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| author | Ferenc Arn | 2017-10-21 14:05:57 -0400 |
|---|---|---|
| committer | Ferenc Arn | 2017-10-26 15:00:28 -0400 |
| commit | a0fc641f2516015f1be863d9f9632654bb25a684 (patch) | |
| tree | 92f7d5240c1c34965c591b1a9a9962810261d810 /drivers/gles3/shader_compiler_gles3.cpp | |
| parent | 393daf05025bd8076ec01eb754d1145dbb12edc5 (diff) | |
| download | godot-a0fc641f2516015f1be863d9f9632654bb25a684.tar.gz godot-a0fc641f2516015f1be863d9f9632654bb25a684.tar.zst godot-a0fc641f2516015f1be863d9f9632654bb25a684.zip | |
Expose VIEWPORT_SIZE in shader language.
Fixes #11710.
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
| -rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 5fe7b53a7..476132bc9 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -766,7 +766,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() { //builtins actions[VS::SHADER_SPATIAL].renames["TIME"] = "time"; - //actions[VS::SHADER_SPATIAL].renames["VIEWPORT_SIZE"]=ShaderLanguage::TYPE_VEC2; + actions[VS::SHADER_SPATIAL].renames["VIEWPORT_SIZE"] = "viewport_size"; actions[VS::SHADER_SPATIAL].renames["FRAGCOORD"] = "gl_FragCoord"; actions[VS::SHADER_SPATIAL].renames["FRONT_FACING"] = "gl_FrotFacing"; |
