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| author | Juan Linietsky | 2017-09-21 15:20:00 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-09-21 15:20:28 -0300 |
| commit | bf371dcb3294027c209cc40a42fdbf438d4261af (patch) | |
| tree | f05f9ca237ceb86333776f56e84bfc8a3abcec70 /drivers/gles3/shader_compiler_gles3.cpp | |
| parent | d7468fea5b68e4da9f5daa3a16b450d3da72f27c (diff) | |
| download | godot-bf371dcb3294027c209cc40a42fdbf438d4261af.tar.gz godot-bf371dcb3294027c209cc40a42fdbf438d4261af.tar.zst godot-bf371dcb3294027c209cc40a42fdbf438d4261af.zip | |
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
| -rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 5401c8266..b3b2517ad 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -750,6 +750,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() { actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_inverse_matrix"; actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_matrix"; actions[VS::SHADER_SPATIAL].renames["PROJECTION_MATRIX"] = "projection_matrix"; + actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "inv_projection_matrix"; actions[VS::SHADER_SPATIAL].renames["MODELVIEW_MATRIX"] = "modelview"; actions[VS::SHADER_SPATIAL].renames["VERTEX"] = "vertex.xyz"; |
