 cp =xform.xform(poly[i]+node->get_offset()); + Vector2 cp = xform.xform(poly[i] + node->get_offset()); real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - } - if (closest_idx>=0) { + if (closest_idx >= 0) { - pre_move_edit=poly; - edited_point=closest_idx; - edited_point_pos=xform.affine_inverse().xform(closest_pos); + pre_move_edit = poly; + edited_point = closest_idx; + edited_point_pos = xform.affine_inverse().xform(closest_pos); canvas_item_editor->get_viewport_control()->update(); return true; } } } else { - if (edited_point!=-1) { + if (edited_point != -1) { //apply - ERR_FAIL_INDEX_V(edited_point,poly.size(),false); - poly[edited_point]=edited_point_pos-node->get_offset(); + ERR_FAIL_INDEX_V(edited_point, poly.size(), false); + poly[edited_point] = edited_point_pos - node->get_offset(); undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_undo_method(node,"set_polygon",pre_move_edit); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); - edited_point=-1; + edited_point = -1; return true; } } - } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) { + } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) { - - - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 cp =xform.xform(poly[i]+node->get_offset()); + Vector2 cp = xform.xform(poly[i] + node->get_offset()); real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - } - if (closest_idx>=0) { - + if (closest_idx >= 0) { undo_redo->create_action(TTR("Edit Poly (Remove Point)")); - undo_redo->add_undo_method(node,"set_polygon",poly); + undo_redo->add_undo_method(node, "set_polygon", poly); poly.remove(closest_idx); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } - } - - } break; } - - } break; case InputEvent::MOUSE_MOTION: { - const InputEventMouseMotion &mm=p_event.mouse_motion; + const InputEventMouseMotion &mm = p_event.mouse_motion; - if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { + if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) { - Vector2 gpoint = Point2(mm.x,mm.y); + Vector2 gpoint = Point2(mm.x, mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=canvas_item_editor->snap_point(cpoint); + cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); - } } break; @@ -458,170 +421,159 @@ void Polygon2DEditor::_canvas_draw() { Vector<Vector2> poly; if (wip_active) - poly=wip; + poly = wip; else - poly=Variant(node->get_polygon()); - + poly = Variant(node->get_polygon()); Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Ref<Texture> handle= get_icon("EditorHandle","EditorIcons"); + Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); - for(int i=0;i<poly.size();i++) { + for (int i = 0; i < poly.size(); i++) { - - Vector2 p,p2; - p = i==edited_point ? edited_point_pos : (poly[i]+node->get_offset()); - if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)) - p2=edited_point_pos; + Vector2 p, p2; + p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset()); + if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) + p2 = edited_point_pos; else - p2 = poly[(i+1)%poly.size()]+node->get_offset(); + p2 = poly[(i + 1) % poly.size()] + node->get_offset(); Vector2 point = xform.xform(p); Vector2 next_point = xform.xform(p2); - Color col=Color(1,0.3,0.1,0.8); - vpc->draw_line(point,next_point,col,2); - vpc->draw_texture(handle,point-handle->get_size()*0.5); + Color col = Color(1, 0.3, 0.1, 0.8); + vpc->draw_line(point, next_point, col, 2); + vpc->draw_texture(handle, point - handle->get_size() * 0.5); } } - void Polygon2DEditor::_uv_mode(int p_mode) { - - uv_mode=UVMode(p_mode); - for(int i=0;i<UV_MODE_MAX;i++) { - uv_button[i]->set_pressed(p_mode==i); + uv_mode = UVMode(p_mode); + for (int i = 0; i < UV_MODE_MAX; i++) { + uv_button[i]->set_pressed(p_mode == i); } } - -void Polygon2DEditor::_uv_input(const InputEvent& p_input) { - +void Polygon2DEditor::_uv_input(const InputEvent &p_input) { Transform2D mtx; - mtx.elements[2]=-uv_draw_ofs; - mtx.scale_basis(Vector2(uv_draw_zoom,uv_draw_zoom)); - - if (p_input.type==InputEvent::MOUSE_BUTTON) { + mtx.elements[2] = -uv_draw_ofs; + mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); + if (p_input.type == InputEvent::MOUSE_BUTTON) { - const InputEventMouseButton &mb=p_input.mouse_button; - - if (mb.button_index==BUTTON_LEFT) { + const InputEventMouseButton &mb = p_input.mouse_button; + if (mb.button_index == BUTTON_LEFT) { if (mb.pressed) { - uv_drag_from=Vector2(mb.x,mb.y); - uv_drag=true; - uv_prev=node->get_uv(); - uv_move_current=uv_mode; - if (uv_move_current==UV_MODE_EDIT_POINT) { + uv_drag_from = Vector2(mb.x, mb.y); + uv_drag = true; + uv_prev = node->get_uv(); + uv_move_current = uv_mode; + if (uv_move_current == UV_MODE_EDIT_POINT) { if (mb.mod.shift && mb.mod.command) - uv_move_current=UV_MODE_SCALE; + uv_move_current = UV_MODE_SCALE; else if (mb.mod.shift) - uv_move_current=UV_MODE_MOVE; + uv_move_current = UV_MODE_MOVE; else if (mb.mod.command) - uv_move_current=UV_MODE_ROTATE; + uv_move_current = UV_MODE_ROTATE; } - if (uv_move_current==UV_MODE_EDIT_POINT) { + if (uv_move_current == UV_MODE_EDIT_POINT) { - uv_drag_index=-1; - for(int i=0;i<uv_prev.size();i++) { + uv_drag_index = -1; + for (int i = 0; i < uv_prev.size(); i++) { - Vector2 tuv=mtx.xform(uv_prev[i]); - if (tuv.distance_to(Vector2(mb.x,mb.y))<8) { - uv_drag_from=tuv; - uv_drag_index=i; + Vector2 tuv = mtx.xform(uv_prev[i]); + if (tuv.distance_to(Vector2(mb.x, mb.y)) < 8) { + uv_drag_from = tuv; + uv_drag_index = i; } } - if (uv_drag_index==-1) { - uv_drag=false; + if (uv_drag_index == -1) { + uv_drag = false; } - } } else if (uv_drag) { undo_redo->create_action(TTR("Transform UV Map")); - undo_redo->add_do_method(node,"set_uv",node->get_uv()); - undo_redo->add_undo_method(node,"set_uv",uv_prev); - undo_redo->add_do_method(uv_edit_draw,"update"); - undo_redo->add_undo_method(uv_edit_draw,"update"); + undo_redo->add_do_method(node, "set_uv", node->get_uv()); + undo_redo->add_undo_method(node, "set_uv", uv_prev); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); - uv_drag=false; + uv_drag = false; } - } else if (mb.button_index==BUTTON_RIGHT && mb.pressed) { + } else if (mb.button_index == BUTTON_RIGHT && mb.pressed) { if (uv_drag) { - uv_drag=false; + uv_drag = false; node->set_uv(uv_prev); uv_edit_draw->update(); } - } else if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) { + } else if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) { - uv_zoom->set_value( uv_zoom->get_value()/0.9 ); - } else if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) { + uv_zoom->set_value(uv_zoom->get_value() / 0.9); + } else if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) { - uv_zoom->set_value( uv_zoom->get_value()*0.9); + uv_zoom->set_value(uv_zoom->get_value() * 0.9); } - } else if (p_input.type==InputEvent::MOUSE_MOTION) { + } else if (p_input.type == InputEvent::MOUSE_MOTION) { - const InputEventMouseMotion &mm=p_input.mouse_motion; + const InputEventMouseMotion &mm = p_input.mouse_motion; - if (mm.button_mask&BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + if (mm.button_mask & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { - Vector2 drag(mm.relative_x,mm.relative_y); - uv_hscroll->set_value( uv_hscroll->get_value()-drag.x ); - uv_vscroll->set_value( uv_vscroll->get_value()-drag.y ); + Vector2 drag(mm.relative_x, mm.relative_y); + uv_hscroll->set_value(uv_hscroll->get_value() - drag.x); + uv_vscroll->set_value(uv_vscroll->get_value() - drag.y); } else if (uv_drag) { - Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y)); + Vector2 uv_drag_to = snap_point(Vector2(mm.x, mm.y)); Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from); - - switch(uv_move_current) { + switch (uv_move_current) { case UV_MODE_EDIT_POINT: { - PoolVector<Vector2> uv_new=uv_prev; - uv_new.set( uv_drag_index, uv_new[uv_drag_index]+drag ); + PoolVector<Vector2> uv_new = uv_prev; + uv_new.set(uv_drag_index, uv_new[uv_drag_index] + drag); node->set_uv(uv_new); } break; case UV_MODE_MOVE: { - PoolVector<Vector2> uv_new=uv_prev; - for(int i=0;i<uv_new.size();i++) - uv_new.set( i, uv_new[i]+drag ); + PoolVector<Vector2> uv_new = uv_prev; + for (int i = 0; i < uv_new.size(); i++) + uv_new.set(i, uv_new[i] + drag); node->set_uv(uv_new); - } break; case UV_MODE_ROTATE: { Vector2 center; - PoolVector<Vector2> uv_new=uv_prev; + PoolVector<Vector2> uv_new = uv_prev; - for(int i=0;i<uv_new.size();i++) - center+=uv_prev[i]; - center/=uv_new.size(); + for (int i = 0; i < uv_new.size(); i++) + center += uv_prev[i]; + center /= uv_new.size(); - float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to( (uv_drag_to - mtx.xform(center)).normalized() ); + float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized()); - for(int i=0;i<uv_new.size();i++) { + for (int i = 0; i < uv_new.size(); i++) { Vector2 rel = uv_prev[i] - center; - rel=rel.rotated(angle); - uv_new.set(i,center+rel); + rel = rel.rotated(angle); + uv_new.set(i, center + rel); } node->set_uv(uv_new); @@ -630,47 +582,41 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) { case UV_MODE_SCALE: { Vector2 center; - PoolVector<Vector2> uv_new=uv_prev; + PoolVector<Vector2> uv_new = uv_prev; - for(int i=0;i<uv_new.size();i++) - center+=uv_prev[i]; - center/=uv_new.size(); + for (int i = 0; i < uv_new.size(); i++) + center += uv_prev[i]; + center /= uv_new.size(); float from_dist = uv_drag_from.distance_to(mtx.xform(center)); float to_dist = uv_drag_to.distance_to(mtx.xform(center)); - if (from_dist<2) + if (from_dist < 2) break; - float scale = to_dist/from_dist; + float scale = to_dist / from_dist; - - for(int i=0;i<uv_new.size();i++) { + for (int i = 0; i < uv_new.size(); i++) { Vector2 rel = uv_prev[i] - center; - rel=rel*scale; - uv_new.set(i,center+rel); + rel = rel * scale; + uv_new.set(i, center + rel); } node->set_uv(uv_new); } break; - - } uv_edit_draw->update(); } - } - } - void Polygon2DEditor::_uv_scroll_changed(float) { if (updating_uv_scroll) return; - uv_draw_ofs.x=uv_hscroll->get_value(); - uv_draw_ofs.y=uv_vscroll->get_value(); - uv_draw_zoom=uv_zoom->get_value(); + uv_draw_ofs.x = uv_hscroll->get_value(); + uv_draw_ofs.y = uv_vscroll->get_value(); + uv_draw_zoom = uv_zoom->get_value(); uv_edit_draw->update(); } @@ -681,115 +627,110 @@ void Polygon2DEditor::_uv_draw() { return; Transform2D mtx; - mtx.elements[2]=-uv_draw_ofs; - mtx.scale_basis(Vector2(uv_draw_zoom,uv_draw_zoom)); + mtx.elements[2] = -uv_draw_ofs; + mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); - VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),mtx); - uv_edit_draw->draw_texture(base_tex,Point2()); - VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Transform2D()); + VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx); + uv_edit_draw->draw_texture(base_tex, Point2()); + VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D()); if (snap_show_grid) { Size2 s = uv_edit_draw->get_size(); int last_cell; - if (snap_step.x!=0) { - for(int i=0;i<s.width;i++) { - int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); - if (i==0) - last_cell=cell; - if (last_cell!=cell) - uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); - last_cell=cell; + if (snap_step.x != 0) { + for (int i = 0; i < s.width; i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); + if (i == 0) + last_cell = cell; + if (last_cell != cell) + uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); + last_cell = cell; } } - if (snap_step.y!=0) { - for(int i=0;i<s.height;i++) { - int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); - if (i==0) - last_cell=cell; - if (last_cell!=cell) - uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); - last_cell=cell; + if (snap_step.y != 0) { + for (int i = 0; i < s.height; i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); + if (i == 0) + last_cell = cell; + if (last_cell != cell) + uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); + last_cell = cell; } } } PoolVector<Vector2> uvs = node->get_uv(); - Ref<Texture> handle = get_icon("EditorHandle","EditorIcons"); + Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); - Rect2 rect(Point2(),mtx.basis_xform(base_tex->get_size())); + Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size())); rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size())); - for(int i=0;i<uvs.size();i++) { + for (int i = 0; i < uvs.size(); i++) { - int next = (i+1)%uvs.size(); - uv_edit_draw->draw_line(mtx.xform(uvs[i]),mtx.xform(uvs[next]),Color(0.9,0.5,0.5),2); - uv_edit_draw->draw_texture(handle,mtx.xform(uvs[i])-handle->get_size()*0.5); + int next = (i + 1) % uvs.size(); + uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2); + uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5); rect.expand_to(mtx.basis_xform(uvs[i])); } - rect=rect.grow(200); - updating_uv_scroll=true; + rect = rect.grow(200); + updating_uv_scroll = true; uv_hscroll->set_min(rect.pos.x); - uv_hscroll->set_max(rect.pos.x+rect.size.x); + uv_hscroll->set_max(rect.pos.x + rect.size.x); uv_hscroll->set_page(uv_edit_draw->get_size().x); uv_hscroll->set_value(uv_draw_ofs.x); uv_hscroll->set_step(0.001); uv_vscroll->set_min(rect.pos.y); - uv_vscroll->set_max(rect.pos.y+rect.size.y); + uv_vscroll->set_max(rect.pos.y + rect.size.y); uv_vscroll->set_page(uv_edit_draw->get_size().y); uv_vscroll->set_value(uv_draw_ofs.y); uv_vscroll->set_step(0.001); - updating_uv_scroll=false; - + updating_uv_scroll = false; } void Polygon2DEditor::edit(Node *p_collision_polygon) { if (!canvas_item_editor) { - canvas_item_editor=CanvasItemEditor::get_singleton(); + canvas_item_editor = CanvasItemEditor::get_singleton(); } if (p_collision_polygon) { - node=p_collision_polygon->cast_to<Polygon2D>(); - if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + node = p_collision_polygon->cast_to<Polygon2D>(); + if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); wip.clear(); - wip_active=false; - edited_point=-1; + wip_active = false; + edited_point = -1; } else { - node=NULL; - - if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + node = NULL; + if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); } - } void Polygon2DEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_menu_option"),&Polygon2DEditor::_menu_option); - ClassDB::bind_method(D_METHOD("_canvas_draw"),&Polygon2DEditor::_canvas_draw); - ClassDB::bind_method(D_METHOD("_uv_mode"),&Polygon2DEditor::_uv_mode); - ClassDB::bind_method(D_METHOD("_uv_draw"),&Polygon2DEditor::_uv_draw); - ClassDB::bind_method(D_METHOD("_uv_input"),&Polygon2DEditor::_uv_input); - ClassDB::bind_method(D_METHOD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed); - ClassDB::bind_method(D_METHOD("_node_removed"),&Polygon2DEditor::_node_removed); - ClassDB::bind_method(D_METHOD("_set_use_snap"),&Polygon2DEditor::_set_use_snap); - ClassDB::bind_method(D_METHOD("_set_show_grid"),&Polygon2DEditor::_set_show_grid); - ClassDB::bind_method(D_METHOD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x); - ClassDB::bind_method(D_METHOD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y); - ClassDB::bind_method(D_METHOD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x); - ClassDB::bind_method(D_METHOD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y); - - + ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option); + ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw); + ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode); + ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw); + ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input); + ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed); + ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed); + ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap); + ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid); + ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x); + ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y); + ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x); + ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y); } inline float _snap_scalar(float p_offset, float p_step, float p_target) { @@ -798,8 +739,8 @@ inline float _snap_scalar(float p_offset, float p_step, float p_target) { Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { if (use_snap) { - p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x); - p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y); + p_target.x = _snap_scalar(snap_offset.x * uv_draw_zoom - uv_draw_ofs.x, snap_step.x * uv_draw_zoom, p_target.x); + p_target.y = _snap_scalar(snap_offset.y * uv_draw_zoom - uv_draw_ofs.y, snap_step.y * uv_draw_zoom, p_target.y); } return p_target; @@ -807,31 +748,31 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { - node=NULL; - canvas_item_editor=NULL; - editor=p_editor; + node = NULL; + canvas_item_editor = NULL; + editor = p_editor; undo_redo = editor->get_undo_redo(); - snap_step=Vector2(10,10); - use_snap=false; - snap_show_grid=false; + snap_step = Vector2(10, 10); + use_snap = false; + snap_show_grid = false; - add_child( memnew( VSeparator )); - button_create = memnew( ToolButton ); + add_child(memnew(VSeparator)); + button_create = memnew(ToolButton); add_child(button_create); - button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); + button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); button_create->set_toggle_mode(true); - button_edit = memnew( ToolButton ); + button_edit = memnew(ToolButton); add_child(button_edit); - button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); + button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); button_edit->set_toggle_mode(true); - button_uv = memnew( ToolButton ); + button_uv = memnew(ToolButton); add_child(button_uv); - button_uv->connect("pressed",this,"_menu_option",varray(MODE_EDIT_UV)); + button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV)); - //add_constant_override("separation",0); +//add_constant_override("separation",0); #if 0 options = memnew( MenuButton ); @@ -843,73 +784,73 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { #endif mode = MODE_EDIT; - wip_active=false; + wip_active = false; - uv_mode=UV_MODE_EDIT_POINT; - uv_edit = memnew( AcceptDialog ); + uv_mode = UV_MODE_EDIT_POINT; + uv_edit = memnew(AcceptDialog); add_child(uv_edit); uv_edit->set_title(TTR("Polygon 2D UV Editor")); - uv_edit->set_self_modulate(Color(1,1,1,0.9)); + uv_edit->set_self_modulate(Color(1, 1, 1, 0.9)); - VBoxContainer *uv_main_vb = memnew( VBoxContainer ); + VBoxContainer *uv_main_vb = memnew(VBoxContainer); uv_edit->add_child(uv_main_vb); //uv_edit->set_child_rect(uv_main_vb); - HBoxContainer *uv_mode_hb = memnew( HBoxContainer ); + HBoxContainer *uv_mode_hb = memnew(HBoxContainer); uv_main_vb->add_child(uv_mode_hb); - for(int i=0;i<UV_MODE_MAX;i++) { + for (int i = 0; i < UV_MODE_MAX; i++) { - uv_button[i]=memnew( ToolButton ); + uv_button[i] = memnew(ToolButton); uv_button[i]->set_toggle_mode(true); uv_mode_hb->add_child(uv_button[i]); - uv_button[i]->connect("pressed",this,"_uv_mode",varray(i)); + uv_button[i]->connect("pressed", this, "_uv_mode", varray(i)); uv_button[i]->set_focus_mode(FOCUS_NONE); } - uv_button[0]->set_tooltip(TTR("Move Point")+"\n"+TTR("Ctrl: Rotate")+"\n"+TTR("Shift: Move All")+"\n"+TTR("Shift+Ctrl: Scale")); + uv_button[0]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale")); uv_button[1]->set_tooltip(TTR("Move Polygon")); uv_button[2]->set_tooltip(TTR("Rotate Polygon")); uv_button[3]->set_tooltip(TTR("Scale Polygon")); uv_button[0]->set_pressed(true); - HBoxContainer *uv_main_hb = memnew( HBoxContainer ); + HBoxContainer *uv_main_hb = memnew(HBoxContainer); uv_main_vb->add_child(uv_main_hb); - uv_edit_draw = memnew( Control ); + uv_edit_draw = memnew(Control); uv_main_hb->add_child(uv_edit_draw); uv_main_hb->set_v_size_flags(SIZE_EXPAND_FILL); uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL); - uv_menu = memnew( MenuButton ); + uv_menu = memnew(MenuButton); uv_mode_hb->add_child(uv_menu); uv_menu->set_text(TTR("Edit")); - uv_menu->get_popup()->add_item(TTR("Polygon->UV"),UVEDIT_POLYGON_TO_UV); - uv_menu->get_popup()->add_item(TTR("UV->Polygon"),UVEDIT_UV_TO_POLYGON); + uv_menu->get_popup()->add_item(TTR("Polygon->UV"), UVEDIT_POLYGON_TO_UV); + uv_menu->get_popup()->add_item(TTR("UV->Polygon"), UVEDIT_UV_TO_POLYGON); uv_menu->get_popup()->add_separator(); - uv_menu->get_popup()->add_item(TTR("Clear UV"),UVEDIT_UV_CLEAR); - uv_menu->get_popup()->connect("id_pressed",this,"_menu_option"); + uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR); + uv_menu->get_popup()->connect("id_pressed", this, "_menu_option"); - uv_mode_hb->add_child( memnew( VSeparator )); + uv_mode_hb->add_child(memnew(VSeparator)); - b_snap_enable = memnew( ToolButton ); + b_snap_enable = memnew(ToolButton); uv_mode_hb->add_child(b_snap_enable); b_snap_enable->set_text(TTR("Snap")); b_snap_enable->set_focus_mode(FOCUS_NONE); b_snap_enable->set_toggle_mode(true); b_snap_enable->set_pressed(use_snap); b_snap_enable->set_tooltip(TTR("Enable Snap")); - b_snap_enable->connect("toggled",this,"_set_use_snap"); + b_snap_enable->connect("toggled", this, "_set_use_snap"); - b_snap_grid = memnew( ToolButton ); + b_snap_grid = memnew(ToolButton); uv_mode_hb->add_child(b_snap_grid); b_snap_grid->set_text(TTR("Grid")); b_snap_grid->set_focus_mode(FOCUS_NONE); b_snap_grid->set_toggle_mode(true); b_snap_grid->set_pressed(snap_show_grid); b_snap_grid->set_tooltip(TTR("Show Grid")); - b_snap_grid->connect("toggled",this,"_set_show_grid"); + b_snap_grid->connect("toggled", this, "_set_show_grid"); - uv_mode_hb->add_child( memnew( VSeparator )); - uv_mode_hb->add_child( memnew( Label(TTR("Grid Offset:")) ) ); + uv_mode_hb->add_child(memnew(VSeparator)); + uv_mode_hb->add_child(memnew(Label(TTR("Grid Offset:")))); - SpinBox *sb_off_x = memnew( SpinBox ); + SpinBox *sb_off_x = memnew(SpinBox); sb_off_x->set_min(-256); sb_off_x->set_max(256); sb_off_x->set_step(1); @@ -918,7 +859,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { sb_off_x->connect("value_changed", this, "_set_snap_off_x"); uv_mode_hb->add_child(sb_off_x); - SpinBox *sb_off_y = memnew( SpinBox ); + SpinBox *sb_off_y = memnew(SpinBox); sb_off_y->set_min(-256); sb_off_y->set_max(256); sb_off_y->set_step(1); @@ -927,10 +868,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { sb_off_y->connect("value_changed", this, "_set_snap_off_y"); uv_mode_hb->add_child(sb_off_y); - uv_mode_hb->add_child( memnew( VSeparator )); - uv_mode_hb->add_child( memnew( Label(TTR("Grid Step:")) ) ); + uv_mode_hb->add_child(memnew(VSeparator)); + uv_mode_hb->add_child(memnew(Label(TTR("Grid Step:")))); - SpinBox *sb_step_x = memnew( SpinBox ); + SpinBox *sb_step_x = memnew(SpinBox); sb_step_x->set_min(-256); sb_step_x->set_max(256); sb_step_x->set_step(1); @@ -939,7 +880,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { sb_step_x->connect("value_changed", this, "_set_snap_step_x"); uv_mode_hb->add_child(sb_step_x); - SpinBox *sb_step_y = memnew( SpinBox ); + SpinBox *sb_step_y = memnew(SpinBox); sb_step_y->set_min(-256); sb_step_y->set_max(256); sb_step_y->set_step(1); @@ -948,49 +889,44 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { sb_step_y->connect("value_changed", this, "_set_snap_step_y"); uv_mode_hb->add_child(sb_step_y); - uv_mode_hb->add_child( memnew( VSeparator )); - uv_icon_zoom = memnew( TextureRect ); - uv_mode_hb->add_child( uv_icon_zoom ); - uv_zoom = memnew( HSlider ); + uv_mode_hb->add_child(memnew(VSeparator)); + uv_icon_zoom = memnew(TextureRect); + uv_mode_hb->add_child(uv_icon_zoom); + uv_zoom = memnew(HSlider); uv_zoom->set_min(0.01); uv_zoom->set_max(4); uv_zoom->set_value(1); uv_zoom->set_step(0.01); uv_mode_hb->add_child(uv_zoom); - uv_zoom->set_custom_minimum_size(Size2(200,0)); - uv_zoom_value = memnew( SpinBox ); + uv_zoom->set_custom_minimum_size(Size2(200, 0)); + uv_zoom_value = memnew(SpinBox); uv_zoom->share(uv_zoom_value); - uv_zoom_value->set_custom_minimum_size(Size2(50,0)); + uv_zoom_value->set_custom_minimum_size(Size2(50, 0)); uv_mode_hb->add_child(uv_zoom_value); - uv_zoom->connect("value_changed",this,"_uv_scroll_changed"); - + uv_zoom->connect("value_changed", this, "_uv_scroll_changed"); - - uv_vscroll = memnew( VScrollBar); + uv_vscroll = memnew(VScrollBar); uv_main_hb->add_child(uv_vscroll); - uv_vscroll->connect("value_changed",this,"_uv_scroll_changed"); - uv_hscroll = memnew( HScrollBar ); + uv_vscroll->connect("value_changed", this, "_uv_scroll_changed"); + uv_hscroll = memnew(HScrollBar); uv_main_vb->add_child(uv_hscroll); - uv_hscroll->connect("value_changed",this,"_uv_scroll_changed"); + uv_hscroll->connect("value_changed", this, "_uv_scroll_changed"); - uv_edit_draw->connect("draw",this,"_uv_draw"); - uv_edit_draw->connect("gui_input",this,"_uv_input"); - uv_draw_zoom=1.0; - uv_drag_index=-1; - uv_drag=false; - updating_uv_scroll=false; + uv_edit_draw->connect("draw", this, "_uv_draw"); + uv_edit_draw->connect("gui_input", this, "_uv_input"); + uv_draw_zoom = 1.0; + uv_drag_index = -1; + uv_drag = false; + updating_uv_scroll = false; - error = memnew( AcceptDialog); + error = memnew(AcceptDialog); add_child(error); uv_edit_draw->set_clip_contents(true); - } - void Polygon2DEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); } @@ -1008,21 +944,16 @@ void Polygon2DEditorPlugin::make_visible(bool p_visible) { collision_polygon_editor->hide(); collision_polygon_editor->edit(NULL); } - } Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) { - editor=p_node; - collision_polygon_editor = memnew( Polygon2DEditor(p_node) ); + editor = p_node; + collision_polygon_editor = memnew(Polygon2DEditor(p_node)); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); collision_polygon_editor->hide(); - } - -Polygon2DEditorPlugin::~Polygon2DEditorPlugin() -{ +Polygon2DEditorPlugin::~Polygon2DEditorPlugin() { } - |
