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| author | Rémi Verschelde | 2017-05-05 22:51:25 +0200 |
|---|---|---|
| committer | GitHub | 2017-05-05 22:51:25 +0200 |
| commit | 63d02067deea10bc80418f659aea0829f4f243b7 (patch) | |
| tree | 051711e30202f35212818a2779fa1211e229c3c8 /editor/editor_settings.cpp | |
| parent | 0ba0eb2ff92dc131225e033bfe17549d9ac157a9 (diff) | |
| parent | 442006b4bfd82247cf995bec6a33a2455cd21330 (diff) | |
| download | godot-63d02067deea10bc80418f659aea0829f4f243b7.tar.gz godot-63d02067deea10bc80418f659aea0829f4f243b7.tar.zst godot-63d02067deea10bc80418f659aea0829f4f243b7.zip | |
Merge pull request #8616 from Zylann/fps_look
Added 3D freelook navigation mode
Diffstat (limited to 'editor/editor_settings.cpp')
| -rw-r--r-- | editor/editor_settings.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 863b07034..7d7db5ac7 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -591,6 +591,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set("editors/3d/emulate_3_button_mouse", false); set("editors/3d/warped_mouse_panning", true); + set("editors/3d/freelook_base_speed", 5); + set("editors/3d/freelook_acceleration", 10); + set("editors/3d/freelook_max_speed", 100); + set("editors/3d/freelook_modifier_speed_factor", 1.0 / 5.0); + set("editors/2d/bone_width", 5); set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9)); set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9)); |
