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| author | Marc Gilleron | 2017-05-01 20:57:35 +0200 |
|---|---|---|
| committer | Marc Gilleron | 2017-05-04 01:38:12 +0200 |
| commit | 442006b4bfd82247cf995bec6a33a2455cd21330 (patch) | |
| tree | 92511b91fa6f376eca2876cf0dbb34a060301851 /editor/editor_settings.cpp | |
| parent | f527a6946285502f8d518f054b1bebc1d3fa564e (diff) | |
| download | godot-442006b4bfd82247cf995bec6a33a2455cd21330.tar.gz godot-442006b4bfd82247cf995bec6a33a2455cd21330.tar.zst godot-442006b4bfd82247cf995bec6a33a2455cd21330.zip | |
Added 3D freelook navigation mode
- Triggered by holding RMB
- Can look around in FPS style
- Can move with WASD
- Movement speed accelerates over time
- Can multiply speed with a modifier key to go faster or slower
- Configurable in editor settings and shortcuts
Diffstat (limited to 'editor/editor_settings.cpp')
| -rw-r--r-- | editor/editor_settings.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 1b4f77419..0acf9d069 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -589,6 +589,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set("editors/3d/emulate_3_button_mouse", false); set("editors/3d/warped_mouse_panning", true); + set("editors/3d/freelook_base_speed", 5); + set("editors/3d/freelook_acceleration", 10); + set("editors/3d/freelook_max_speed", 100); + set("editors/3d/freelook_modifier_speed_factor", 1.0 / 5.0); + set("editors/2d/bone_width", 5); set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9)); set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9)); |
